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/*
* This file is a part of TiledArray.
* Copyright (C) 2013 Virginia Tech
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "TiledArray/conversions/eigen.h"
#include "range_fixture.h"
#include "tiledarray.h"
#include "unit_test_config.h"
using namespace TiledArray;
struct EigenFixture : public TiledRangeFixture {
EigenFixture()
: trange(dims.begin(), dims.begin() + 2),
trange1(dims.begin(), dims.begin() + 1),
array(*GlobalFixture::world, trange),
array1(*GlobalFixture::world, trange1),
matrix(dims[0].elements_range().second,
dims[1].elements_range().second),
rmatrix(dims[0].elements_range().second,
dims[1].elements_range().second),
vector(dims[0].elements_range().second) {}
TiledRange trange;
TiledRange trange1;
TArrayI array;
TArrayI array1;
Eigen::MatrixXi matrix;
EigenMatrixXi rmatrix;
Eigen::VectorXi vector;
};
BOOST_FIXTURE_TEST_SUITE(eigen_suite, EigenFixture)
BOOST_AUTO_TEST_CASE(tile_map) {
// Make a tile with random data
Tensor<int> tensor(trange.make_tile_range(0));
const Tensor<int>& ctensor = tensor;
GlobalFixture::world->srand(27);
for (Tensor<int>::iterator it = tensor.begin(); it != tensor.end(); ++it)
*it = GlobalFixture::world->rand();
Eigen::Map<EigenMatrixXi> map =
eigen_map(tensor, tensor.range().extent(0), tensor.range().extent(1));
// Check the map dimensions
BOOST_CHECK_EQUAL(map.rows(), tensor.range().extent(0));
BOOST_CHECK_EQUAL(map.cols(), tensor.range().extent(1));
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(map((*it)[0], (*it)[1]), tensor[*it]);
}
Eigen::Map<const EigenMatrixXi> cmap =
eigen_map(ctensor, ctensor.range().extent(0), ctensor.range().extent(1));
// Check the map dimensions
BOOST_CHECK_EQUAL(cmap.rows(), ctensor.range().extent(0));
BOOST_CHECK_EQUAL(cmap.cols(), ctensor.range().extent(1));
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(cmap((*it)[0], (*it)[1]), ctensor[*it]);
}
}
BOOST_AUTO_TEST_CASE(auto_tile_map) {
// Make a tile with random data
Tensor<int> tensor(trange.make_tile_range(0));
const Tensor<int>& ctensor = tensor;
GlobalFixture::world->srand(27);
for (Tensor<int>::iterator it = tensor.begin(); it != tensor.end(); ++it)
*it = GlobalFixture::world->rand();
Eigen::Map<EigenMatrixXi> map = eigen_map(tensor);
// Check the map dimensions
BOOST_CHECK_EQUAL(map.rows(), tensor.range().extent(0));
BOOST_CHECK_EQUAL(map.cols(), tensor.range().extent(1));
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(map((*it)[0], (*it)[1]), tensor[*it]);
}
Eigen::Map<const EigenMatrixXi> cmap = eigen_map(ctensor);
// Check the map dimensions
BOOST_CHECK_EQUAL(cmap.rows(), ctensor.range().extent(0));
BOOST_CHECK_EQUAL(cmap.cols(), ctensor.range().extent(1));
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(cmap((*it)[0], (*it)[1]), ctensor[*it]);
}
}
BOOST_AUTO_TEST_CASE(submatrix_to_tensor) {
// Fill the matrix with random data
matrix = decltype(matrix)::Random(matrix.rows(), matrix.cols());
// Make a target tensor
Tensor<int> tensor(trange.make_tile_range(0));
// Copy the sub matrix to the tensor objects
BOOST_CHECK_NO_THROW(eigen_submatrix_to_tensor(matrix, tensor));
// Get the target submatrix block
auto block =
matrix.block(tensor.range().lobound(0), tensor.range().lobound(1),
tensor.range().extent(0), tensor.range().extent(1));
// Check that the block contains the same values as the tensor
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(tensor[*it], block((*it)[0], (*it)[1]));
}
}
BOOST_AUTO_TEST_CASE(tensor_to_submatrix) {
// Fill a tensor with data
Tensor<int> tensor(trange.make_tile_range(0));
GlobalFixture::world->srand(27);
for (Tensor<int>::iterator it = tensor.begin(); it != tensor.end(); ++it)
*it = GlobalFixture::world->rand();
// Copy the tensor to the submatrix block
BOOST_CHECK_NO_THROW(tensor_to_eigen_submatrix(tensor, matrix));
// Get the source submatrix block
auto block =
matrix.block(tensor.range().lobound(0), tensor.range().lobound(1),
tensor.range().extent(0), tensor.range().extent(1));
// Check that the block contains the same values as the tensor
for (Range::const_iterator it = tensor.range().begin();
it != tensor.range().end(); ++it) {
BOOST_CHECK_EQUAL(block((*it)[0], (*it)[1]), tensor[*it]);
}
}
BOOST_AUTO_TEST_CASE(matrix_to_array) {
// Fill the matrix with random data
matrix = decltype(matrix)::Random(matrix.rows(), matrix.cols());
if (GlobalFixture::world->size() == 1) {
// Copy matrix to array
BOOST_CHECK_NO_THROW((array = eigen_to_array<TArrayI>(*GlobalFixture::world,
trange, matrix)));
} else {
// Check that eigen_to_array does not work in distributed environments
#if !defined(TA_USER_ASSERT_DISABLED)
BOOST_CHECK_THROW(
(eigen_to_array<TArrayI>(*GlobalFixture::world, trange, matrix)),
TiledArray::Exception);
#endif
// Note: The following tests constructs a replicated array, but the data may
// not be identical. That is OK here since we are check the local data, but
// in real applications the data should be identical.
// Copy matrix to a replicated array
BOOST_CHECK_NO_THROW((array = eigen_to_array<TArrayI>(
*GlobalFixture::world, trange, matrix, true)));
}
// Check that the data in array is equal to that in matrix
for (Range::const_iterator it = array.range().begin();
it != array.range().end(); ++it) {
Future<TArrayI::value_type> tile = array.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(tile.get()[*tile_it],
matrix((*tile_it)[0], (*tile_it)[1]));
}
}
}
BOOST_AUTO_TEST_CASE(vector_to_array) {
// Fill the vector with random data
vector = Eigen::VectorXi::Random(vector.size());
if (GlobalFixture::world->size() == 1) {
// Convert the vector to an array
BOOST_CHECK_NO_THROW((array1 = eigen_to_array<TArrayI>(
*GlobalFixture::world, trange1, vector)));
} else {
// Check that eigen_to_array does not work in distributed environments
#if !defined(TA_USER_ASSERT_DISABLED)
BOOST_CHECK_THROW(
(eigen_to_array<TArrayI>(*GlobalFixture::world, trange1, vector)),
TiledArray::Exception);
#endif
// Note: The following tests constructs a replicated array, but the data may
// not be identical. That is OK here since we are check the local data, but
// in real applications the data should be identical.
// Convert the vector to an array
BOOST_CHECK_NO_THROW((array1 = eigen_to_array<TArrayI>(
*GlobalFixture::world, trange1, vector, true)));
}
// Check that the data in array matches the data in vector
for (Range::const_iterator it = array1.range().begin();
it != array1.range().end(); ++it) {
Future<TArrayI::value_type> tile = array1.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(tile.get()[*tile_it], vector((*tile_it)[0]));
}
}
}
BOOST_AUTO_TEST_CASE(array_to_matrix) {
auto a_to_e_rowmajor = [](const TArrayI& array) -> EigenMatrixXi {
return array_to_eigen<Tensor<int>, DensePolicy, Eigen::RowMajor>(array);
};
if (GlobalFixture::world->size() == 1) {
// Fill the array with random data
GlobalFixture::world->srand(27);
for (Range::const_iterator it = array.range().begin();
it != array.range().end(); ++it) {
TArrayI::value_type tile(array.trange().make_tile_range(*it));
for (TArrayI::value_type::iterator tile_it = tile.begin();
tile_it != tile.end(); ++tile_it) {
*tile_it = GlobalFixture::world->rand();
}
array.set(*it, tile);
}
// Convert the array to an Eigen matrices: column-major (matrix) and
// row-major (rmatrix)
BOOST_CHECK_NO_THROW(matrix = array_to_eigen(array));
BOOST_CHECK_NO_THROW(rmatrix = a_to_e_rowmajor(array));
// Check that the matrix dimensions are the same as the array
BOOST_CHECK_EQUAL(matrix.rows(), array.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(matrix.cols(), array.trange().elements_range().extent(1));
BOOST_CHECK_EQUAL(rmatrix.rows(),
array.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(rmatrix.cols(),
array.trange().elements_range().extent(1));
// Check that the data in matrix matches the data in array
for (Range::const_iterator it = array.range().begin();
it != array.range().end(); ++it) {
Future<TArrayI::value_type> tile = array.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(matrix((*tile_it)[0], (*tile_it)[1]),
tile.get()[*tile_it]);
BOOST_CHECK_EQUAL(rmatrix((*tile_it)[0], (*tile_it)[1]),
tile.get()[*tile_it]);
}
}
} else {
// Check that eigen_to_array throws when there is more than one node
#if !defined(TA_USER_ASSERT_DISABLED)
BOOST_CHECK_THROW(array_to_eigen(array), TiledArray::Exception);
#endif
// Fill local tiles with data
GlobalFixture::world->srand(27);
TArrayI::pmap_interface::const_iterator it = array.pmap()->begin();
TArrayI::pmap_interface::const_iterator end = array.pmap()->end();
for (; it != end; ++it) {
TArrayI::value_type tile(array.trange().make_tile_range(*it));
for (TArrayI::value_type::iterator tile_it = tile.begin();
tile_it != tile.end(); ++tile_it) {
*tile_it = GlobalFixture::world->rand();
}
array.set(*it, tile);
}
// Distribute the data of array1 to all nodes
array.make_replicated();
BOOST_CHECK(array.pmap()->is_replicated());
// Convert the array to an Eigen matrix
BOOST_CHECK_NO_THROW(matrix = array_to_eigen(array));
BOOST_CHECK_NO_THROW(rmatrix = a_to_e_rowmajor(array));
// Check that the matrix dimensions are the same as the array
BOOST_CHECK_EQUAL(matrix.rows(), array.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(matrix.cols(), array.trange().elements_range().extent(1));
BOOST_CHECK_EQUAL(rmatrix.rows(),
array.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(rmatrix.cols(),
array.trange().elements_range().extent(1));
// Check that the data in vector matches the data in array
for (Range::const_iterator it = array.range().begin();
it != array.range().end(); ++it) {
BOOST_CHECK(array.is_local(*it));
Future<TArrayI::value_type> tile = array.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(matrix((*tile_it)[0], (*tile_it)[1]),
tile.get()[*tile_it]);
BOOST_CHECK_EQUAL(rmatrix((*tile_it)[0], (*tile_it)[1]),
tile.get()[*tile_it]);
}
}
}
}
BOOST_AUTO_TEST_CASE(array_to_vector) {
if (GlobalFixture::world->size() == 1) {
// Fill the array with random data
GlobalFixture::world->srand(27);
for (Range::const_iterator it = array1.range().begin();
it != array1.range().end(); ++it) {
TArrayI::value_type tile(array1.trange().make_tile_range(*it));
for (TArrayI::value_type::iterator tile_it = tile.begin();
tile_it != tile.end(); ++tile_it) {
*tile_it = GlobalFixture::world->rand();
}
array1.set(*it, tile);
}
// Convert the array to an Eigen vector
BOOST_CHECK_NO_THROW(vector = array_to_eigen(array1));
// Check that the matrix dimensions are the same as the array
BOOST_CHECK_EQUAL(vector.rows(),
array1.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(vector.cols(), 1);
// Check that the data in vector matches the data in array
for (Range::const_iterator it = array1.range().begin();
it != array1.range().end(); ++it) {
Future<TArrayI::value_type> tile = array1.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(vector((*tile_it)[0]), tile.get()[*tile_it]);
}
}
} else {
// Check that eigen_to_array throws when there is more than one node
#if !defined(TA_USER_ASSERT_DISABLED)
BOOST_CHECK_THROW(array_to_eigen(array1), TiledArray::Exception);
#endif
// Fill local tiles with data
GlobalFixture::world->srand(27);
TArrayI::pmap_interface::const_iterator it = array1.pmap()->begin();
TArrayI::pmap_interface::const_iterator end = array1.pmap()->end();
for (; it != end; ++it) {
TArrayI::value_type tile(array1.trange().make_tile_range(*it));
for (TArrayI::value_type::iterator tile_it = tile.begin();
tile_it != tile.end(); ++tile_it) {
*tile_it = GlobalFixture::world->rand();
}
array1.set(*it, tile);
}
// Distribute the data of array1 to all nodes
array1.make_replicated();
BOOST_CHECK(array1.pmap()->is_replicated());
// Convert the array to an Eigen vector
BOOST_CHECK_NO_THROW(vector = array_to_eigen(array1));
// Check that the matrix dimensions are the same as the array
BOOST_CHECK_EQUAL(vector.rows(),
array1.trange().elements_range().extent(0));
BOOST_CHECK_EQUAL(vector.cols(), 1);
// Check that the data in vector matches the data in array
for (Range::const_iterator it = array1.range().begin();
it != array1.range().end(); ++it) {
BOOST_CHECK(array1.is_local(*it));
Future<TArrayI::value_type> tile = array1.find(*it);
for (Range::const_iterator tile_it = tile.get().range().begin();
tile_it != tile.get().range().end(); ++tile_it) {
BOOST_CHECK_EQUAL(vector((*tile_it)[0]), tile.get()[*tile_it]);
}
}
}
}
BOOST_AUTO_TEST_SUITE_END()
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