File: tile_worker.h

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tilemaker 3.0.0-1
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/*! \file */ 
#ifndef _TILE_WORKER_H
#define _TILE_WORKER_H

#include "tile_data.h"
#include "shared_data.h"

/// Start function for worker threads
void outputProc(
	SharedData& sharedData,
	const SourceList& sources,
	const AttributeStore& attributeStore,
	const std::vector<std::vector<OutputObjectID>>& data,
	TileCoordinates coordinates,
	uint zoom
);

#endif //_TILE_WORKER_H