1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538
|
-- Data processing based on openmaptiles.org schema
-- https://openmaptiles.org/schema/
-- Copyright (c) 2016, KlokanTech.com & OpenMapTiles contributors.
-- Used under CC-BY 4.0
--------
-- Alter these lines to control which languages are written for place/streetnames
-- Preferred language can be (for example) "en" for English, "de" for German, or nil to use OSM's name tag:
preferred_language = "cy"
-- This is written into the following vector tile attribute:
preferred_language_attribute = "name:latin"
-- If OSM's name tag differs, then write it into this attribute:
default_language_attribute = "name_int"
-- Also write these languages if they differ - for example, { "de", "fr" }
additional_languages = { "en","de","fr" }
--------
-- Enter/exit Tilemaker
function init_function()
end
function exit_function()
end
-- Implement Sets in tables
function Set(list)
local set = {}
for _, l in ipairs(list) do set[l] = true end
return set
end
-- Meters per pixel if tile is 256x256
ZRES5 = 4891.97
ZRES6 = 2445.98
ZRES7 = 1222.99
ZRES8 = 611.5
ZRES9 = 305.7
ZRES10 = 152.9
ZRES11 = 76.4
ZRES12 = 38.2
ZRES13 = 19.1
-- Process node/way tags
aerodromeValues = Set { "international", "public", "regional", "military", "private" }
-- Process node tags
node_keys = { "amenity", "shop", "sport", "tourism", "place", "office", "natural", "addr:housenumber", "aeroway" }
function node_function()
-- Write 'aerodrome_label'
local aeroway = Find("aeroway")
if aeroway == "aerodrome" then
Layer("aerodrome_label", false)
SetNameAttributes()
Attribute("iata", Find("iata"))
SetEleAttributes()
Attribute("icao", Find("icao"))
local aerodrome_value = Find("aerodrome")
local class
if aerodromeValues[aerodrome_value] then class = aerodrome_value else class = "other" end
Attribute("class", class)
end
-- Write 'housenumber'
local housenumber = Find("addr:housenumber")
if housenumber~="" then
Layer("housenumber", false)
Attribute("housenumber", housenumber)
end
-- Write 'place'
-- note that OpenMapTiles has a rank for countries (1-3), states (1-6) and cities (1-10+);
-- we could potentially approximate it for cities based on the population tag
local place = Find("place")
if place ~= "" then
local rank = nil
local mz = 13
local pop = tonumber(Find("population")) or 0
if place == "continent" then mz=2
elseif place == "country" then mz=3; rank=1
elseif place == "state" then mz=4; rank=2
elseif place == "city" then mz=5; rank=3
elseif place == "town" and pop>8000 then mz=7
elseif place == "town" then mz=8
elseif place == "village" and pop>2000 then mz=9
elseif place == "village" then mz=10
elseif place == "suburb" then mz=11
elseif place == "hamlet" then mz=12
elseif place == "neighbourhood" then mz=13
elseif place == "locality" then mz=13
end
Layer("place", false)
Attribute("class", place)
MinZoom(mz)
if rank then AttributeNumeric("rank", rank) end
SetNameAttributes()
return
end
-- Write 'poi'
local rank, class, subclass = GetPOIRank()
if rank then WritePOI(node,class,subclass,rank) end
-- Write 'mountain_peak' and 'water_name'
local natural = Find("natural")
if natural == "peak" or natural == "volcano" then
Layer("mountain_peak", false)
SetEleAttributes()
AttributeNumeric("rank", 1)
Attribute("class", natural)
SetNameAttributes()
return
end
if natural == "bay" then
Layer("water_name", false)
SetNameAttributes()
return
end
end
-- Process way tags
majorRoadValues = Set { "motorway", "trunk", "primary" }
mainRoadValues = Set { "secondary", "motorway_link", "trunk_link", "primary_link", "secondary_link" }
midRoadValues = Set { "tertiary", "tertiary_link" }
minorRoadValues = Set { "unclassified", "residential", "road", "living_street" }
trackValues = Set { "cycleway", "byway", "bridleway", "track" }
pathValues = Set { "footway", "path", "steps" }
linkValues = Set { "motorway_link", "trunk_link", "primary_link", "secondary_link", "tertiary_link" }
constructionValues = Set { "primary", "secondary", "tertiary", "motorway", "service", "trunk", "track" }
aerowayBuildings= Set { "terminal", "gate", "tower" }
landuseKeys = Set { "school", "university", "kindergarten", "college", "library", "hospital",
"railway", "cemetery", "military", "residential", "commercial", "industrial",
"retail", "stadium", "pitch", "playground", "theme_park", "bus_station", "zoo" }
landcoverKeys = { wood="wood", forest="wood",
wetland="wetland",
beach="sand", sand="sand",
farmland="farmland", farm="farmland", orchard="farmland", vineyard="farmland", plant_nursery="farmland",
glacier="ice", ice_shelf="ice",
grassland="grass", grass="grass", meadow="grass", allotments="grass", park="grass", village_green="grass", recreation_ground="grass", garden="grass", golf_course="grass" }
-- POI key/value pairs: based on https://github.com/openmaptiles/openmaptiles/blob/master/layers/poi/mapping.yaml
poiTags = { aerialway = Set { "station" },
amenity = Set { "arts_centre", "bank", "bar", "bbq", "bicycle_parking", "bicycle_rental", "biergarten", "bus_station", "cafe", "cinema", "clinic", "college", "community_centre", "courthouse", "dentist", "doctors", "embassy", "fast_food", "ferry_terminal", "fire_station", "food_court", "fuel", "grave_yard", "hospital", "ice_cream", "kindergarten", "library", "marketplace", "motorcycle_parking", "nightclub", "nursing_home", "parking", "pharmacy", "place_of_worship", "police", "post_box", "post_office", "prison", "pub", "public_building", "recycling", "restaurant", "school", "shelter", "swimming_pool", "taxi", "telephone", "theatre", "toilets", "townhall", "university", "veterinary", "waste_basket" },
barrier = Set { "bollard", "border_control", "cycle_barrier", "gate", "lift_gate", "sally_port", "stile", "toll_booth" },
building = Set { "dormitory" },
highway = Set { "bus_stop" },
historic = Set { "monument", "castle", "ruins" },
landuse = Set { "basin", "brownfield", "cemetery", "reservoir", "winter_sports" },
leisure = Set { "dog_park", "escape_game", "garden", "golf_course", "ice_rink", "hackerspace", "marina", "miniature_golf", "park", "pitch", "playground", "sports_centre", "stadium", "swimming_area", "swimming_pool", "water_park" },
railway = Set { "halt", "station", "subway_entrance", "train_station_entrance", "tram_stop" },
shop = Set { "accessories", "alcohol", "antiques", "art", "bag", "bakery", "beauty", "bed", "beverages", "bicycle", "books", "boutique", "butcher", "camera", "car", "car_repair", "carpet", "charity", "chemist", "chocolate", "clothes", "coffee", "computer", "confectionery", "convenience", "copyshop", "cosmetics", "deli", "delicatessen", "department_store", "doityourself", "dry_cleaning", "electronics", "erotic", "fabric", "florist", "frozen_food", "furniture", "garden_centre", "general", "gift", "greengrocer", "hairdresser", "hardware", "hearing_aids", "hifi", "ice_cream", "interior_decoration", "jewelry", "kiosk", "lamps", "laundry", "mall", "massage", "mobile_phone", "motorcycle", "music", "musical_instrument", "newsagent", "optician", "outdoor", "perfume", "perfumery", "pet", "photo", "second_hand", "shoes", "sports", "stationery", "supermarket", "tailor", "tattoo", "ticket", "tobacco", "toys", "travel_agency", "video", "video_games", "watches", "weapons", "wholesale", "wine" },
sport = Set { "american_football", "archery", "athletics", "australian_football", "badminton", "baseball", "basketball", "beachvolleyball", "billiards", "bmx", "boules", "bowls", "boxing", "canadian_football", "canoe", "chess", "climbing", "climbing_adventure", "cricket", "cricket_nets", "croquet", "curling", "cycling", "disc_golf", "diving", "dog_racing", "equestrian", "fatsal", "field_hockey", "free_flying", "gaelic_games", "golf", "gymnastics", "handball", "hockey", "horse_racing", "horseshoes", "ice_hockey", "ice_stock", "judo", "karting", "korfball", "long_jump", "model_aerodrome", "motocross", "motor", "multi", "netball", "orienteering", "paddle_tennis", "paintball", "paragliding", "pelota", "racquet", "rc_car", "rowing", "rugby", "rugby_league", "rugby_union", "running", "sailing", "scuba_diving", "shooting", "shooting_range", "skateboard", "skating", "skiing", "soccer", "surfing", "swimming", "table_soccer", "table_tennis", "team_handball", "tennis", "toboggan", "volleyball", "water_ski", "yoga" },
tourism = Set { "alpine_hut", "aquarium", "artwork", "attraction", "bed_and_breakfast", "camp_site", "caravan_site", "chalet", "gallery", "guest_house", "hostel", "hotel", "information", "motel", "museum", "picnic_site", "theme_park", "viewpoint", "zoo" },
waterway = Set { "dock" } }
-- POI "class" values: based on https://github.com/openmaptiles/openmaptiles/blob/master/layers/poi/poi.yaml
poiClasses = { townhall="town_hall", public_building="town_hall", courthouse="town_hall", community_centre="town_hall",
golf="golf", golf_course="golf", miniature_golf="golf",
fast_food="fast_food", food_court="fast_food",
park="park", bbq="park",
bus_stop="bus", bus_station="bus",
subway_entrance="entrance", train_station_entrance="entrance",
camp_site="campsite", caravan_site="campsite",
laundry="laundry", dry_cleaning="laundry",
supermarket="grocery", deli="grocery", delicatessen="grocery", department_store="grocery", greengrocer="grocery", marketplace="grocery",
books="library", library="library",
university="college", college="college",
hotel="lodging", motel="lodging", bed_and_breakfast="lodging", guest_house="lodging", hostel="lodging", chalet="lodging", alpine_hut="lodging", dormitory="lodging",
chocolate="ice_cream", confectionery="ice_cream",
post_box="post", post_office="post",
cafe="cafe",
school="school", kindergarten="school",
alcohol="alcohol_shop", beverages="alcohol_shop", wine="alcohol_shop",
bar="bar", nightclub="bar",
marina="harbor", dock="harbor",
car="car", car_repair="car", taxi="car",
hospital="hospital", nursing_home="hospital", clinic="hospital",
grave_yard="cemetery", cemetery="cemetery",
attraction="attraction", viewpoint="attraction",
biergarten="beer", pub="beer",
music="music", musical_instrument="music",
american_football="stadium", stadium="stadium", soccer="stadium",
art="art_gallery", artwork="art_gallery", gallery="art_gallery", arts_centre="art_gallery",
bag="clothing_store", clothes="clothing_store",
swimming_area="swimming", swimming="swimming",
castle="castle", ruins="castle" }
poiClassRanks = { hospital=1, railway=2, bus=3, attraction=4, harbor=5, college=6,
school=7, stadium=8, zoo=9, town_hall=10, campsite=11, cemetery=12,
park=13, library=14, police=15, post=16, golf=17, shop=18, grocery=19,
fast_food=20, clothing_store=21, bar=22 }
poiKeys = Set { "amenity", "sport", "tourism", "office", "historic", "leisure", "landuse", "information" }
waterClasses = Set { "river", "riverbank", "stream", "canal", "drain", "ditch", "dock" }
waterwayClasses = Set { "stream", "river", "canal", "drain", "ditch" }
function way_function()
local highway = Find("highway")
local waterway = Find("waterway")
local water = Find("water")
local building = Find("building")
local natural = Find("natural")
local historic = Find("historic")
local landuse = Find("landuse")
local leisure = Find("leisure")
local amenity = Find("amenity")
local aeroway = Find("aeroway")
local railway = Find("railway")
local sport = Find("sport")
local shop = Find("shop")
local tourism = Find("tourism")
local man_made = Find("man_made")
local isClosed = IsClosed()
local housenumber = Find("addr:housenumber")
local write_name = false
local construction = Find("construction")
-- Miscellaneous preprocessing
if Find("disused") == "yes" then return end
if highway == "proposed" then return end
if aerowayBuildings[aeroway] then building="yes"; aeroway="" end
if landuse == "field" then landuse = "farmland" end
if landuse == "meadow" and Find("meadow")=="agricultural" then landuse="farmland" end
-- Roads ('transportation' and 'transportation_name', plus 'transportation_name_detail')
if highway~="" then
local h = highway
local layer = "transportation_detail"
if majorRoadValues[highway] then layer="transportation" end
if mainRoadValues[highway] then layer="transportation_main" end
if midRoadValues[highway] then layer="transportation_mid" end
if minorRoadValues[highway] then h = "minor"; layer="transportation_mid" end
if trackValues[highway] then h = "track"; layer="transportation_detail" end
if pathValues[highway] then h = "path" ; layer="transportation_detail" end
if h=="service" then layer="transportation_detail" end
Layer(layer, false)
Attribute("class", h)
SetBrunnelAttributes()
-- Construction
if highway == "construction" then
if constructionValues[construction] then
Attribute("class", construction .. "_construction")
else
Attribute("class", "minor_construction")
end
end
-- Service
local service = Find("service")
if highway == "service" and service ~="" then Attribute("service", service) end
-- Links (ramp)
if linkValues[highway] then
splitHighway = split(highway, "_")
highway = splitHighway[1]
AttributeNumeric("ramp",1)
end
local oneway = Find("oneway")
if oneway == "yes" or oneway == "1" then
AttributeNumeric("oneway",1)
end
if oneway == "-1" then
-- **** TODO
end
-- Write names
if layer == "motorway" or layer == "trunk" then
Layer("transportation_name", false)
elseif h == "minor" or h == "track" or h == "path" or h == "service" then
Layer("transportation_name_detail", false)
else
Layer("transportation_name_mid", false)
end
SetNameAttributes()
Attribute("class",h)
Attribute("network","road") -- **** needs fixing
if h~=highway then Attribute("subclass",highway) end
local ref = Find("ref")
if ref~="" then
Attribute("ref",ref)
AttributeNumeric("ref_length",ref:len())
end
end
-- Railways ('transportation' and 'transportation_name', plus 'transportation_name_detail')
if railway~="" then
Layer("transportation", false)
Attribute("class", railway)
Layer("transportation_name", false)
SetNameAttributes()
MinZoom(14)
Attribute("class", "rail")
end
-- 'Aeroway'
if aeroway~="" then
Layer("aeroway", isClosed)
Attribute("class",aeroway)
Attribute("ref",Find("ref"))
write_name = true
end
-- 'aerodrome_label'
if aeroway=="aerodrome" then
LayerAsCentroid("aerodrome_label")
SetNameAttributes()
Attribute("iata", Find("iata"))
SetEleAttributes()
Attribute("icao", Find("icao"))
local aerodrome = Find(aeroway)
local class
if aerodromeValues[aerodrome] then class = aerodrome else class = "other" end
Attribute("class", class)
end
-- Set 'waterway' and associated
if waterwayClasses[waterway] and not isClosed then
if waterway == "river" and Holds("name") then
Layer("waterway", false)
else
Layer("waterway_detail", false)
end
if Find("intermittent")=="yes" then AttributeNumeric("intermittent", 1) else AttributeNumeric("intermittent", 0) end
Attribute("class", waterway)
SetNameAttributes()
SetBrunnelAttributes()
elseif waterway == "boatyard" then Layer("landuse", isClosed); Attribute("class", "industrial")
elseif waterway == "dam" then Layer("building",isClosed)
elseif waterway == "fuel" then Layer("landuse", isClosed); Attribute("class", "industrial")
end
-- Set names on rivers
if waterwayClasses[waterway] and not isClosed then
if waterway == "river" and Holds("name") then
Layer("water_name", false)
else
Layer("water_name_detail", false)
MinZoom(14)
end
Attribute("class", waterway)
SetNameAttributes()
end
-- Set 'building' and associated
if building~="" then
Layer("building", true)
SetMinZoomByArea()
end
-- Set 'housenumber'
if housenumber~="" then
LayerAsCentroid("housenumber", false)
Attribute("housenumber", housenumber)
end
-- Set 'water'
if natural=="water" or natural=="bay" or leisure=="swimming_pool" or landuse=="reservoir" or landuse=="basin" or waterClasses[waterway] then
if Find("covered")=="yes" or not isClosed then return end
local class="lake"; if natural=="bay" then class="ocean" elseif waterway~="" then class="river" end
Layer("water",true)
-- SetMinZoomByArea()
Attribute("class",class)
if Find("intermittent")=="yes" then Attribute("intermittent",1) end
-- we only want to show the names of actual lakes not every man-made basin that probably doesn't even have a name other than "basin"
-- examples for which we don't want to show a name:
-- https://www.openstreetmap.org/way/25958687
-- https://www.openstreetmap.org/way/27201902
-- https://www.openstreetmap.org/way/25309134
-- https://www.openstreetmap.org/way/24579306
if Holds("name") and natural=="water" and water ~= "basin" and water ~= "wastewater" then
LayerAsCentroid("water_name_detail")
SetNameAttributes()
-- SetMinZoomByArea()
Attribute("class", class)
end
return -- in case we get any landuse processing
end
-- Set 'landcover' (from landuse, natural, leisure)
local l = landuse
if l=="" then l=natural end
if l=="" then l=leisure end
if landcoverKeys[l] then
Layer("landcover", true)
SetMinZoomByArea()
Attribute("class", landcoverKeys[l])
if l=="wetland" then Attribute("subclass", Find("wetland"))
else Attribute("subclass", l) end
write_name = true
-- Set 'landuse'
else
if l=="" then l=amenity end
if l=="" then l=tourism end
if landuseKeys[l] then
Layer("landuse", true)
Attribute("class", l)
write_name = true
end
end
-- Parks
if boundary=="national_park" then Layer("park",true); Attribute("class",boundary); SetNameAttributes()
elseif leisure=="nature_reserve" then Layer("park",true); Attribute("class",leisure ); SetNameAttributes() end
-- POIs ('poi' and 'poi_detail')
local rank, class, subclass = GetPOIRank()
if rank then WritePOI(way,class,subclass,rank); return end
-- Catch-all
if (building~="" or write_name) and Holds("name") then
LayerAsCentroid("poi_detail")
SetNameAttributes()
if write_name then rank=6 else rank=25 end
AttributeNumeric("rank", rank)
end
end
-- Remap coastlines
function attribute_function(attr)
return { class="ocean" }
end
-- ==========================================================
-- Common functions
-- Write a way centroid to POI layer
function WritePOI(obj,class,subclass,rank)
local layer = "poi"
if rank>4 then layer="poi_detail" end
LayerAsCentroid(layer)
SetNameAttributes(obj)
AttributeNumeric("rank", rank)
Attribute("class", class)
Attribute("subclass", subclass)
end
-- Set name attributes on any object
function SetNameAttributes(obj)
local name = Find("name")
local main_written = name
local iname
-- if we have a preferred language, then write that (if available), and additionally write the base name tag
if preferred_language and Holds("name:"..preferred_language) then
iname = Find("name:"..preferred_language)
print("Found "..preferred_language..": "..iname)
Attribute(preferred_language_attribute, iname)
if iname~=name and default_language_attribute then
Attribute(default_language_attribute, name)
else main_written = iname end
else
Attribute(preferred_language_attribute, name)
end
-- then set any additional languages
for i,lang in ipairs(additional_languages) do
iname = Find("name:"..lang)
if iname=="" then iname=name end
if iname~=main_written then Attribute("name:"..lang, iname) end
end
end
-- Set ele and ele_ft on any object
function SetEleAttributes(obj)
local ele = Find("ele")
if ele ~= "" then
local meter = math.floor(tonumber(ele) or 0)
local feet = math.floor(meter * 3.2808399)
AttributeNumeric("ele", meter)
AttributeNumeric("ele_ft", feet)
end
end
function SetBrunnelAttributes(obj)
if Find("bridge") == "yes" then Attribute("brunnel", "bridge")
elseif Find("tunnel") == "yes" then Attribute("brunnel", "tunnel")
elseif Find("ford") == "yes" then Attribute("brunnel", "ford")
end
end
-- Set minimum zoom level by area
function SetMinZoomByArea()
local area=Area()
if area>ZRES5^2 then MinZoom(6)
elseif area>ZRES6^2 then MinZoom(7)
elseif area>ZRES7^2 then MinZoom(8)
elseif area>ZRES8^2 then MinZoom(9)
elseif area>ZRES9^2 then MinZoom(10)
elseif area>ZRES10^2 then MinZoom(11)
elseif area>ZRES11^2 then MinZoom(12)
elseif area>ZRES12^2 then MinZoom(13)
else MinZoom(14) end
end
-- Calculate POIs (typically rank 1-4 go to 'poi' z12-14, rank 5+ to 'poi_detail' z14)
-- returns rank, class, subclass
function GetPOIRank(obj)
local k,list,v,class,rank
-- Can we find the tag?
for k,list in pairs(poiTags) do
if list[Find(k)] then
v = Find(k) -- k/v are the OSM tag pair
class = poiClasses[v] or v
rank = poiClassRanks[class] or 25
return rank, class, v
end
end
-- Catch-all for shops
local shop = Find("shop")
if shop~="" then return poiClassRanks['shop'], "shop", shop end
-- Nothing found
return nil,nil,nil
end
-- ==========================================================
-- Lua utility functions
function split(inputstr, sep) -- https://stackoverflow.com/a/7615129/4288232
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
|