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/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1992-1993 Jean-loup Gailly
* This is free software; you can redistribute it and/or modify it under the
* terms of the GNU General Public License, see the file COPYING.
*/
/*
* PURPOSE
*
* Identify new text as repetitions of old text within a fixed-
* length sliding window trailing behind the new text.
*
* DISCUSSION
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many info-zippers for bug reports and testing.
*
* REFERENCES
*
* APPNOTE.TXT documentation file in PKZIP 1.93a distribution.
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
* INTERFACE
*
* void lm_init (void)
* Initialize the "longest match" routines for a new file
*
* ulg deflate (void)
* Processes a new input file and return its compressed length. Sets
* the compressed length, crc, deflate flags and internal file
* attributes.
*/
#include <stdio.h>
#include <stdlib.h>
#ifndef NO_STRING_H
#include <string.h>
#else
#include <strings.h>
#endif
#include <ctype.h>
#define FULL_SEARCH
/* #define UNALIGNED_OK */
/* #define DEBUG */
#include "timidity.h"
#include "common.h"
#include "mblock.h"
#include "zip.h"
#define local static
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define BITS 16
/* Compile with MEDIUM_MEM to reduce the memory requirements or
* with SMALL_MEM to use as little memory as possible. Use BIG_MEM if the
* entire input file can be held in memory (not possible on 16 bit systems).
* Warning: defining these symbols affects HASH_BITS (see below) and thus
* affects the compression ratio. The compressed output
* is still correct, and might even be smaller in some cases.
*/
#ifdef SMALL_MEM
# define LIT_BUFSIZE 0x2000
# define HASH_BITS 13 /* Number of bits used to hash strings */
#else
#ifdef MEDIUM_MEM
# define LIT_BUFSIZE 0x4000
# define HASH_BITS 14
#else
# define LIT_BUFSIZE 0x8000
# define HASH_BITS 15
/* For portability to 16 bit machines, do not use values above 15. */
#endif
#endif
#if LIT_BUFSIZE > INBUFSIZ
error cannot overlay l_buf and inbuf
#endif
#if (WSIZE<<1) > (1<<BITS)
error: cannot overlay window with tab_suffix and prev with tab_prefix0
#endif
#if HASH_BITS > BITS-1
error: cannot overlay head with tab_prefix1
#endif
#define DIST_BUFSIZE LIT_BUFSIZE
#define HASH_SIZE (unsigned)(1<<HASH_BITS)
#define HASH_MASK (HASH_SIZE-1)
#define WMASK (WSIZE-1)
/* HASH_SIZE and WSIZE must be powers of two */
#define NIL 0 /* Tail of hash chains */
#define EQUAL 0 /* result of memcmp for equal strings */
#define TOO_FAR 4096
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST (WSIZE-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */
#define MAX_BITS 15 /* All codes must not exceed MAX_BITS bits */
#define MAX_BL_BITS 7 /* Bit length codes must not exceed MAX_BL_BITS bits */
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256 /* number of literal bytes 0..255 */
#define END_BLOCK 256 /* end of block literal code */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30 /* number of distance codes */
#define BL_CODES 19 /* number of codes used to transfer the bit lengths */
#define REP_3_6 16
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
#define REPZ_3_10 17
/* repeat a zero length 3-10 times (3 bits of repeat count) */
#define REPZ_11_138 18
/* repeat a zero length 11-138 times (7 bits of repeat count) */
#define HEAP_SIZE (2*L_CODES+1) /* maximum heap size */
#define H_SHIFT ((HASH_BITS+MIN_MATCH-1)/MIN_MATCH)
/* Number of bits by which ins_h and del_h must be shifted at each
* input step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* H_SHIFT * MIN_MATCH >= HASH_BITS
*/
/* Data structure describing a single value and its code string. */
typedef struct ct_data {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct tree_desc {
ct_data near *dyn_tree; /* the dynamic tree */
ct_data near *static_tree; /* corresponding static tree or NULL */
int near *extra_bits; /* extra bits for each code or NULL */
int extra_base; /* base index for extra_bits */
int elems; /* max number of elements in the tree */
int max_length; /* max bit length for the codes */
int max_code; /* largest code with non zero frequency */
} tree_desc;
local int near extra_lbits[LENGTH_CODES] /* extra bits for each length code */
= {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
local int near extra_dbits[D_CODES] /* extra bits for each distance code */
= {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
local int near extra_blbits[BL_CODES]/* extra bits for each bit length code */
= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
local uch near bl_order[BL_CODES]
= {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
/* The lengths of the bit length codes are sent in order of decreasing
* probability, to avoid transmitting the lengths for unused bit length codes.
*/
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
local struct
{
ush good_length; /* reduce lazy search above this match length */
ush max_lazy; /* do not perform lazy search above this match length */
ush nice_length; /* quit search above this match length */
ush max_chain;
} configuration_table[10] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0}, /* store only */
/* 1 */ {4, 4, 8, 4}, /* maximum speed, no lazy matches */
/* 2 */ {4, 5, 16, 8},
/* 3 */ {4, 6, 32, 32},
/* 4 */ {4, 4, 16, 16}, /* lazy matches */
/* 5 */ {8, 16, 32, 32},
/* 6 */ {8, 16, 128, 128},
/* 7 */ {8, 32, 128, 256},
/* 8 */ {32, 128, 258, 1024},
/* 9 */ {32, 258, 258, 4096}}; /* maximum compression */
struct deflate_buff_queue
{
struct deflate_buff_queue *next;
unsigned len;
uch *ptr;
};
local struct deflate_buff_queue *free_queue = NULL;
local void reuse_queue(struct deflate_buff_queue *p)
{
p->next = free_queue;
free_queue = p;
}
local struct deflate_buff_queue *new_queue(void)
{
struct deflate_buff_queue *p;
if(free_queue)
{
p = free_queue;
free_queue = free_queue->next;
}
else
p = (struct deflate_buff_queue *)
safe_malloc(sizeof(struct deflate_buff_queue) + OUTBUFSIZ);
p->next = NULL;
p->len = 0;
p->ptr = (uch *)p + sizeof(struct deflate_buff_queue);
return p;
}
struct _DeflateHandler
{
void *user_val;
long (* read_func)(char *buf, long size, void *user_val);
int initflag;
struct deflate_buff_queue *qhead;
struct deflate_buff_queue *qtail;
uch outbuf[OUTBUFSIZ];
unsigned outcnt, outoff;
int complete;
#define window_size ((ulg)2*WSIZE)
uch window[window_size];
ush d_buf[DIST_BUFSIZE]; /* buffer for distances */
uch l_buf[INBUFSIZ + INBUF_EXTRA]; /* buffer for literals or lengths */
ush prev[1L<<BITS];
unsigned short bi_buf;
int bi_valid;
long block_start;
/* window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
unsigned ins_h; /* hash index of string to be inserted */
unsigned hash_head; /* head of hash chain */
unsigned prev_match; /* previous match */
int match_available; /* set if previous match exists */
unsigned match_length; /* length of best match */
unsigned int near prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
unsigned near strstart; /* start of string to insert */
unsigned near match_start; /* start of matching string */
int eofile; /* flag set at end of input file */
unsigned lookahead; /* number of valid bytes ahead in window */
unsigned near max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this length.
* A higher limit improves compression ratio but degrades the speed.
*/
unsigned int max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
int compr_level; /* compression level (1..9) */
unsigned near good_match;
/* Use a faster search when the previous match is longer than this */
#ifndef FULL_SEARCH
int near nice_match; /* Stop searching when current match exceeds this */
#endif
ct_data near dyn_ltree[HEAP_SIZE]; /* literal and length tree */
ct_data near dyn_dtree[2*D_CODES+1]; /* distance tree */
ct_data near static_ltree[L_CODES+2];
/* The static literal tree. Since the bit lengths are imposed, there is no
* need for the L_CODES extra codes used during heap construction. However
* The codes 286 and 287 are needed to build a canonical tree (see ct_init
* below).
*/
ct_data near static_dtree[D_CODES];
/* The static distance tree. (Actually a trivial tree since all codes use
* 5 bits.)
*/
ct_data near bl_tree[2*BL_CODES+1];/* Huffman tree for the bit lengths */
tree_desc near l_desc;
tree_desc near d_desc;
tree_desc near bl_desc;
ush near bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int near heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch near depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency */
uch length_code[MAX_MATCH-MIN_MATCH+1];
/* length code for each normalized match length (0 == MIN_MATCH) */
uch dist_code[512];
/* distance codes. The first 256 values correspond to the distances
* 3 .. 258, the last 256 values correspond to the top 8 bits of
* the 15 bit distances.
*/
int near base_length[LENGTH_CODES];
/* First normalized length for each code (0 = MIN_MATCH) */
int near base_dist[D_CODES];
/* First normalized distance for each code (0 = distance of 1) */
uch near flag_buf[(LIT_BUFSIZE/8)];
/* flag_buf is a bit array distinguishing literals from lengths in
* l_buf, thus indicating the presence or absence of a distance.
*/
unsigned last_lit; /* running index in l_buf */
unsigned last_dist; /* running index in d_buf */
unsigned last_flags;/* running index in flag_buf */
uch flags; /* current flags not yet saved in flag_buf */
uch flag_bit; /* current bit used in flags */
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
};
local void lm_init(DeflateHandler);
local int longest_match(DeflateHandler,unsigned cur_match);
local void fill_window(DeflateHandler);
local void deflate_fast(DeflateHandler);
local void deflate_better(DeflateHandler);
local long qcopy(DeflateHandler encoder, char *buff, long buff_size);
local void ct_init(DeflateHandler);
local void init_block(DeflateHandler);
local void pqdownheap(DeflateHandler,ct_data near *, int);
local void gen_bitlen(DeflateHandler,tree_desc near *);
local void gen_codes(DeflateHandler,ct_data near *, int);
local void build_tree(DeflateHandler,tree_desc near *);
local void scan_tree(DeflateHandler,ct_data near *, int);
local void send_tree(DeflateHandler,ct_data near *, int);
local int build_bl_tree(DeflateHandler);
local void send_all_trees(DeflateHandler,int,int,int);
local void flush_block(DeflateHandler,int);
local int ct_tally(DeflateHandler,int,int);
local void compress_block(DeflateHandler,ct_data near *, ct_data near *);
local void send_bits(DeflateHandler,int,int);
local unsigned bi_reverse(unsigned, int);
local void bi_windup(DeflateHandler);
local void qoutbuf(DeflateHandler);
#ifdef DEBUG
local void error(char *m)
{
fprintf(stderr, "%s\n", m);
exit(1);
}
#define Assert(cond,msg) {if(!(cond)) error(msg);}
local int verbose = 0; /* verbose */
local void check_match (DeflateHandler,unsigned, unsigned, int);
#else
#define Assert(cond,msg)
#endif
#ifndef MAX
#define MAX(a,b) (a >= b ? a : b)
#endif /* MAX */
#define head(i) ((encoder->prev+WSIZE)[i])
/* put_byte is used for the compressed output, put_ubyte for the
* uncompressed output. However unlzw() uses window for its
* suffix table instead of its output buffer, so it does not use put_ubyte
* (to be cleaned up).
*/
#define put_byte(c) {encoder->outbuf[encoder->outoff + encoder->outcnt++] = \
(uch)(c); if(encoder->outoff + encoder->outcnt == OUTBUFSIZ) \
qoutbuf(encoder);}
/* Output a 16 bit value, lsb first */
#define put_short(w) \
{ if(encoder->outoff + encoder->outcnt < OUTBUFSIZ - 2) { \
encoder->outbuf[encoder->outoff+encoder->outcnt++] = (uch) ((w) & 0xff); \
encoder->outbuf[encoder->outoff+encoder->outcnt++] = (uch) ((ush)(w) >> 8); \
} else { put_byte((uch)((w) & 0xff)); put_byte((uch)((ush)(w) >> 8)); }}
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to to UPDATE_HASH are made with consecutive
* input characters, so that a running hash key can be computed from the
* previous key instead of complete recalculation each time.
*/
#define UPDATE_HASH(h,c) (h = (((h)<<H_SHIFT) ^ (c)) & HASH_MASK)
/* ===========================================================================
* Insert string s in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* IN assertion: all calls to to INSERT_STRING are made with consecutive
* input characters and the first MIN_MATCH bytes of s are valid
* (except for the last MIN_MATCH-1 bytes of the input file).
*/
#define INSERT_STRING(s, match_head) \
(UPDATE_HASH(encoder->ins_h, encoder->window[(s) + MIN_MATCH-1]), \
encoder->prev[(s) & WMASK] =match_head = head(encoder->ins_h), \
head(encoder->ins_h) = (s))
#define SEND_CODE(c, tree) send_bits(encoder, (tree)[c].Code, (tree)[c].Len)
/* Send a code of the given tree. c and tree must not have side effects */
#define D_CODE(dist) ((dist)<256 ? encoder->dist_code[dist] : encoder->dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. dist_code[256] and dist_code[257] are never
* used.
*/
/* ===========================================================================
* Compares to subtrees, using the tree depth as tie breaker when
* the subtrees have equal frequency. This minimizes the worst case length.
*/
#define SMALLER(tree, n, m) \
((tree)[n].Freq < (tree)[m].Freq || \
((tree)[n].Freq == (tree)[m].Freq && encoder->depth[n] <= encoder->depth[m]))
/* ===========================================================================
* Initialize the "longest match" routines for a new file
*/
local void lm_init(DeflateHandler encoder)
{
register unsigned j;
/* Initialize the hash table. */
#if defined(MAXSEG_64K) && HASH_BITS == 15
for(j = 0; j < HASH_SIZE; j++) head(j) = NIL;
#else
memset((char*)&head(0), 0, HASH_SIZE*sizeof(head(0)));
#endif
/* prev will be initialized on the fly */
/* Set the default configuration parameters:
*/
encoder->max_lazy_match = configuration_table[encoder->compr_level].max_lazy;
encoder->good_match = configuration_table[encoder->compr_level].good_length;
#ifndef FULL_SEARCH
encoder->nice_match = configuration_table[encoder->compr_level].nice_length;
#endif
encoder->max_chain_length = configuration_table[encoder->compr_level].max_chain;
encoder->strstart = 0;
encoder->block_start = 0L;
encoder->lookahead =
encoder->read_func((char*)encoder->window,
(long)(sizeof(int)<=2 ? (unsigned)WSIZE : 2*WSIZE),
encoder->user_val);
if(encoder->lookahead == 0 || encoder->lookahead == (unsigned)EOF) {
encoder->eofile = 1;
encoder->lookahead = 0;
return;
}
encoder->eofile = 0;
/* Make sure that we always have enough lookahead. This is important
* if input comes from a device such as a tty.
*/
while(encoder->lookahead < MIN_LOOKAHEAD && !encoder->eofile)
fill_window(encoder);
encoder->ins_h = 0;
for(j=0; j<MIN_MATCH-1; j++)
UPDATE_HASH(encoder->ins_h, encoder->window[j]);
/* If lookahead < MIN_MATCH, ins_h is garbage, but this is
* not important since only literal bytes will be emitted.
*/
}
/* ===========================================================================
* Set match_start to the longest match starting at the given string and
* return its length. Matches shorter or equal to prev_length are discarded,
* in which case the result is equal to prev_length and match_start is
* garbage.
* IN assertions: cur_match is the head of the hash chain for the current
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
*/
local int longest_match(DeflateHandler encoder, unsigned cur_match)
{
unsigned chain_length = encoder->max_chain_length;
/* max hash chain length */
register uch *scan = encoder->window + encoder->strstart;
/* current string */
register uch *match; /* matched string */
register int len; /* length of current match */
int best_len = encoder->prev_length; /* best match length so far */
unsigned limit = (encoder->strstart > (unsigned)MAX_DIST ?
encoder->strstart - (unsigned)MAX_DIST : NIL);
/* Stop when cur_match becomes <= limit. To simplify the code,
* we prevent matches with the string of window index 0.
*/
#if HASH_BITS < 8 || MAX_MATCH != 258
error: Code too clever
#endif
#ifdef UNALIGNED_OK
/* Compare two bytes at a time. Note: this is not always beneficial.
* Try with and without -DUNALIGNED_OK to check.
*/
register uch *strend = encoder->window + encoder->strstart + MAX_MATCH - 1;
register ush scan_start = *(ush*)scan;
register ush scan_end = *(ush*)(scan+best_len-1);
#else
register uch *strend = encoder->window + encoder->strstart + MAX_MATCH;
register uch scan_end1 = scan[best_len-1];
register uch scan_end = scan[best_len];
#endif
/* Do not waste too much time if we already have a good match: */
if(encoder->prev_length >= encoder->good_match) {
chain_length >>= 2;
}
Assert(encoder->strstart <= window_size-MIN_LOOKAHEAD, "insufficient lookahead");
do {
Assert(cur_match < encoder->strstart, "no future");
match = encoder->window + cur_match;
/* Skip to next match if the match length cannot increase
* or if the match length is less than 2:
*/
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
/* This code assumes sizeof(unsigned short) == 2. Do not use
* UNALIGNED_OK if your compiler uses a different size.
*/
if(*(ush*)(match+best_len-1) != scan_end ||
*(ush*)match != scan_start) continue;
/* It is not necessary to compare scan[2] and match[2] since they are
* always equal when the other bytes match, given that the hash keys
* are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
* strstart+3, +5, ... up to strstart+257. We check for insufficient
* lookahead only every 4th comparison; the 128th check will be made
* at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
* necessary to put more guard bytes at the end of the window, or
* to check more often for insufficient lookahead.
*/
scan++, match++;
do {
} while(*(ush*)(scan+=2) == *(ush*)(match+=2) &&
*(ush*)(scan+=2) == *(ush*)(match+=2) &&
*(ush*)(scan+=2) == *(ush*)(match+=2) &&
*(ush*)(scan+=2) == *(ush*)(match+=2) &&
scan < strend);
/* The funny "do {}" generates better code on most compilers */
/* Here, scan <= window+strstart+257 */
Assert(scan <= encoder->window+(unsigned)(window_size-1), "wild scan");
if(*scan == *match) scan++;
len = (MAX_MATCH - 1) - (int)(strend-scan);
scan = strend - (MAX_MATCH-1);
#else /* UNALIGNED_OK */
if(match[best_len] != scan_end ||
match[best_len-1] != scan_end1 ||
*match != *scan ||
*++match != scan[1]) continue;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match++;
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while(*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
len = MAX_MATCH - (int)(strend - scan);
scan = strend - MAX_MATCH;
#endif /* UNALIGNED_OK */
if(len > best_len) {
encoder->match_start = cur_match;
best_len = len;
#ifdef FULL_SEARCH
if(len >= MAX_MATCH) break;
#else
if(len >= encoder->nice_match) break;
#endif /* FULL_SEARCH */
#ifdef UNALIGNED_OK
scan_end = *(ush*)(scan+best_len-1);
#else
scan_end1 = scan[best_len-1];
scan_end = scan[best_len];
#endif
}
} while((cur_match = encoder->prev[cur_match & WMASK]) > limit
&& --chain_length != 0);
return best_len;
}
#ifdef DEBUG
/* ===========================================================================
* Check that the match at match_start is indeed a match.
*/
local void check_match(DeflateHandler encoder,
unsigned start, unsigned match, int length)
{
/* check that the match is indeed a match */
if(memcmp((char*)encoder->window + match,
(char*)encoder->window + start, length) != EQUAL) {
fprintf(stderr,
" start %d, match %d, length %d\n",
start, match, length);
error("invalid match");
}
if(verbose > 1) {
fprintf(stderr,"\\[%d,%d]", start-match, length);
do { putc(encoder->window[start++], stderr); } while(--length != 0);
}
}
#else
# define check_match(encoder, start, match, length)
#endif
/* ===========================================================================
* Fill the window when the lookahead becomes insufficient.
* Updates strstart and lookahead, and sets eofile if end of input file.
* IN assertion: lookahead < MIN_LOOKAHEAD && strstart + lookahead > 0
* OUT assertions: at least one byte has been read, or eofile is set;
* file reads are performed for at least two bytes (required for the
* translate_eol option).
*/
local void fill_window(DeflateHandler encoder)
{
register unsigned n, m;
unsigned more = (unsigned)(window_size - (ulg)encoder->lookahead - (ulg)encoder->strstart);
/* Amount of free space at the end of the window. */
/* If the window is almost full and there is insufficient lookahead,
* move the upper half to the lower one to make room in the upper half.
*/
if(more == (unsigned)EOF) {
/* Very unlikely, but possible on 16 bit machine if strstart == 0
* and lookahead == 1 (input done one byte at time)
*/
more--;
} else if(encoder->strstart >= WSIZE+MAX_DIST) {
/* By the IN assertion, the window is not empty so we can't confuse
* more == 0 with more == 64K on a 16 bit machine.
*/
Assert(window_size == (ulg)2*WSIZE, "no sliding with BIG_MEM");
memcpy((char*)encoder->window, (char*)encoder->window+WSIZE, (unsigned)WSIZE);
encoder->match_start -= WSIZE;
encoder->strstart -= WSIZE; /* we now have strstart >= MAX_DIST: */
encoder->block_start -= (long) WSIZE;
for(n = 0; n < HASH_SIZE; n++) {
m = head(n);
head(n) = (ush)(m >= WSIZE ? m-WSIZE : NIL);
}
for(n = 0; n < WSIZE; n++) {
m = encoder->prev[n];
encoder->prev[n] = (ush)(m >= WSIZE ? m-WSIZE : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
}
more += WSIZE;
}
/* At this point, more >= 2 */
if(!encoder->eofile) {
n = encoder->read_func((char*)encoder->window+encoder->strstart
+ encoder->lookahead,
(long)more,
encoder->user_val);
if(n == 0 || n == (unsigned)EOF) {
encoder->eofile = 1;
} else {
encoder->lookahead += n;
}
}
}
/* ===========================================================================
* Processes a new input file and return its compressed length. This
* function does not perform lazy evaluationof matches and inserts
* new strings in the dictionary only for unmatched strings or for short
* matches. It is used only for the fast compression options.
*/
local void deflate_fast(DeflateHandler encoder)
{
/*
encoder->prev_length = MIN_MATCH-1;
encoder->match_length = 0;
*/
while(encoder->lookahead != 0 && encoder->qhead == NULL) {
int flush; /* set if current block must be flushed */
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
INSERT_STRING(encoder->strstart, encoder->hash_head);
/* Find the longest match, discarding those <= prev_length.
* At this point we have always match_length < MIN_MATCH
*/
if(encoder->hash_head != NIL &&
encoder->strstart - encoder->hash_head <= MAX_DIST) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
encoder->match_length = longest_match(encoder, encoder->hash_head);
/* longest_match() sets match_start */
if(encoder->match_length > encoder->lookahead)
encoder->match_length = encoder->lookahead;
}
if(encoder->match_length >= MIN_MATCH) {
check_match(encoder, encoder->strstart,
encoder->match_start, encoder->match_length);
flush = ct_tally(encoder, encoder->strstart - encoder->match_start,
encoder->match_length - MIN_MATCH);
encoder->lookahead -= encoder->match_length;
/* Insert new strings in the hash table only if the match length
* is not too large. This saves time but degrades compression.
*/
if(encoder->match_length <= encoder->max_lazy_match) {
encoder->match_length--; /* string at strstart already in hash table */
do {
encoder->strstart++;
INSERT_STRING(encoder->strstart, encoder->hash_head);
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead. If lookahead < MIN_MATCH
* these bytes are garbage, but it does not matter since
* the next lookahead bytes will be emitted as literals.
*/
} while(--encoder->match_length != 0);
encoder->strstart++;
} else {
encoder->strstart += encoder->match_length;
encoder->match_length = 0;
encoder->ins_h = encoder->window[encoder->strstart];
UPDATE_HASH(encoder->ins_h,
encoder->window[encoder->strstart + 1]);
#if MIN_MATCH != 3
Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
}
} else {
/* No match, output a literal byte */
Tracevv((stderr,"%c",encoder->window[encoder->strstart]));
flush = ct_tally (encoder, 0, encoder->window[encoder->strstart]);
encoder->lookahead--;
encoder->strstart++;
}
if(flush)
{
flush_block(encoder, 0);
encoder->block_start = (long)encoder->strstart;
}
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
while(encoder->lookahead < MIN_LOOKAHEAD && !encoder->eofile)
fill_window(encoder);
}
}
local void deflate_better(DeflateHandler encoder) {
/* Process the input block. */
while(encoder->lookahead != 0 && encoder->qhead == NULL) {
/* Insert the string window[strstart .. strstart+2] in the
* dictionary, and set hash_head to the head of the hash chain:
*/
INSERT_STRING(encoder->strstart, encoder->hash_head);
/* Find the longest match, discarding those <= prev_length.
*/
encoder->prev_length = encoder->match_length;
encoder->prev_match = encoder->match_start;
encoder->match_length = MIN_MATCH-1;
if(encoder->hash_head != NIL &&
encoder->prev_length < encoder->max_lazy_match &&
encoder->strstart - encoder->hash_head <= MAX_DIST) {
/* To simplify the code, we prevent matches with the string
* of window index 0 (in particular we have to avoid a match
* of the string with itself at the start of the input file).
*/
encoder->match_length = longest_match(encoder, encoder->hash_head);
/* longest_match() sets match_start */
if(encoder->match_length > encoder->lookahead)
encoder->match_length = encoder->lookahead;
/* Ignore a length 3 match if it is too distant: */
if(encoder->match_length == MIN_MATCH &&
encoder->strstart - encoder->match_start > TOO_FAR){
/* If prev_match is also MIN_MATCH, match_start is garbage
* but we will ignore the current match anyway.
*/
encoder->match_length--;
}
}
/* If there was a match at the previous step and the current
* match is not better, output the previous match:
*/
if(encoder->prev_length >= MIN_MATCH &&
encoder->match_length <= encoder->prev_length) {
int flush; /* set if current block must be flushed */
check_match(encoder, encoder->strstart-1,
encoder->prev_match, encoder->prev_length);
flush = ct_tally(encoder, encoder->strstart-1-encoder->prev_match,
encoder->prev_length - MIN_MATCH);
/* Insert in hash table all strings up to the end of the match.
* strstart-1 and strstart are already inserted.
*/
encoder->lookahead -= encoder->prev_length-1;
encoder->prev_length -= 2;
do {
encoder->strstart++;
INSERT_STRING(encoder->strstart, encoder->hash_head);
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
* always MIN_MATCH bytes ahead. If lookahead < MIN_MATCH
* these bytes are garbage, but it does not matter since the
* next lookahead bytes will always be emitted as literals.
*/
} while(--encoder->prev_length != 0);
encoder->match_available = 0;
encoder->match_length = MIN_MATCH-1;
encoder->strstart++;
if(flush) {
flush_block(encoder, 0);
encoder->block_start = (long)encoder->strstart;
}
} else if(encoder->match_available) {
/* If there was no match at the previous position, output a
* single literal. If there was a match but the current match
* is longer, truncate the previous match to a single literal.
*/
Tracevv((stderr,"%c",encoder->window[encoder->strstart-1]));
if(ct_tally (encoder, 0, encoder->window[encoder->strstart-1])) {
flush_block(encoder, 0);
encoder->block_start = (long)encoder->strstart;
}
encoder->strstart++;
encoder->lookahead--;
} else {
/* There is no previous match to compare with, wait for
* the next step to decide.
*/
encoder->match_available = 1;
encoder->strstart++;
encoder->lookahead--;
}
/* Make sure that we always have enough lookahead, except
* at the end of the input file. We need MAX_MATCH bytes
* for the next match, plus MIN_MATCH bytes to insert the
* string following the next match.
*/
while(encoder->lookahead < MIN_LOOKAHEAD && !encoder->eofile)
fill_window(encoder);
}
}
/*ARGSUSED*/
static long default_read_func(char *buf, long size, void *v)
{
return (long)fread(buf, 1, size, stdin);
}
DeflateHandler open_deflate_handler(
long (* read_func)(char *buf, long size, void *user_val),
void *user_val,
int level)
{
DeflateHandler encoder;
if(level < 1 || level > 9)
return NULL; /* error("bad compression level"); */
encoder = (DeflateHandler)safe_malloc(sizeof(struct _DeflateHandler));
if(encoder == NULL)
return NULL;
memset(encoder, 0, sizeof(struct _DeflateHandler));
encoder->compr_level = level;
if(read_func == NULL)
encoder->read_func = default_read_func;
else
encoder->read_func = read_func;
encoder->user_val = user_val;
return encoder;
}
void close_deflate_handler(DeflateHandler encoder)
{
free(encoder);
}
local void init_deflate(DeflateHandler encoder)
{
if(encoder->eofile)
return;
encoder->bi_buf = 0;
encoder->bi_valid = 0;
ct_init(encoder);
lm_init(encoder);
encoder->qhead = NULL;
encoder->outcnt = 0;
if(encoder->compr_level <= 3)
{
encoder->prev_length = MIN_MATCH - 1;
encoder->match_length = 0;
}
else
{
encoder->match_length = MIN_MATCH - 1;
encoder->match_available = 0;
}
encoder->complete = 0;
}
/* ===========================================================================
* Same as above, but achieves better compression. We use a lazy
* evaluation for matches: a match is finally adopted only if there is
* no better match at the next window position.
*/
long zip_deflate(DeflateHandler encoder, char *buff, long buff_size)
{
long n;
if(!encoder->initflag)
{
init_deflate(encoder);
encoder->initflag = 1;
if(encoder->lookahead == 0) { /* empty */
encoder->complete = 1;
return 0;
}
}
if((n = qcopy(encoder, buff, buff_size)) == buff_size)
return buff_size;
if(encoder->complete)
return n;
if(encoder->compr_level <= 3) /* optimized for speed */
deflate_fast(encoder);
else
deflate_better(encoder);
if(encoder->lookahead == 0)
{
if(encoder->match_available)
ct_tally(encoder, 0, encoder->window[encoder->strstart - 1]);
flush_block(encoder, 1);
encoder->complete = 1;
}
return n + qcopy(encoder, buff + n, buff_size - n);
}
local long qcopy(DeflateHandler encoder, char *buff, long buff_size)
{
struct deflate_buff_queue *q;
long n, i;
n = 0;
q = encoder->qhead;
while(q != NULL && n < buff_size)
{
i = buff_size - n;
if(i > q->len)
i = q->len;
memcpy(buff + n, q->ptr, i);
q->ptr += i;
q->len -= i;
n += i;
if(q->len == 0)
{
struct deflate_buff_queue *p;
p = q;
q = q->next;
reuse_queue(p);
}
}
encoder->qhead = q;
if(n == buff_size)
return n;
if(encoder->outoff < encoder->outcnt)
{
i = buff_size - n;
if(i > encoder->outcnt - encoder->outoff)
i = encoder->outcnt - encoder->outoff;
memcpy(buff + n, encoder->outbuf + encoder->outoff, i);
encoder->outoff += i;
n += i;
if(encoder->outcnt == encoder->outoff)
encoder->outcnt = encoder->outoff = 0;
}
return n;
}
/* ===========================================================================
* Allocate the match buffer, initialize the various tables and save the
* location of the internal file attribute (ascii/binary) and method
* (DEFLATE/STORE).
*/
local void ct_init(DeflateHandler encoder)
{
int n; /* iterates over tree elements */
int bits; /* bit counter */
int length; /* length value */
int code; /* code value */
int dist; /* distance index */
if(encoder->static_dtree[0].Len != 0) return; /* ct_init already called */
encoder->l_desc.dyn_tree = encoder->dyn_ltree;
encoder->l_desc.static_tree = encoder->static_ltree;
encoder->l_desc.extra_bits = extra_lbits;
encoder->l_desc.extra_base = LITERALS + 1;
encoder->l_desc.elems = L_CODES;
encoder->l_desc.max_length = MAX_BITS;
encoder->l_desc.max_code = 0;
encoder->d_desc.dyn_tree = encoder->dyn_dtree;
encoder->d_desc.static_tree = encoder->static_dtree;
encoder->d_desc.extra_bits = extra_dbits;
encoder->d_desc.extra_base = 0;
encoder->d_desc.elems = D_CODES;
encoder->d_desc.max_length = MAX_BITS;
encoder->d_desc.max_code = 0;
encoder->bl_desc.dyn_tree = encoder->bl_tree;
encoder->bl_desc.static_tree = NULL;
encoder->bl_desc.extra_bits = extra_blbits;
encoder->bl_desc.extra_base = 0;
encoder->bl_desc.elems = BL_CODES;
encoder->bl_desc.max_length = MAX_BL_BITS;
encoder->bl_desc.max_code = 0;
/* Initialize the mapping length (0..255) -> length code (0..28) */
length = 0;
for(code = 0; code < LENGTH_CODES-1; code++) {
encoder->base_length[code] = length;
for(n = 0; n < (1<<extra_lbits[code]); n++) {
encoder->length_code[length++] = (uch)code;
}
}
Assert (length == 256, "ct_init: length != 256");
/* Note that the length 255 (match length 258) can be represented
* in two different ways: code 284 + 5 bits or code 285, so we
* overwrite length_code[255] to use the best encoding:
*/
encoder->length_code[length-1] = (uch)code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
dist = 0;
for(code = 0 ; code < 16; code++) {
encoder->base_dist[code] = dist;
for(n = 0; n < (1<<extra_dbits[code]); n++) {
encoder->dist_code[dist++] = (uch)code;
}
}
Assert (dist == 256, "ct_init: dist != 256");
dist >>= 7; /* from now on, all distances are divided by 128 */
for( ; code < D_CODES; code++) {
encoder->base_dist[code] = dist << 7;
for(n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
encoder->dist_code[256 + dist++] = (uch)code;
}
}
Assert (dist == 256, "ct_init: 256+dist != 512");
/* Construct the codes of the static literal tree */
for(bits = 0; bits <= MAX_BITS; bits++) encoder->bl_count[bits] = 0;
n = 0;
while(n <= 143) encoder->static_ltree[n++].Len = 8, encoder->bl_count[8]++;
while(n <= 255) encoder->static_ltree[n++].Len = 9, encoder->bl_count[9]++;
while(n <= 279) encoder->static_ltree[n++].Len = 7, encoder->bl_count[7]++;
while(n <= 287) encoder->static_ltree[n++].Len = 8, encoder->bl_count[8]++;
/* Codes 286 and 287 do not exist, but we must include them in the
* tree construction to get a canonical Huffman tree (longest code
* all ones)
*/
gen_codes(encoder, (ct_data near *)encoder->static_ltree, L_CODES+1);
/* The static distance tree is trivial: */
for(n = 0; n < D_CODES; n++) {
encoder->static_dtree[n].Len = 5;
encoder->static_dtree[n].Code = bi_reverse(n, 5);
}
/* Initialize the first block of the first file: */
init_block(encoder);
}
/* ===========================================================================
* Initialize a new block.
*/
local void init_block(DeflateHandler encoder)
{
int n; /* iterates over tree elements */
/* Initialize the trees. */
for(n = 0; n < L_CODES; n++) encoder->dyn_ltree[n].Freq = 0;
for(n = 0; n < D_CODES; n++) encoder->dyn_dtree[n].Freq = 0;
for(n = 0; n < BL_CODES; n++) encoder->bl_tree[n].Freq = 0;
encoder->dyn_ltree[END_BLOCK].Freq = 1;
encoder->opt_len = encoder->static_len = 0L;
encoder->last_lit = encoder->last_dist = encoder->last_flags = 0;
encoder->flags = 0;
encoder->flag_bit = 1;
}
/* ===========================================================================
* Restore the heap property by moving down the tree starting at node k,
* exchanging a node with the smallest of its two sons if necessary, stopping
* when the heap property is re-established (each father smaller than its
* two sons).
*/
local void pqdownheap(
DeflateHandler encoder,
ct_data near *tree, /* the tree to restore */
int k) /* node to move down */
{
int v = encoder->heap[k];
int j = k << 1; /* left son of k */
while(j <= encoder->heap_len) {
/* Set j to the smallest of the two sons: */
if(j < encoder->heap_len &&
SMALLER(tree, encoder->heap[j+1], encoder->heap[j]))
j++;
/* Exit if v is smaller than both sons */
if(SMALLER(tree, v, encoder->heap[j]))
break;
/* Exchange v with the smallest son */
encoder->heap[k] = encoder->heap[j];
k = j;
/* And continue down the tree, setting j to the left son of k */
j <<= 1;
}
encoder->heap[k] = v;
}
/* ===========================================================================
* Compute the optimal bit lengths for a tree and update the total bit length
* for the current block.
* IN assertion: the fields freq and dad are set, heap[heap_max] and
* above are the tree nodes sorted by increasing frequency.
* OUT assertions: the field len is set to the optimal bit length, the
* array bl_count contains the frequencies for each bit length.
* The length opt_len is updated; static_len is also updated if stree is
* not null.
*/
local void gen_bitlen(
DeflateHandler encoder,
tree_desc near *desc) /* the tree descriptor */
{
ct_data near *tree = desc->dyn_tree;
int near *extra = desc->extra_bits;
int base = desc->extra_base;
int max_code = desc->max_code;
int max_length = desc->max_length;
ct_data near *stree = desc->static_tree;
int h; /* heap index */
int n, m; /* iterate over the tree elements */
int bits; /* bit length */
int xbits; /* extra bits */
ush f; /* frequency */
int overflow = 0; /* number of elements with bit length too large */
for(bits = 0; bits <= MAX_BITS; bits++)
encoder->bl_count[bits] = 0;
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
tree[encoder->heap[encoder->heap_max]].Len = 0; /* root of the heap */
for(h = encoder->heap_max+1; h < HEAP_SIZE; h++) {
n = encoder->heap[h];
bits = tree[tree[n].Dad].Len + 1;
if(bits > max_length)
bits = max_length, overflow++;
tree[n].Len = (ush)bits;
/* We overwrite tree[n].Dad which is no longer needed */
if(n > max_code)
continue; /* not a leaf node */
encoder->bl_count[bits]++;
xbits = 0;
if(n >= base)
xbits = extra[n-base];
f = tree[n].Freq;
encoder->opt_len += (ulg)f * (bits + xbits);
if(stree)
encoder->static_len += (ulg)f * (stree[n].Len + xbits);
}
if(overflow == 0) return;
Trace((stderr,"\nbit length overflow\n"));
/* This happens for example on obj2 and pic of the Calgary corpus */
/* Find the first bit length which could increase: */
do {
bits = max_length-1;
while(encoder->bl_count[bits] == 0) bits--;
encoder->bl_count[bits]--; /* move one leaf down the tree */
encoder->bl_count[bits+1] += 2; /* move one overflow item as its brother */
encoder->bl_count[max_length]--;
/* The brother of the overflow item also moves one step up,
* but this does not affect bl_count[max_length]
*/
overflow -= 2;
} while(overflow > 0);
/* Now recompute all bit lengths, scanning in increasing frequency.
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
* lengths instead of fixing only the wrong ones. This idea is taken
* from 'ar' written by Haruhiko Okumura.)
*/
for(bits = max_length; bits != 0; bits--) {
n = encoder->bl_count[bits];
while(n != 0) {
m = encoder->heap[--h];
if(m > max_code) continue;
if(tree[m].Len != (unsigned) bits) {
Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
encoder->opt_len +=
((long)bits-(long)tree[m].Len)*(long)tree[m].Freq;
tree[m].Len = (ush)bits;
}
n--;
}
}
}
/* ===========================================================================
* Generate the codes for a given tree and bit counts (which need not be
* optimal).
* IN assertion: the array bl_count contains the bit length statistics for
* the given tree and the field len is set for all tree elements.
* OUT assertion: the field code is set for all tree elements of non
* zero code length.
*/
local void gen_codes(
DeflateHandler encoder,
ct_data near *tree, /* the tree to decorate */
int max_code) /* largest code with non zero frequency */
{
ush next_code[MAX_BITS+1]; /* next code value for each bit length */
ush code = 0; /* running code value */
int bits; /* bit index */
int n; /* code index */
/* The distribution counts are first used to generate the code values
* without bit reversal.
*/
for(bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (code + encoder->bl_count[bits-1]) << 1;
}
/* Check that the bit counts in bl_count are consistent. The last code
* must be all ones.
*/
Assert (code + encoder->bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
"inconsistent bit counts");
Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
for(n = 0; n <= max_code; n++) {
int len = tree[n].Len;
if(len == 0)
continue;
/* Now reverse the bits */
tree[n].Code = bi_reverse(next_code[len]++, len);
Tracec(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
}
}
/* ===========================================================================
* Construct one Huffman tree and assigns the code bit strings and lengths.
* Update the total bit length for the current block.
* IN assertion: the field freq is set for all tree elements.
* OUT assertions: the fields len and code are set to the optimal bit length
* and corresponding code. The length opt_len is updated; static_len is
* also updated if stree is not null. The field max_code is set.
*/
local void build_tree(
DeflateHandler encoder,
tree_desc near *desc) /* the tree descriptor */
{
ct_data near *tree = desc->dyn_tree;
ct_data near *stree = desc->static_tree;
int elems = desc->elems;
int n, m; /* iterate over heap elements */
int max_code = -1; /* largest code with non zero frequency */
int node = elems; /* next internal node of the tree */
/* Construct the initial heap, with least frequent element in
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
* heap[0] is not used.
*/
encoder->heap_len = 0;
encoder->heap_max = HEAP_SIZE;
for(n = 0; n < elems; n++) {
if(tree[n].Freq != 0) {
encoder->heap[++encoder->heap_len] = max_code = n;
encoder->depth[n] = 0;
} else {
tree[n].Len = 0;
}
}
/* The pkzip format requires that at least one distance code exists,
* and that at least one bit should be sent even if there is only one
* possible code. So to avoid special checks later on we force at least
* two codes of non zero frequency.
*/
while(encoder->heap_len < 2) {
int new = encoder->heap[++encoder->heap_len] =
(max_code < 2 ? ++max_code : 0);
tree[new].Freq = 1;
encoder->depth[new] = 0;
encoder->opt_len--;
if(stree)
encoder->static_len -= stree[new].Len;
/* new is 0 or 1 so it does not have extra bits */
}
desc->max_code = max_code;
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
* establish sub-heaps of increasing lengths:
*/
for(n = encoder->heap_len/2; n >= 1; n--)
pqdownheap(encoder, tree, n);
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
do {
n = encoder->heap[SMALLEST];
encoder->heap[SMALLEST] = encoder->heap[encoder->heap_len--];
pqdownheap(encoder, tree, SMALLEST);
m = encoder->heap[SMALLEST]; /* m = node of next least frequency */
/* keep the nodes sorted by frequency */
encoder->heap[--encoder->heap_max] = n;
encoder->heap[--encoder->heap_max] = m;
/* Create a new node father of n and m */
tree[node].Freq = tree[n].Freq + tree[m].Freq;
encoder->depth[node] =
(uch)(MAX(encoder->depth[n], encoder->depth[m]) + 1);
tree[n].Dad = tree[m].Dad = (ush)node;
/* and insert the new node in the heap */
encoder->heap[SMALLEST] = node++;
pqdownheap(encoder, tree, SMALLEST);
} while(encoder->heap_len >= 2);
encoder->heap[--encoder->heap_max] = encoder->heap[SMALLEST];
/* At this point, the fields freq and dad are set. We can now
* generate the bit lengths.
*/
gen_bitlen(encoder, (tree_desc near *)desc);
/* The field len is now set, we can generate the bit codes */
gen_codes (encoder, (ct_data near *)tree, max_code);
}
/* ===========================================================================
* Scan a literal or distance tree to determine the frequencies of the codes
* in the bit length tree. Updates opt_len to take into account the repeat
* counts. (The contribution of the bit length codes will be added later
* during the construction of bl_tree.)
*/
local void scan_tree(
DeflateHandler encoder,
ct_data near *tree, /* the tree to be scanned */
int max_code) /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
if(nextlen == 0)
max_count = 138, min_count = 3;
tree[max_code+1].Len = (ush)0xffff; /* guard */
for(n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if(++count < max_count && curlen == nextlen) {
continue;
} else if(count < min_count) {
encoder->bl_tree[curlen].Freq += count;
} else if(curlen != 0) {
if(curlen != prevlen)
encoder->bl_tree[curlen].Freq++;
encoder->bl_tree[REP_3_6].Freq++;
} else if(count <= 10) {
encoder->bl_tree[REPZ_3_10].Freq++;
} else {
encoder->bl_tree[REPZ_11_138].Freq++;
}
count = 0; prevlen = curlen;
if(nextlen == 0) {
max_count = 138, min_count = 3;
} else if(curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Send a literal or distance tree in compressed form, using the codes in
* bl_tree.
*/
local void send_tree(
DeflateHandler encoder,
ct_data near *tree, /* the tree to be scanned */
int max_code) /* and its largest code of non zero frequency */
{
int n; /* iterates over all tree elements */
int prevlen = -1; /* last emitted length */
int curlen; /* length of current code */
int nextlen = tree[0].Len; /* length of next code */
int count = 0; /* repeat count of the current code */
int max_count = 7; /* max repeat count */
int min_count = 4; /* min repeat count */
/* tree[max_code+1].Len = -1; */ /* guard already set */
if(nextlen == 0) max_count = 138, min_count = 3;
for(n = 0; n <= max_code; n++) {
curlen = nextlen; nextlen = tree[n+1].Len;
if(++count < max_count && curlen == nextlen) {
continue;
} else if(count < min_count) {
do { SEND_CODE(curlen, encoder->bl_tree); } while(--count != 0);
} else if(curlen != 0) {
if(curlen != prevlen) {
SEND_CODE(curlen, encoder->bl_tree);
count--;
}
Assert(count >= 3 && count <= 6, " 3_6?");
SEND_CODE(REP_3_6, encoder->bl_tree);
send_bits(encoder, count-3, 2);
} else if(count <= 10) {
SEND_CODE(REPZ_3_10, encoder->bl_tree);
send_bits(encoder, count-3, 3);
} else {
SEND_CODE(REPZ_11_138, encoder->bl_tree);
send_bits(encoder, count-11, 7);
}
count = 0; prevlen = curlen;
if(nextlen == 0) {
max_count = 138, min_count = 3;
} else if(curlen == nextlen) {
max_count = 6, min_count = 3;
} else {
max_count = 7, min_count = 4;
}
}
}
/* ===========================================================================
* Construct the Huffman tree for the bit lengths and return the index in
* bl_order of the last bit length code to send.
*/
local int build_bl_tree(DeflateHandler encoder)
{
int max_blindex; /* index of last bit length code of non zero freq */
/* Determine the bit length frequencies for literal and distance trees */
scan_tree(encoder,
(ct_data near *)encoder->dyn_ltree, encoder->l_desc.max_code);
scan_tree(encoder,
(ct_data near *)encoder->dyn_dtree, encoder->d_desc.max_code);
/* Build the bit length tree: */
build_tree(encoder, (tree_desc near *)(&encoder->bl_desc));
/* opt_len now includes the length of the tree representations, except
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
*/
/* Determine the number of bit length codes to send. The pkzip format
* requires that at least 4 bit length codes be sent. (appnote.txt says
* 3 but the actual value used is 4.)
*/
for(max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
if(encoder->bl_tree[bl_order[max_blindex]].Len != 0) break;
}
/* Update opt_len to include the bit length tree and counts */
encoder->opt_len += 3*(max_blindex+1) + 5+5+4;
Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
encoder->opt_len, encoder->static_len));
return max_blindex;
}
/* ===========================================================================
* Send the header for a block using dynamic Huffman trees: the counts, the
* lengths of the bit length codes, the literal tree and the distance tree.
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
*/
local void send_all_trees(
DeflateHandler encoder,
int lcodes, int dcodes, int blcodes) /* number of codes for each tree */
{
int rank; /* index in bl_order */
Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
"too many codes");
Tracev((stderr, "\nbl counts: "));
send_bits(encoder, lcodes-257, 5); /* not +255 as stated in appnote.txt */
send_bits(encoder, dcodes-1, 5);
send_bits(encoder, blcodes-4, 4); /* not -3 as stated in appnote.txt */
for(rank = 0; rank < blcodes; rank++) {
Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
send_bits(encoder, encoder->bl_tree[bl_order[rank]].Len, 3);
}
/* send the literal tree */
send_tree(encoder, (ct_data near *)encoder->dyn_ltree,lcodes-1);
/* send the distance tree */
send_tree(encoder, (ct_data near *)encoder->dyn_dtree,dcodes-1);
}
/* ===========================================================================
* Determine the best encoding for the current block: dynamic trees, static
* trees or store, and output the encoded block to the zip file.
*/
local void flush_block(
DeflateHandler encoder,
int eof) /* true if this is the last block for a file */
{
ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
int max_blindex; /* index of last bit length code of non zero freq */
ulg stored_len; /* length of input block */
stored_len = (ulg)(encoder->strstart - encoder->block_start);
encoder->flag_buf[encoder->last_flags] = encoder->flags; /* Save the flags for the last 8 items */
/* Construct the literal and distance trees */
build_tree(encoder, (tree_desc near *)(&encoder->l_desc));
Tracev((stderr, "\nlit data: dyn %ld, stat %ld",
encoder->opt_len, encoder->static_len));
build_tree(encoder, (tree_desc near *)(&encoder->d_desc));
Tracev((stderr, "\ndist data: dyn %ld, stat %ld",
encoder->opt_len, encoder->static_len));
/* At this point, opt_len and static_len are the total bit lengths of
* the compressed block data, excluding the tree representations.
*/
/* Build the bit length tree for the above two trees, and get the index
* in bl_order of the last bit length code to send.
*/
max_blindex = build_bl_tree(encoder);
/* Determine the best encoding. Compute first the block length in bytes */
opt_lenb = (encoder->opt_len +3+7)>>3;
static_lenb = (encoder->static_len+3+7)>>3;
Trace((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u dist %u ",
opt_lenb, encoder->opt_len,
static_lenb, encoder->static_len, stored_len,
encoder->last_lit, encoder->last_dist));
if(static_lenb <= opt_lenb)
opt_lenb = static_lenb;
if(stored_len + 4 <= opt_lenb /* 4: two words for the lengths */
&& encoder->block_start >= 0L) {
unsigned int i;
uch *p;
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
* Otherwise we can't have processed more than WSIZE input bytes since
* the last block flush, because compression would have been
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
* transform a block into a stored block.
*/
send_bits(encoder, (STORED_BLOCK<<1)+eof, 3); /* send block type */
bi_windup(encoder); /* align on byte boundary */
put_short((ush)stored_len);
put_short((ush)~stored_len);
/* copy block */
p = &encoder->window[(unsigned)encoder->block_start];
for(i = 0; i < stored_len; i++)
put_byte(p[i]);
} else if(static_lenb == opt_lenb) {
send_bits(encoder, (STATIC_TREES<<1)+eof, 3);
compress_block(encoder,
(ct_data near *)encoder->static_ltree,
(ct_data near *)encoder->static_dtree);
} else {
send_bits(encoder, (DYN_TREES<<1)+eof, 3);
send_all_trees(encoder,
encoder->l_desc.max_code+1,
encoder->d_desc.max_code+1,
max_blindex+1);
compress_block(encoder,
(ct_data near *)encoder->dyn_ltree,
(ct_data near *)encoder->dyn_dtree);
}
init_block(encoder);
if(eof)
bi_windup(encoder);
}
/* ===========================================================================
* Save the match info and tally the frequency counts. Return true if
* the current block must be flushed.
*/
local int ct_tally(
DeflateHandler encoder,
int dist, /* distance of matched string */
int lc) /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
encoder->l_buf[encoder->last_lit++] = (uch)lc;
if(dist == 0) {
/* lc is the unmatched char */
encoder->dyn_ltree[lc].Freq++;
} else {
/* Here, lc is the match length - MIN_MATCH */
dist--; /* dist = match distance - 1 */
Assert((ush)dist < (ush)MAX_DIST &&
(ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
(ush)D_CODE(dist) < (ush)D_CODES, "ct_tally: bad match");
encoder->dyn_ltree[encoder->length_code[lc]+LITERALS+1].Freq++;
encoder->dyn_dtree[D_CODE(dist)].Freq++;
encoder->d_buf[encoder->last_dist++] = (ush)dist;
encoder->flags |= encoder->flag_bit;
}
encoder->flag_bit <<= 1;
/* Output the flags if they fill a byte: */
if((encoder->last_lit & 7) == 0) {
encoder->flag_buf[encoder->last_flags++] = encoder->flags;
encoder->flags = 0;
encoder->flag_bit = 1;
}
/* Try to guess if it is profitable to stop the current block here */
if(encoder->compr_level > 2 && (encoder->last_lit & 0xfff) == 0) {
/* Compute an upper bound for the compressed length */
ulg out_length = (ulg)encoder->last_lit*8L;
ulg in_length = (ulg)encoder->strstart - encoder->block_start;
int dcode;
for(dcode = 0; dcode < D_CODES; dcode++) {
out_length +=
(ulg)encoder->dyn_dtree[dcode].Freq *
(5L + extra_dbits[dcode]);
}
out_length >>= 3;
Trace((stderr,"\nlast_lit %u, last_dist %u, in %ld, out ~%ld(%ld%%) ",
encoder->last_lit, encoder->last_dist, in_length, out_length,
100L - out_length*100L/in_length));
if(encoder->last_dist < encoder->last_lit/2 &&
out_length < in_length/2)
return 1;
}
return (encoder->last_lit == LIT_BUFSIZE-1 ||
encoder->last_dist == DIST_BUFSIZE);
/* We avoid equality with LIT_BUFSIZE because of wraparound at 64K
* on 16 bit machines and because stored blocks are restricted to
* 64K-1 bytes.
*/
}
/* ===========================================================================
* Send the block data compressed using the given Huffman trees
*/
local void compress_block(
DeflateHandler encoder,
ct_data near *ltree, /* literal tree */
ct_data near *dtree) /* distance tree */
{
unsigned dist; /* distance of matched string */
int lc; /* match length or unmatched char (if dist == 0) */
unsigned lx = 0; /* running index in l_buf */
unsigned dx = 0; /* running index in d_buf */
unsigned fx = 0; /* running index in flag_buf */
uch flag = 0; /* current flags */
unsigned code; /* the code to send */
int extra; /* number of extra bits to send */
if(encoder->last_lit != 0) do {
if((lx & 7) == 0)
flag = encoder->flag_buf[fx++];
lc = encoder->l_buf[lx++];
if((flag & 1) == 0) {
SEND_CODE(lc, ltree); /* send a literal byte */
Tracecv(isgraph(lc), (stderr," '%c' ", lc));
} else {
/* Here, lc is the match length - MIN_MATCH */
code = encoder->length_code[lc];
SEND_CODE(code+LITERALS+1, ltree); /* send the length code */
extra = extra_lbits[code];
if(extra != 0) {
lc -= encoder->base_length[code];
send_bits(encoder, lc, extra); /* send the extra length bits */
}
dist = encoder->d_buf[dx++];
/* Here, dist is the match distance - 1 */
code = D_CODE(dist);
Assert (code < D_CODES, "bad d_code");
SEND_CODE(code, dtree); /* send the distance code */
extra = extra_dbits[code];
if(extra != 0) {
dist -= encoder->base_dist[code];
send_bits(encoder, dist, extra); /* send the extra distance bits */
}
} /* literal or match pair ? */
flag >>= 1;
} while(lx < encoder->last_lit);
SEND_CODE(END_BLOCK, ltree);
}
/* ===========================================================================
* Send a value on a given number of bits.
* IN assertion: length <= 16 and value fits in length bits.
*/
#define Buf_size (8 * sizeof(ush)) /* bit size of bi_buf */
local void send_bits(
DeflateHandler encoder,
int value, /* value to send */
int length) /* number of bits */
{
/* If not enough room in bi_buf, use (valid) bits from bi_buf and
* (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
* unused bits in value.
*/
if(encoder->bi_valid > Buf_size - length) {
encoder->bi_buf |= (value << encoder->bi_valid);
put_short(encoder->bi_buf);
encoder->bi_buf = (ush)value >> (Buf_size - encoder->bi_valid);
encoder->bi_valid += length - Buf_size;
} else {
encoder->bi_buf |= value << encoder->bi_valid;
encoder->bi_valid += length;
}
}
/* ===========================================================================
* Reverse the first len bits of a code, using straightforward code (a faster
* method would use a table)
* IN assertion: 1 <= len <= 15
*/
local unsigned bi_reverse(
unsigned code, /* the value to invert */
int len) /* its bit length */
{
register unsigned res = 0;
do {
res |= code & 1;
code >>= 1, res <<= 1;
} while(--len > 0);
return res >> 1;
}
/* ===========================================================================
* Write out any remaining bits in an incomplete byte.
*/
local void bi_windup(DeflateHandler encoder)
{
if(encoder->bi_valid > 8) {
put_short(encoder->bi_buf);
} else if(encoder->bi_valid > 0) {
put_byte(encoder->bi_buf);
}
encoder->bi_buf = 0;
encoder->bi_valid = 0;
}
local void qoutbuf(DeflateHandler encoder)
{
if(encoder->outcnt != 0)
{
struct deflate_buff_queue *q;
q = new_queue();
if(encoder->qhead == NULL)
encoder->qhead = encoder->qtail = q;
else
encoder->qtail = encoder->qtail->next = q;
q->len = encoder->outcnt - encoder->outoff;
memcpy(q->ptr, encoder->outbuf + encoder->outoff, q->len);
encoder->outcnt = encoder->outoff = 0;
}
}
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