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/*
TiMidity++ -- MIDI to WAVE converter and player
Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
controls.h
*/
#ifndef ___CONTROLS_H_
#define ___CONTROLS_H_
#define RC_IS_SKIP_FILE(rc) ((rc) == RC_QUIT || (rc) == RC_LOAD_FILE || \
(rc) == RC_NEXT || (rc) == RC_REALLY_PREVIOUS || \
(rc) == RC_ERROR || (rc) == RC_STOP || \
(rc) == RC_TUNE_END)
/* Return values for ControlMode.read */
#define RC_ERROR -1
#ifdef RC_NONE
#undef RC_NONE
#endif
#define RC_NONE 0
#define RC_QUIT 1
#define RC_NEXT 2
#define RC_PREVIOUS 3 /* Restart this song at beginning, or the previous
song if we're less than a second into this one. */
#define RC_FORWARD 4
#define RC_BACK 5
#define RC_JUMP 6
#define RC_TOGGLE_PAUSE 7 /* Pause/continue */
#define RC_RESTART 8 /* Restart song at beginning */
#define RC_PAUSE 9 /* Really pause playing */
#define RC_CONTINUE 10 /* Continue if paused */
#define RC_REALLY_PREVIOUS 11 /* Really go to the previous song */
#define RC_CHANGE_VOLUME 12
#define RC_LOAD_FILE 13 /* Load a new midifile */
#define RC_TUNE_END 14 /* The tune is over, play it again sam? */
#define RC_KEYUP 15 /* Key up */
#define RC_KEYDOWN 16 /* Key down */
#define RC_SPEEDUP 17 /* Speed up */
#define RC_SPEEDDOWN 18 /* Speed down */
#define RC_VOICEINCR 19 /* Increase voices */
#define RC_VOICEDECR 20 /* Decrease voices */
#define RC_TOGGLE_DRUMCHAN 21 /* Toggle drum channel */
#define RC_RELOAD 22 /* Reload & Play */
#define RC_TOGGLE_SNDSPEC 23 /* Open/Close Sound Spectrogram Window */
#define RC_CHANGE_REV_EFFB 24
#define RC_CHANGE_REV_TIME 25
#define RC_SYNC_RESTART 26
#define RC_TOGGLE_CTL_SPEANA 27
#define RC_CHANGE_RATE 28
#define RC_OUTPUT_CHANGED 29
#define RC_STOP 30 /* Stop to play */
#define RC_TOGGLE_MUTE 31
#define RC_SOLO_PLAY 32
#define RC_MUTE_CLEAR 33
#define CMSG_INFO 0
#define CMSG_WARNING 1
#define CMSG_ERROR 2
#define CMSG_FATAL 3
#define CMSG_TRACE 4
#define CMSG_TIME 5
#define CMSG_TOTAL 6
#define CMSG_FILE 7
#define CMSG_TEXT 8
#define VERB_NORMAL 0
#define VERB_VERBOSE 1
#define VERB_NOISY 2
#define VERB_DEBUG 3
#define VERB_DEBUG_SILLY 4
enum {
CTLE_NOW_LOADING, /* v1:filename */
CTLE_LOADING_DONE, /* v1:0=success -1=error 1=terminated */
CTLE_PLAY_START, /* v1:nsamples */
CTLE_PLAY_END,
CTLE_CURRENT_TIME, /* v1:secs, v2:voices */
CTLE_NOTE, /* v1:status, v2:ch, v3:note, v4:velo */
CTLE_MASTER_VOLUME, /* v1:amp(%) */
CTLE_METRONOME, /* v1:measure, v2:beat */
CTLE_KEYSIG, /* v1:key sig */
CTLE_KEY_OFFSET, /* v1:key offset */
CTLE_TEMPO, /* v1:tempo */
CTLE_TIME_RATIO, /* v1:time ratio(%) */
CTLE_TEMPER_KEYSIG, /* v1:tuning key sig */
CTLE_TEMPER_TYPE, /* v1:ch, v2:tuning type */
CTLE_MUTE, /* v1:ch, v2:is_mute */
CTLE_PROGRAM, /* v1:ch, v2:prog, v3:name, v4:bank,lsb.msb */
CTLE_VOLUME, /* v1:ch, v2:value */
CTLE_EXPRESSION, /* v1:ch, v2:value */
CTLE_PANNING, /* v1:ch, v2:value */
CTLE_SUSTAIN, /* v1:ch, v2:value */
CTLE_PITCH_BEND, /* v1:ch, v2:value */
CTLE_MOD_WHEEL, /* v1:ch, v2:value */
CTLE_CHORUS_EFFECT, /* v1:ch, v2:value */
CTLE_REVERB_EFFECT, /* v1:ch, v2:value */
CTLE_LYRIC, /* v1:lyric-ID */
CTLE_REFRESH,
CTLE_RESET,
CTLE_SPEANA, /* v1:double[] v2:len */
CTLE_PAUSE, /* v1:pause on/off v2:time of pause */
CTLE_GSLCD, /* GS L.C.D. */
CTLE_MAXVOICES, /* v1:voices, Change voices */
CTLE_DRUMPART /* v1:ch, v2:is_drum */
};
typedef struct _CtlEvent {
int type; /* See above */
ptr_size_t v1, v2, v3, v4;/* Event value */
} CtlEvent;
typedef struct {
char *id_name, id_character;
char *id_short_name;
int verbosity, trace_playing, opened;
int32 flags;
/* ControlMode flags.
* Some interfaces ignore these flags.
*/
#define CTLF_LIST_LOOP (1u<<0) /* -i?l */
#define CTLF_LIST_RANDOM (1u<<1) /* -i?r */
#define CTLF_LIST_SORT (1u<<2) /* -i?s */
#define CTLF_AUTOSTART (1u<<3) /* -i?a */
#define CTLF_AUTOEXIT (1u<<4) /* -i?x */
#define CTLF_DRAG_START (1u<<5) /* -i?d */
#define CTLF_AUTOUNIQ (1u<<6) /* -i?u */
#define CTLF_AUTOREFINE (1u<<7) /* -i?R */
#define CTLF_NOT_CONTINUE (1u<<8) /* -i?C */
#define CTLF_DAEMONIZE (1u<<9) /* -i?D */
int (*open)(int using_stdin, int using_stdout);
void (*close)(void);
int (*pass_playing_list)(int number_of_files, char *list_of_files[]);
int (*read)(int32 *valp);
int (*write)(char *buf, int32 size);
int (*cmsg)(int type, int verbosity_level, char *fmt, ...);
void (*event)(CtlEvent *ev); /* Control events */
} ControlMode;
extern ControlMode *ctl_list[], *ctl;
extern int dumb_error_count;
extern int std_write(int fd, const void *buffer, int size);
#endif /* ___CONTROLS_H_ */
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