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//$Id: SendBytePacket.nc,v 1.5 2010-06-29 22:07:50 scipio Exp $
/* Copyright (c) 2000-2005 The Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
* - Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* This is an interface that a serial framing protocol provides and a serial
* dispatcher uses. The call sequence should be as follows:
* The dispatcher should call startSend, specifying the first byte to
* send. The framing protocol can then signal as many nextBytes as it
* wants/needs, to spool in the bytes. It continues to do so until it receives
* a sendComplete call, which will almost certainly happen within a nextByte
* signal (i.e., re-entrant to the framing protocol).
* This allows the framing protocol to buffer as many bytes as it needs to to meet
* timing requirements, jitter, etc.
*
* @author Philip Levis
* @author Ben Greenstein
* @date August 7 2005
*
*/
interface SendBytePacket {
/**
* The dispatcher may initiate a serial transmission by calling this function
* and passing the first byte to be transmitted.
* @param first_byte The first byte to be transmitted.
* @return Returns an error_t code indicating either that the framer
* has the resources available to transmit the frame (SUCCESS) or
* not (EBUSY).
*/
async command error_t startSend(uint8_t first_byte);
/**
* The dispatcher must indicate when the end-of-packet has been reached and does
* so by calling completeSend. The function may be called from within the
* implementation of a nextByte event.
* @return Returns an error_t code indicating whether the framer accepts
* this notification (SUCCESS) or not (FAIL).
*/
async command error_t completeSend();
/**
* Used by the framer to request the next byte to transmit. The
* framer may allocate a buffer to pre-spool some or all of a
* packet; or it may request and transmit a byte at a time. If there
* are no more bytes to send, the dispatcher must call completeSend
* before returning from this function.
* @return The dispatcher must return the next byte to transmit
*/
async event uint8_t nextByte();
/**
* The framer signals sendCompleted to indicate that it is done transmitting a
* packet on the dispatcher's behalf. A non-SUCCESS error_t code indicates that
* there was a problem in transmission.
* @param error The framer indicates whether it has successfully
* accepted the entirety of the packet from the dispatcher (SUCCESS)
* or not (FAIL).
*/
async event void sendCompleted(error_t error);
}
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