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/*
Copyright (c) 2006-2009, Tom Thielicke IT Solutions
SPDX-License-Identifier: GPL-2.0-only
*/
/****************************************************************
**
** Implementation of the KeyBoard class
** File name: numpad.cpp
**
****************************************************************/
#include <QCoreApplication>
#include <QPainter>
#include <QPen>
#include <QSettings>
#include "../def/defines.h"
#include "errormessage.h"
#include "numpad.h"
NumPad::NumPad(QWidget* parent)
: QWidget(parent)
, isStarted(false)
, isPaused(false)
, keyLayoutFound(false) // Flag whether the key properties where found
, activeKey('0')
, activeX(0)
, activeY(0)
, activeColor(0)
, activeForm(0)
, activeFinger(8)
{
// Read settings (keyboard layout and key coloring)
readSettings();
// Load all images used in the keyboard
loadKeyImages();
colorIndex[0] = 4; // yellow
colorIndex[1] = 3; // green
colorIndex[2] = 2; // blue
colorIndex[3] = 1; // red
colorIndex[4] = 0; // grey (no additional key)
keyColors[0] = QColor(253, 232, 151);
keyColors[1] = QColor(181, 235, 157);
keyColors[2] = QColor(172, 215, 254);
keyColors[3] = QColor(249, 174, 174);
currentPen.setWidth(3);
currentPen.setStyle(Qt::DotLine);
// Sql class to get the key layout of a given char
keyboardSql = new KeyboardSql(layout);
// Fix the size of this class because of using fix sized images
setFixedSize(180, 228);
setAttribute(Qt::WA_NoSystemBackground);
}
void NumPad::startBoard()
{
// Turn start flag true
isStarted = true;
// Turn pause flag false
isPaused = false;
// Call the paint event (refresh the keyboard)
repaint();
}
void NumPad::pauseBoard()
{
// Turn start flag false
isStarted = false;
// Turn pause flag true
isPaused = true;
// Call the paint event (refresh the keyboard)
update();
}
void NumPad::stopBoard()
{
// Turn start flag false
isStarted = false;
// Call the paint event (refresh the keyboard)
update();
}
void NumPad::paintEvent([[maybe_unused]] QPaintEvent* event)
{
// Draw empty grey keyboard
cleanKeyboard();
if (isStarted) {
// Color current key and modifier
colorKey();
}
// Draw keyboard labeling
drawLayout();
}
void NumPad::loadKeyImages()
{
// Load background
if (!loadImage(background, ":/img/numpadbg.png")) {
return;
}
// Keys
// -> four different key colors
for (int x = 0; x < 5; x++) {
// -> six different key forms
for (int y = 0; y < 10; y++) {
// Load key
if (!loadImage(keyImage[x][y],
":/img/key" + QString::number(x) + "_" + QString::number(y)
+ ".png")) {
return;
}
}
}
// Load key labeling
if (!loadImage(keyLayout,
":/img/" + layout.left(2) + "_numpad_" + layout.right(3)
+ ".png")) {
return;
}
}
bool NumPad::loadImage(QPixmap& img, QString filename)
{
// Check whether loading the image is correct
if (!img.load(filename)) {
// Error message
ErrorMessage* errorMessage = new ErrorMessage(this);
errorMessage->showMessage(Error::key_pic, ErrorMessage::Type::Warning,
ErrorMessage::Cancel::Operation, filename);
return false;
}
return true;
}
void NumPad::cleanKeyboard()
{
QPainter painter(this);
// Background image
painter.drawPixmap(0, 0, background);
// Keys first row
for (int i = 0; i < 4; i++) {
painter.drawPixmap(10 + (40 * i), 15, keyImage[0][0]);
}
// Keys second row
for (int i = 0; i < 3; i++) {
painter.drawPixmap(10 + (40 * i), 55, keyImage[0][0]);
}
if (!isMac) {
painter.drawPixmap(130, 55, keyImage[0][9]);
} else {
painter.drawPixmap(130, 55, keyImage[0][0]);
}
// Keys third row
for (int i = 0; i < 3; i++) {
painter.drawPixmap(10 + (40 * i), 95, keyImage[0][0]);
}
if (layout.right(3) == "mac") {
painter.drawPixmap(130, 95, keyImage[0][0]);
}
// Keys fourth row
for (int i = 0; i < 3; i++) {
painter.drawPixmap(10 + (40 * i), 135, keyImage[0][0]);
}
painter.drawPixmap(130, 135, keyImage[0][9]);
// Keys fifth row
painter.drawPixmap(10, 175, keyImage[0][7]);
painter.drawPixmap(90, 175, keyImage[0][0]);
}
void NumPad::drawLayout()
{
QPainter painter(this);
// Draw the labeling of the keyboard
painter.drawPixmap(10, 15, keyLayout);
}
// Places the current colored keys
void NumPad::colorKey()
{
QPainter painter(this);
if (keyLayoutFound) {
if (keyColoring) {
// Color current key
painter.drawPixmap(activeX, activeY,
keyImage[colorIndex[4 - activeColor]][activeForm]);
}
}
}
void NumPad::setKey(QChar key)
{
QString statusText = "0";
// Check whether key is already colored and whether keyboard is started
if (activeKey != key && isStarted) {
activeFinger = 8;
// New current key
activeKey = key;
// Get the properties of the key
// If false, no properties were found
keyLayoutFound = keyboardSql->getNumLayout(activeKey, &activeX,
&activeY, &activeColor, &activeForm, &activeFinger, &statusText);
// Emit the help text of current key(s)
emit statusRefreshed(statusText);
// Call the paint event (refresh the keyboard)
if (keyColoring) {
repaint();
}
}
}
void NumPad::readSettings()
{
#if APP_PORTABLE
QSettings settings(
QCoreApplication::applicationDirPath() + "/portable/settings.ini",
QSettings::IniFormat);
#else
QSettings settings;
#endif
// Check user's keyboard layout
settings.beginGroup("main");
layout = settings.value("language_layout", t10::app_std_language_layout)
.toString();
settings.endGroup();
// Check if key coloring is turned on
settings.beginGroup("support");
keyColoring = settings.value("check_selection", true).toBool();
settings.endGroup();
}
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