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#==============================================================================
# Contains procedures that create various SVG or bitmap images.
#
# Copyright (c) 2021-2023 Csaba Nemethi (E-mail: csaba.nemethi@t-online.de)
#==============================================================================
#------------------------------------------------------------------------------
# scrollutil::getForegroundColors
#
# Gets the normal and disabled foreground colors.
#------------------------------------------------------------------------------
proc scrollutil::getForegroundColors {normalFgName disabledFgName} {
upvar $normalFgName normalFg $disabledFgName disabledFg
set normalFg [ttk::style lookup . -foreground {} black]
set disabledFg [ttk::style lookup . -foreground {disabled} $normalFg]
}
#------------------------------------------------------------------------------
# scrollutil::createCloseImages
#
# Creates the SVG or bitmap images scrollutil_close*Img.
#------------------------------------------------------------------------------
proc scrollutil::createCloseImages {} {
variable svgSupported
if {$svgSupported} {
createCloseImages_svg
} else {
createCloseImages_xbm
}
}
#------------------------------------------------------------------------------
# scrollutil::createLeftArrowImage
#
# Creates the SVG or bitmap image scrollutil_leftArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createLeftArrowImage {} {
variable svgSupported
if {$svgSupported} {
createLeftArrowImage_svg
} else {
createLeftArrowImage_xbm
}
}
#------------------------------------------------------------------------------
# scrollutil::createRightArrowImage
#
# Creates the SVG or bitmap image scrollutil_rightArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createRightArrowImage {} {
variable svgSupported
if {$svgSupported} {
createRightArrowImage_svg
} else {
createRightArrowImage_xbm
}
}
#------------------------------------------------------------------------------
# scrollutil::createDescendImages
#
# Creates the SVG or bitmap images scrollutil_descend*Img.
#------------------------------------------------------------------------------
proc scrollutil::createDescendImages {} {
variable svgSupported
if {$svgSupported} {
createDescendImages_svg
} else {
createDescendImages_xbm
}
}
#------------------------------------------------------------------------------
# scrollutil::createAscendImage
#
# Creates the SVG or bitmap image scrollutil_ascendImg.
#------------------------------------------------------------------------------
proc scrollutil::createAscendImage {} {
variable svgSupported
if {$svgSupported} {
createAscendImage_svg
} else {
createAscendImage_xbm
}
}
#------------------------------------------------------------------------------
# scrollutil::setImgForeground
#
# Sets the foreground of a given image to the specified color.
#------------------------------------------------------------------------------
proc scrollutil::setImgForeground {imgName color} {
if {[image type $imgName] eq "bitmap"} {
$imgName configure -foreground $color
} else {
switch $imgName {
scrollutil_closeImg -
scrollutil_closeDisabledImg {
variable closeData
set data $closeData
}
scrollutil_leftArrowImg {
variable leftArrowData
set data $leftArrowData
}
scrollutil_rightArrowImg {
variable rightArrowData
set data $rightArrowData
}
scrollutil_descendImg -
scrollutil_descendDisabledImg {
variable descendData
set data $descendData
}
scrollutil_ascendImg {
variable ascendData
set data $ascendData
}
}
set idx1 [string first "#000" $data]
set idx2 [expr {$idx1 + 3}]
set color [mwutil::normalizeColor $color]
set data [string replace $data $idx1 $idx2 $color]
$imgName configure -data $data
}
}
#------------------------------------------------------------------------------
# scrollutil::createCloseImages_svg
#
# Creates the SVG images scrollutil_close*Img.
#------------------------------------------------------------------------------
proc scrollutil::createCloseImages_svg {} {
variable svgfmt
variable closeData {
<svg width="16" height="16" version="1.1" xmlns="http://www.w3.org/2000/svg">
<path d="m4.5 4.5 7 7m0-7-7 7" fill="none" stroke="#000" stroke-linecap="round"/>
</svg>
}
set idx1 [string first "#000" $closeData]
set idx2 [expr {$idx1 + 3}]
getForegroundColors normalFg disabledFg
set normalFg [mwutil::normalizeColor $normalFg]
set disabledFg [mwutil::normalizeColor $disabledFg]
set data [string replace $closeData $idx1 $idx2 $normalFg]
image create photo scrollutil_closeImg -format $svgfmt -data $data
set data [string replace $closeData $idx1 $idx2 $disabledFg]
image create photo scrollutil_closeDisabledImg -format $svgfmt -data $data
set data {
<svg width="16" height="16" version="1.1" xmlns="http://www.w3.org/2000/svg">
<rect width="16" height="16" rx="2" fill="#ff6666"/>
<path d="m4.5 4.5 7 7m0-7-7 7" fill="none" stroke="#fff" stroke-linecap="round"/>
</svg>
}
image create photo scrollutil_closeHoverImg -format $svgfmt -data $data
set idx1 [string first "#ff6666" $data]
set idx2 [expr {$idx1 + 6}]
set data [string replace $data $idx1 $idx2 "#e60000"]
image create photo scrollutil_closePressedImg -format $svgfmt -data $data
}
#------------------------------------------------------------------------------
# scrollutil::createCloseImages_xbm
#
# Creates the bitmap images scrollutil_close*Img.
#------------------------------------------------------------------------------
proc scrollutil::createCloseImages_xbm {} {
variable scalingpct
switch $scalingpct {
100 {
set closeData "
#define close100_width 16
#define close100_height 15
static unsigned char close100_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0c, 0x60, 0x06,
0xc0, 0x03, 0x80, 0x01, 0xc0, 0x03, 0x60, 0x06, 0x30, 0x0c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
125 {
set closeData "
#define close125_width 20
#define close125_height 19
static unsigned char close125_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x60, 0x60, 0x00, 0xc0, 0x30, 0x00, 0x80, 0x19, 0x00,
0x00, 0x0f, 0x00, 0x00, 0x06, 0x00, 0x00, 0x0f, 0x00, 0x80, 0x19, 0x00,
0xc0, 0x30, 0x00, 0x60, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
150 {
set closeData "
#define close150_width 24
#define close150_height 23
static unsigned char close150_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x03, 0x80, 0x81, 0x01,
0x00, 0xc3, 0x00, 0x00, 0x66, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x18, 0x00,
0x00, 0x3c, 0x00, 0x00, 0x66, 0x00, 0x00, 0xc3, 0x00, 0x80, 0x81, 0x01,
0xc0, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
175 {
set closeData "
#define close175_width 28
#define close175_height 28
static unsigned char close175_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x18, 0x00, 0x80, 0x03, 0x1c, 0x00,
0x00, 0x07, 0x0e, 0x00, 0x00, 0x0e, 0x07, 0x00, 0x00, 0x9c, 0x03, 0x00,
0x00, 0xf8, 0x01, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00,
0x00, 0xf8, 0x01, 0x00, 0x00, 0x9c, 0x03, 0x00, 0x00, 0x0e, 0x07, 0x00,
0x00, 0x07, 0x0e, 0x00, 0x80, 0x03, 0x1c, 0x00, 0x80, 0x01, 0x18, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00};"
}
200 {
set closeData "
#define close200_width 32
#define close200_height 32
static unsigned char close200_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xc0, 0x00,
0x00, 0x07, 0xe0, 0x00, 0x00, 0x0e, 0x70, 0x00, 0x00, 0x1c, 0x38, 0x00,
0x00, 0x38, 0x1c, 0x00, 0x00, 0x70, 0x0e, 0x00, 0x00, 0xe0, 0x07, 0x00,
0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xe0, 0x07, 0x00,
0x00, 0x70, 0x0e, 0x00, 0x00, 0x38, 0x1c, 0x00, 0x00, 0x1c, 0x38, 0x00,
0x00, 0x0e, 0x70, 0x00, 0x00, 0x07, 0xe0, 0x00, 0x00, 0x03, 0xc0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
}
getForegroundColors normalFg disabledFg
image create bitmap scrollutil_closeImg -data $closeData \
-foreground $normalFg
image create bitmap scrollutil_closeDisabledImg -data $closeData \
-foreground $disabledFg
image create bitmap scrollutil_closeHoverImg -data $closeData \
-foreground #ffffff -background #ff6666
image create bitmap scrollutil_closePressedImg -data $closeData \
-foreground #ffffff -background #e60000
}
#------------------------------------------------------------------------------
# scrollutil::createLeftArrowImage_svg
#
# Creates the SVG image scrollutil_leftArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createLeftArrowImage_svg {} {
variable svgfmt
variable leftArrowData {
<svg width="8" height="16" version="1.1" xmlns="http://www.w3.org/2000/svg">
<path d="m8 0-8 8 8 8z" fill="#000"/>
</svg>
}
set idx1 [string first "#000" $leftArrowData]
set idx2 [expr {$idx1 + 3}]
getForegroundColors normalFg disabledFg
set normalFg [mwutil::normalizeColor $normalFg]
set data [string replace $leftArrowData $idx1 $idx2 $normalFg]
image create photo scrollutil_leftArrowImg -format $svgfmt -data $data
}
#------------------------------------------------------------------------------
# scrollutil::createLeftArrowImage_xbm
#
# Creates the bitmap image scrollutil_leftArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createLeftArrowImage_xbm {} {
variable scalingpct
switch $scalingpct {
100 {
set leftArrowData "
#define leftArrow100_width 8
#define leftArrow100_height 16
static unsigned char leftArrow100_bits[] = {
0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfe, 0xff, 0xff, 0xfe, 0xfc, 0xf8,
0xf0, 0xe0, 0xc0, 0x80};"
}
125 {
set leftArrowData "
#define leftArrow125_width 10
#define leftArrow125_height 20
static unsigned char leftArrow125_bits[] = {
0x00, 0x02, 0x00, 0x03, 0x80, 0x03, 0xc0, 0x03, 0xe0, 0x03, 0xf0, 0x03,
0xf8, 0x03, 0xfc, 0x03, 0xfe, 0x03, 0xff, 0x03, 0xff, 0x03, 0xfe, 0x03,
0xfc, 0x03, 0xf8, 0x03, 0xf0, 0x03, 0xe0, 0x03, 0xc0, 0x03, 0x80, 0x03,
0x00, 0x03, 0x00, 0x02};"
}
150 {
set leftArrowData "
#define leftArrow150_width 12
#define leftArrow150_height 24
static unsigned char leftArrow150_bits[] = {
0x00, 0x08, 0x00, 0x0c, 0x00, 0x0e, 0x00, 0x0f, 0x80, 0x0f, 0xc0, 0x0f,
0xe0, 0x0f, 0xf0, 0x0f, 0xf8, 0x0f, 0xfc, 0x0f, 0xfe, 0x0f, 0xff, 0x0f,
0xff, 0x0f, 0xfe, 0x0f, 0xfc, 0x0f, 0xf8, 0x0f, 0xf0, 0x0f, 0xe0, 0x0f,
0xc0, 0x0f, 0x80, 0x0f, 0x00, 0x0f, 0x00, 0x0e, 0x00, 0x0c, 0x00, 0x08};"
}
175 {
set leftArrowData "
#define leftArrow175_width 14
#define leftArrow175_height 28
static unsigned char leftArrow175_bits[] = {
0x00, 0x20, 0x00, 0x30, 0x00, 0x38, 0x00, 0x3c, 0x00, 0x3e, 0x00, 0x3f,
0x80, 0x3f, 0xc0, 0x3f, 0xe0, 0x3f, 0xf0, 0x3f, 0xf8, 0x3f, 0xfc, 0x3f,
0xfe, 0x3f, 0xff, 0x3f, 0xff, 0x3f, 0xfe, 0x3f, 0xfc, 0x3f, 0xf8, 0x3f,
0xf0, 0x3f, 0xe0, 0x3f, 0xc0, 0x3f, 0x80, 0x3f, 0x00, 0x3f, 0x00, 0x3e,
0x00, 0x3c, 0x00, 0x38, 0x00, 0x30, 0x00, 0x20};"
}
200 {
set leftArrowData "
#define leftArrow200_width 16
#define leftArrow200_height 32
static unsigned char leftArrow200_bits[] = {
0x00, 0x80, 0x00, 0xc0, 0x00, 0xe0, 0x00, 0xf0, 0x00, 0xf8, 0x00, 0xfc,
0x00, 0xfe, 0x00, 0xff, 0x80, 0xff, 0xc0, 0xff, 0xe0, 0xff, 0xf0, 0xff,
0xf8, 0xff, 0xfc, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff,
0xfc, 0xff, 0xf8, 0xff, 0xf0, 0xff, 0xe0, 0xff, 0xc0, 0xff, 0x80, 0xff,
0x00, 0xff, 0x00, 0xfe, 0x00, 0xfc, 0x00, 0xf8, 0x00, 0xf0, 0x00, 0xe0,
0x00, 0xc0, 0x00, 0x80};"
}
}
getForegroundColors normalFg disabledFg
image create bitmap scrollutil_leftArrowImg -data $leftArrowData \
-foreground $normalFg
}
#------------------------------------------------------------------------------
# scrollutil::createRightArrowImage_svg
#
# Creates the SVG image scrollutil_rightArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createRightArrowImage_svg {} {
variable svgfmt
variable rightArrowData {
<svg width="8" height="16" version="1.1" xmlns="http://www.w3.org/2000/svg">
<path d="m0 0 8 8-8 8z" fill="#000"/>
</svg>
}
set idx1 [string first "#000" $rightArrowData]
set idx2 [expr {$idx1 + 3}]
getForegroundColors normalFg disabledFg
set normalFg [mwutil::normalizeColor $normalFg]
set data [string replace $rightArrowData $idx1 $idx2 $normalFg]
image create photo scrollutil_rightArrowImg -format $svgfmt -data $data
}
#------------------------------------------------------------------------------
# scrollutil::createRightArrowImage_xbm
#
# Creates the image scrollutil_rightArrowImg.
#------------------------------------------------------------------------------
proc scrollutil::createRightArrowImage_xbm {} {
variable scalingpct
switch $scalingpct {
100 {
set rightArrowData "
#define rightArrow100_width 8
#define rightArrow100_height 16
static unsigned char rightArrow100_bits[] = {
0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff, 0xff, 0x7f, 0x3f, 0x1f,
0x0f, 0x07, 0x03, 0x01};"
}
125 {
set rightArrowData "
#define rightArrow125_width 10
#define rightArrow125_height 20
static unsigned char rightArrow125_bits[] = {
0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00, 0x3f, 0x00,
0x7f, 0x00, 0xff, 0x00, 0xff, 0x01, 0xff, 0x03, 0xff, 0x03, 0xff, 0x01,
0xff, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x07, 0x00,
0x03, 0x00, 0x01, 0x00};"
}
150 {
set rightArrowData "
#define rightArrow150_width 12
#define rightArrow150_height 24
static unsigned char rightArrow150_bits[] = {
0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00, 0x3f, 0x00,
0x7f, 0x00, 0xff, 0x00, 0xff, 0x01, 0xff, 0x03, 0xff, 0x07, 0xff, 0x0f,
0xff, 0x0f, 0xff, 0x07, 0xff, 0x03, 0xff, 0x01, 0xff, 0x00, 0x7f, 0x00,
0x3f, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00};"
}
175 {
set rightArrowData "
#define rightArrow175_width 14
#define rightArrow175_height 28
static unsigned char rightArrow175_bits[] = {
0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00, 0x3f, 0x00,
0x7f, 0x00, 0xff, 0x00, 0xff, 0x01, 0xff, 0x03, 0xff, 0x07, 0xff, 0x0f,
0xff, 0x1f, 0xff, 0x3f, 0xff, 0x3f, 0xff, 0x1f, 0xff, 0x0f, 0xff, 0x07,
0xff, 0x03, 0xff, 0x01, 0xff, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x1f, 0x00,
0x0f, 0x00, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00};"
}
200 {
set rightArrowData "
#define rightArrow200_width 16
#define rightArrow200_height 32
static unsigned char rightArrow200_bits[] = {
0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00, 0x3f, 0x00,
0x7f, 0x00, 0xff, 0x00, 0xff, 0x01, 0xff, 0x03, 0xff, 0x07, 0xff, 0x0f,
0xff, 0x1f, 0xff, 0x3f, 0xff, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f,
0xff, 0x3f, 0xff, 0x1f, 0xff, 0x0f, 0xff, 0x07, 0xff, 0x03, 0xff, 0x01,
0xff, 0x00, 0x7f, 0x00, 0x3f, 0x00, 0x1f, 0x00, 0x0f, 0x00, 0x07, 0x00,
0x03, 0x00, 0x01, 0x00};"
}
}
getForegroundColors normalFg disabledFg
image create bitmap scrollutil_rightArrowImg -data $rightArrowData \
-foreground $normalFg
}
#------------------------------------------------------------------------------
# scrollutil::createDescendImages_svg
#
# Creates the SVG images scrollutil_descend*Img.
#------------------------------------------------------------------------------
proc scrollutil::createDescendImages_svg {} {
variable svgfmt
variable descendData {
<svg width="8" height="12" version="1.1" xmlns="http://www.w3.org/2000/svg">
<path d="m1 0.5 6 5.5-6 5.5" fill="none" stroke="#000" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
}
set idx1 [string first "#000" $descendData]
set idx2 [expr {$idx1 + 3}]
getForegroundColors normalFg disabledFg
set normalFg [mwutil::normalizeColor $normalFg]
set disabledFg [mwutil::normalizeColor $disabledFg]
set data [string replace $descendData $idx1 $idx2 $normalFg]
image create photo scrollutil_descendImg -format $svgfmt -data $data
set data [string replace $descendData $idx1 $idx2 $disabledFg]
image create photo scrollutil_descendDisabledImg -format $svgfmt -data $data
}
#------------------------------------------------------------------------------
# scrollutil::createDescendImages_xbm
#
# Creates the bitmap images scrollutil_descend*Img.
#------------------------------------------------------------------------------
proc scrollutil::createDescendImages_xbm {} {
variable scalingpct
switch $scalingpct {
100 {
set descendData "
#define descend100_width 7
#define descend100_height 12
static unsigned char descend100_bits[] = {
0x03, 0x06, 0x0c, 0x18, 0x30, 0x60, 0x60, 0x30, 0x18, 0x0c, 0x06, 0x03};"
}
125 {
set descendData "
#define descend125_width 9
#define descend125_height 16
static unsigned char descend125_bits[] = {
0x03, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x30, 0x00, 0x60, 0x00,
0xc0, 0x00, 0x80, 0x01, 0x80, 0x01, 0xc0, 0x00, 0x60, 0x00, 0x30, 0x00,
0x18, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x03, 0x00};"
}
150 {
set descendData "
#define descend150_width 10
#define descend150_height 18
static unsigned char descend150_bits[] = {
0x03, 0x00, 0x06, 0x00, 0x0c, 0x00, 0x18, 0x00, 0x30, 0x00, 0x60, 0x00,
0xc0, 0x00, 0x80, 0x01, 0x00, 0x03, 0x00, 0x03, 0x80, 0x01, 0xc0, 0x00,
0x60, 0x00, 0x30, 0x00, 0x18, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x03, 0x00};"
}
175 {
set descendData "
#define descend175_width 12
#define descend175_height 22
static unsigned char descend175_bits[] = {
0x03, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x1c, 0x00, 0x38, 0x00, 0x70, 0x00,
0xe0, 0x00, 0xc0, 0x01, 0x80, 0x03, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x0e,
0x00, 0x07, 0x80, 0x03, 0xc0, 0x01, 0xe0, 0x00, 0x70, 0x00, 0x38, 0x00,
0x1c, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x03, 0x00};"
}
200 {
set descendData "
#define descend200_width 13
#define descend200_height 24
static unsigned char descend200_bits[] = {
0x03, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x1c, 0x00, 0x38, 0x00, 0x70, 0x00,
0xe0, 0x00, 0xc0, 0x01, 0x80, 0x03, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x1c,
0x00, 0x1c, 0x00, 0x0e, 0x00, 0x07, 0x80, 0x03, 0xc0, 0x01, 0xe0, 0x00,
0x70, 0x00, 0x38, 0x00, 0x1c, 0x00, 0x0e, 0x00, 0x07, 0x00, 0x03, 0x00};"
}
}
getForegroundColors normalFg disabledFg
image create bitmap scrollutil_descendImg -data $descendData \
-foreground $normalFg
image create bitmap scrollutil_descendDisabledImg -data $descendData \
-foreground $disabledFg
}
#------------------------------------------------------------------------------
# scrollutil::createAscendImage_svg
#
# Creates the SVG image scrollutil_ascendImg.
#------------------------------------------------------------------------------
proc scrollutil::createAscendImage_svg {} {
variable svgfmt
variable ascendData {
<svg width="16" height="16" version="1.1" xmlns="http://www.w3.org/2000/svg">
<path d="m10 3-5 5 5 5" fill="none" stroke="#000" stroke-linecap="round" stroke-linejoin="round" stroke-width="2"/>
</svg>
}
set idx1 [string first "#000" $ascendData]
set idx2 [expr {$idx1 + 3}]
getForegroundColors normalFg disabledFg
set normalFg [mwutil::normalizeColor $normalFg]
set data [string replace $ascendData $idx1 $idx2 $normalFg]
image create photo scrollutil_ascendImg -format $svgfmt -data $data
}
#------------------------------------------------------------------------------
# scrollutil::createAscendImage_xbm
#
# Creates the bitmap image scrollutil_ascendImg.
#------------------------------------------------------------------------------
proc scrollutil::createAscendImage_xbm {} {
variable scalingpct
switch $scalingpct {
100 {
set ascendData "
#define ascend100_width 16
#define ascend100_height 16
static unsigned char ascend100_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x80, 0x03, 0xc0, 0x01,
0xe0, 0x00, 0x70, 0x00, 0x70, 0x00, 0xe0, 0x00, 0xc0, 0x01, 0x80, 0x03,
0x00, 0x07, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00};"
}
125 {
set ascendData "
#define ascend125_width 20
#define ascend125_height 20
static unsigned char ascend125_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00,
0x00, 0x38, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x07, 0x00,
0x80, 0x03, 0x00, 0xc0, 0x01, 0x00, 0xc0, 0x01, 0x00, 0x80, 0x03, 0x00,
0x00, 0x07, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x38, 0x00,
0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
150 {
set ascendData "
#define ascend150_width 24
#define ascend150_height 24
static unsigned char ascend150_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01,
0x00, 0xc0, 0x01, 0x00, 0xe0, 0x00, 0x00, 0x70, 0x00, 0x00, 0x38, 0x00,
0x00, 0x1c, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x07, 0x00, 0x80, 0x03, 0x00,
0x80, 0x03, 0x00, 0x00, 0x07, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x1c, 0x00,
0x00, 0x38, 0x00, 0x00, 0x70, 0x00, 0x00, 0xe0, 0x00, 0x00, 0xc0, 0x01,
0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
175 {
set ascendData "
#define ascend175_width 28
#define ascend175_height 28
static unsigned char ascend175_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0f, 0x00,
0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xe0, 0x01, 0x00,
0x00, 0xf0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00,
0x00, 0x1e, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x0f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00,
0x00, 0x78, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0xe0, 0x01, 0x00,
0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00, 0x00, 0x00, 0x0f, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00};"
}
200 {
set ascendData "
#define ascend200_width 32
#define ascend200_height 32
static unsigned char ascend200_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00,
0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x0f, 0x00,
0x00, 0x80, 0x07, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xe0, 0x01, 0x00,
0x00, 0xf0, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00,
0x00, 0x1e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00,
0x00, 0x3c, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00,
0x00, 0xe0, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x07, 0x00,
0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x3c, 0x00,
0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};"
}
}
getForegroundColors normalFg disabledFg
image create bitmap scrollutil_ascendImg -data $ascendData \
-foreground $normalFg
}
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