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////////////////////////////////////////////////////////////////////////////////
//
// IndexTableArray.hh
//
// produced: 29/05/98 jr
// last change: 29/05/98 jr
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INDEXTABLEARRAY_HH
#define INDEXTABLEARRAY_HH
#include <stdlib.h>
#include <iostream>
#include <ctype.h>
#include <mutex>
#include "CommandlineOptions.hh"
#include "LabelSet.hh"
#include "PlainHashIndexTable.hh"
namespace topcom {
typedef PlainHashIndexTable<LabelSet> IndexTable;
// #include "PlainArray.hh"
// typedef PlainArray<IndexTable> _IndexTableArray;
#include <vector>
typedef std::vector<IndexTable> _index_table_array_type;
typedef LabelSet Simplex;
class IndexTableArray : public _index_table_array_type {
protected:
// to guard the static table, we use a mutex:
mutable std::mutex _index_table_mutex;
bool _preprocessed;
bool _inside_multithreading;
public:
inline IndexTableArray() :
_preprocessed(false),
_inside_multithreading(false) {}
inline IndexTableArray(const IndexTableArray& ita) :
_index_table_array_type(ita),
_preprocessed(ita._preprocessed),
_inside_multithreading(ita._inside_multithreading) {}
inline const size_type resize(const size_type new_size) {
#ifdef DEBUG
{
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "resize of index table requested "
<< "(old size = " << size()
<< ", new size = " << new_size
<< ") ..." << std::endl;
}
#endif
if (_preprocessed) {
if (new_size > size()) {
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "IndexTableArray has *** not *** been preprocessed properly:" << std::endl;
std::cerr << "effective resize of index table requested "
<< "(old size = " << size()
<< ", new size = " << new_size
<< ") - exiting" << std::endl;
exit(1);
}
else {
#ifdef DEBUG
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "no resize necessary ..." << std::endl;
#endif
}
}
else {
if (new_size > size()) {
if (_inside_multithreading) {
#ifdef DEBUG
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "locked resize ..." << std::endl;
#endif
std::lock_guard<std::mutex> index_table_guard(_index_table_mutex);
_index_table_array_type::resize(new_size);
}
else {
#ifdef DEBUG
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "unlocked resize ..." << std::endl;
#endif
_index_table_array_type::resize(new_size);
}
for (size_type i = 0; i < size(); ++i) {
(*this)[i]._inside_multithreading = _inside_multithreading;
}
}
else {
#ifdef DEBUG
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "no resize necessary ..." << std::endl;
#endif
}
}
#ifdef DEBUG
std::lock_guard<std::mutex> lock(IO_sync::mutex);
std::cerr << "... done" << std::endl;
#endif
return _index_table_array_type::size();
}
inline size_type cardsize(const size_type card) const {
return (*this)[card].size();
}
inline IndexTable::const_iterator begin(const size_type card) const {
return (*this)[card].begin();
}
inline IndexTable::const_iterator end(const size_type card) const {
return (*this)[card].end();
}
inline IndexTable::const_iterator find(const size_type card, const LabelSet& is) const {
return (*this)[card].find(is);
}
inline const bool preprocessed() {
return _preprocessed;
}
inline const bool preprocessed(const size_type card) {
return (*this)[card].preprocessed();
}
inline void set_preprocessed(const bool preprocessed) {
_preprocessed = preprocessed;
for (size_type i = 0; i < _index_table_array_type::size(); ++i) {
set_preprocessed(i, preprocessed);
}
}
inline void set_preprocessed(const size_type card, const bool preprocessed) {
(*this)[card].set_preprocessed(preprocessed);
}
inline void start_multithreading(const size_type card) {
(*this)[card].start_multithreading();
}
inline void stop_multithreading(const size_type card) {
(*this)[card].stop_multithreading();
}
inline void start_multithreading() {
_inside_multithreading = true;
for (size_type i = 0; i < size(); ++i) {
start_multithreading(i);
}
}
inline void stop_multithreading() {
for (size_type i = 0; i < size(); ++i) {
stop_multithreading(i);
}
_inside_multithreading = false;
}
inline const LabelSet& get_obj(const size_type card, const size_type index) const {
// we lock this on one lower level:
return (*this)[card].get_obj(index);
}
inline size_type get_index(const size_type card, const LabelSet& is) {
if (!_preprocessed && (card + 1 > this->size())) {
// resize is thread-safe because it locks internally:
resize(card + 1);
}
#ifdef DEBUG
std::cerr << "inserting into " << (*this)[card] << " with card " << card << " ..." << std::endl;
#endif
// we lock this on one lower level:
return (*this)[card].get_index(is);
}
inline size_type get_index(const LabelSet& is) {
return get_index(is.card(), is);
}
};
}; // namespace topcom
#endif
// eof IndexTableArray.hh
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