1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271
|
<HTML>
<HEAD>
<TITLE>class toResultContentEditor</TITLE>
<META NAME="Generator" CONTENT="KDOC ">
</HEAD>
<BODY bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#000099" alink= "#ffffff">
<TABLE WIDTH="100%" BORDER="0">
<TR>
<TD>
<TABLE BORDER="0">
<TR><TD valign="top" align="left" cellspacing="10">
<h1>class toResultContentEditor</h1>
</TD>
<TD valign="top" align="right" colspan="1"> This widget allows the user to browse the contents of a table and also edit
the content. <small><A HREF="#longdesc">More...</A></small></TD></TR>
</TABLE>
<HR>
<TABLE BORDER="0">
<TR><TH>Definition</TH><TD><code>#include <<A HREF="toresultcontent_h.html">toresultcontent.h</A>></code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="http://doc.trolltech.com/qtable.html">QTable</A> <small>(qt)</small> <small>[public ]</small>, <A HREF="toEditWidget.html">toEditWidget</A> <small>[public ]</small></TD></TR>
<TR><TH><A HREF="full-list-toResultContentEditor.html">List of all Methods</A></TH></TR>
</TABLE>
</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>void <b><A HREF="#ref46">useNoReturning</A></b> (bool use)
</LI>
<LI> <b><A HREF="#ref47">toResultContentEditor</A></b> (<A HREF="http://doc.trolltech.com/qwidget.html">QWidget</A> *parent,const char *name=NULL)
</LI>
<LI> <b><A HREF="#ref48">~toResultContentEditor</A></b> ()
</LI>
<LI>virtual void <b><A HREF="#ref49">query</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &sql,const <A HREF="#toQList">toQList</A> ¶m)
</LI>
<LI>virtual void <b><A HREF="#ref50">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1)
</LI>
<LI>virtual void <b><A HREF="#ref51">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param3)
</LI>
<LI>virtual void <b><A HREF="#ref52">editPrint</A></b> (void)
</LI>
<LI>virtual bool <b><A HREF="#ref53">editSave</A></b> (bool ask)
</LI>
<LI>virtual void <b><A HREF="#ref54">editSearch</A></b> (<A HREF="#toSearchReplace">toSearchReplace</A> *search)
</LI>
<LI>virtual void <b><A HREF="#ref55">editReadAll</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref56">editSelectAll</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref57">setText</A></b> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &text)
</LI>
<LI>void <b><A HREF="#ref58">changeFilter</A></b> (bool all,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &criteria,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &order)
</LI>
<LI>bool <b><A HREF="#ref59">allFilter</A></b> ()
</LI>
<LI>virtual void <b><A HREF="#ref62">exportData</A></b> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
</LI>
<LI>virtual void <b><A HREF="#ref63">importData</A></b> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
</LI>
</ul><h4>Public Slots</h4><ul><LI>virtual void <b><A HREF="#ref64">clearParams</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref65">changeSort</A></b> (int col)
</LI>
<LI>virtual void <b><A HREF="#ref66">refresh</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref67">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2)
</LI>
<LI>void <b><A HREF="#ref68">changePosition</A></b> (int row,int col)
</LI>
<LI>virtual void <b><A HREF="#ref69">displayMenu</A></b> (const <A HREF="http://doc.trolltech.com/qpoint.html">QPoint</A> &p)
</LI>
<LI>virtual void <b><A HREF="#ref70">displayMemo</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref71">saveUnsaved</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref72">deleteCurrent</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref73">addRecord</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref74">cancelEdit</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref75">gotoLastRecord</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref76">gotoFirstRecord</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref77">gotoPreviousRecord</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref78">gotoNextRecord</A></b> (void)
</LI>
<LI>virtual void <b><A HREF="#ref79">singleRecordForm</A></b> (bool display)
</LI>
</ul><h4>Public Members</h4><ul><LI>friend class <b><A HREF="#ref60">contentItem</A></b></LI>
<LI>friend class <b><A HREF="#ref61">toResultContent</A></b></LI>
</ul><h4>Protected Slots</h4><ul><LI>virtual void <b><A HREF="#ref80">menuCallback</A></b> (int cmd)
</LI>
<LI>virtual void <b><A HREF="#ref81">changeData</A></b> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &data)
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p> This widget allows the user to browse the contents of a table and also edit
the content. The table is specified by the first and second parameter in the query.
The sql is not used in the query. Only for internal use.
</p>
<A NAME="useNoReturning"></A><A NAME="ref46"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>useNoReturning</strong> (bool use)
<br></td><td align="right"><h3><strong>useNoReturning</strong></h3></td></tr></table><p></p><p> Indicate that editor should never use returning clauses even if this is oracle.
</p>
<A NAME="toResultContentEditor"></A><A NAME="ref47"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>toResultContentEditor</strong> (<A HREF="http://doc.trolltech.com/qwidget.html">QWidget</A> *parent,const char *name=NULL)
<br></td><td align="right"><h3><strong>toResultContentEditor</strong></h3></td></tr></table><p></p><p> Create the widget.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">Parent widget.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Name of widget.
</TD></TR>
</TABLE></P>
<A NAME="~toResultContentEditor"></A><A NAME="ref48"></A><table width="100%"><tr bgcolor="#eeeeee"><td> <strong>~toResultContentEditor</strong> ()
<br></td><td align="right"><h3><strong>~toResultContentEditor</strong></h3></td></tr></table><p></p><p> Destruct object
</p>
<A NAME="query"></A><A NAME="ref49"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>query</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &sql,const <A HREF="#toQList">toQList</A> ¶m)
<br></td><td align="right"><h3><strong>query</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<A NAME="changeParams"></A><A NAME="ref50"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<A NAME="changeParams"></A><A NAME="ref51"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param3)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<A NAME="editPrint"></A><A NAME="ref52"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>editPrint</strong> (void)
<br></td><td align="right"><h3><strong>editPrint</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Print this editor.
</p>
<p>Reimplemented from <A HREF="toEditWidget.html#editPrint">toEditWidget</A>.</p>
<A NAME="editSave"></A><A NAME="ref53"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool <strong>editSave</strong> (bool ask)
<br></td><td align="right"><h3><strong>editSave</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSave">toEditWidget</A>.</p>
<A NAME="editSearch"></A><A NAME="ref54"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>editSearch</strong> (<A HREF="#toSearchReplace">toSearchReplace</A> *search)
<br></td><td align="right"><h3><strong>editSearch</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSearch">toEditWidget</A>.</p>
<A NAME="editReadAll"></A><A NAME="ref55"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>editReadAll</strong> (void)
<br></td><td align="right"><h3><strong>editReadAll</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<p>Reimplemented from <A HREF="toEditWidget.html#editReadAll">toEditWidget</A>.</p>
<A NAME="editSelectAll"></A><A NAME="ref56"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>editSelectAll</strong> (void)
<br></td><td align="right"><h3><strong>editSelectAll</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Select all contents. Default NOP.
</p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSelectAll">toEditWidget</A>.</p>
<A NAME="setText"></A><A NAME="ref57"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>setText</strong> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &text)
<br></td><td align="right"><h3><strong>setText</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
</p>
<p>Reimplemented from <A HREF="http://doc.trolltech.com/qtable.html#1c13c3">QTable</A>.</p>
<A NAME="changeFilter"></A><A NAME="ref58"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>changeFilter</strong> (bool all,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &criteria,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &order)
<br></td><td align="right"><h3><strong>changeFilter</strong></h3></td></tr></table><p></p><p> Set a new filter setting.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>all</i></TD><TD align="left" valign="top">Apply filter to all tables, otherwise only for this table.
</TD></TR>
<TR><TD align="left" valign="top"><i>criteria</i></TD><TD align="left" valign="top">Criteria to filter on.
</TD></TR>
<TR><TD align="left" valign="top"><i>order</i></TD><TD align="left" valign="top">Order to read data on.
</TD></TR>
</TABLE></P>
<A NAME="allFilter"></A><A NAME="ref59"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool <strong>allFilter</strong> ()
<br></td><td align="right"><h3><strong>allFilter</strong></h3></td></tr></table><p></p><p> Get information about if filter affect all tables.
</p>
<A NAME="contentItem"></A><A NAME="ref60"></A><table width="100%"><tr bgcolor="#eeeeee"><td>friend class <strong>contentItem</strong>
</td><td align="right"><h3><strong>contentItem</strong></h3></td></tr></table><p></p><A NAME="toResultContent"></A><A NAME="ref61"></A><table width="100%"><tr bgcolor="#eeeeee"><td>friend class <strong>toResultContent</strong>
</td><td align="right"><h3><strong>toResultContent</strong></h3></td></tr></table><p></p><A NAME="exportData"></A><A NAME="ref62"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>exportData</strong> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
<br></td><td align="right"><h3><strong>exportData</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Export data to a map.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">A map that can be used to recreate the data of a chart.
</TD></TR>
<TR><TD align="left" valign="top"><i>prefix</i></TD><TD align="left" valign="top">Prefix to add to the map.
</TD></TR>
</TABLE></P>
<A NAME="importData"></A><A NAME="ref63"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>importData</strong> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
<br></td><td align="right"><h3><strong>importData</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Import data
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">Data to read from a map.
</TD></TR>
<TR><TD align="left" valign="top"><i>prefix</i></TD><TD align="left" valign="top">Prefix to read data from.
</TD></TR>
</TABLE></P>
<A NAME="clearParams"></A><A NAME="ref64"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>clearParams</strong> (void)
<br></td><td align="right"><h3><strong>clearParams</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Erase last parameters
</p>
<A NAME="changeSort"></A><A NAME="ref65"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>changeSort</strong> (int col)
<br></td><td align="right"><h3><strong>changeSort</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Change sorting column
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">Column selected to change as sorting.
</TD></TR>
</TABLE></P>
<A NAME="refresh"></A><A NAME="ref66"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>refresh</strong> (void)
<br></td><td align="right"><h3><strong>refresh</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Reimplemented for internal reasons.
</p>
<A NAME="changeParams"></A><A NAME="ref67"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Reimplemented for internal reasons.
</p>
<A NAME="changePosition"></A><A NAME="ref68"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void <strong>changePosition</strong> (int row,int col)
<br></td><td align="right"><h3><strong>changePosition</strong></h3></td></tr></table><p> <small>[slot]</small></p><p> Current cell changed.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>row</i></TD><TD align="left" valign="top">New row.
</TD></TR>
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">New column.
</TD></TR>
</TABLE></P>
<A NAME="displayMenu"></A><A NAME="ref69"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>displayMenu</strong> (const <A HREF="http://doc.trolltech.com/qpoint.html">QPoint</A> &p)
<br></td><td align="right"><h3><strong>displayMenu</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display popup menu
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>p</i></TD><TD align="left" valign="top">Point to display popup at.
</TD></TR>
</TABLE></P>
<A NAME="displayMemo"></A><A NAME="ref70"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>displayMemo</strong> (void)
<br></td><td align="right"><h3><strong>displayMemo</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display editable memo viewer at current position.
</p>
<A NAME="saveUnsaved"></A><A NAME="ref71"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>saveUnsaved</strong> (void)
<br></td><td align="right"><h3><strong>saveUnsaved</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Save unsaved changes in the editor
</p>
<A NAME="deleteCurrent"></A><A NAME="ref72"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>deleteCurrent</strong> (void)
<br></td><td align="right"><h3><strong>deleteCurrent</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Delete the current row from the table.
</p>
<A NAME="addRecord"></A><A NAME="ref73"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>addRecord</strong> (void)
<br></td><td align="right"><h3><strong>addRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Add a new record to the table.
</p>
<A NAME="cancelEdit"></A><A NAME="ref74"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>cancelEdit</strong> (void)
<br></td><td align="right"><h3><strong>cancelEdit</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Discard the changes made to the table.
</p>
<A NAME="gotoLastRecord"></A><A NAME="ref75"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>gotoLastRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoLastRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the last record in the table.
</p>
<A NAME="gotoFirstRecord"></A><A NAME="ref76"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>gotoFirstRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoFirstRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the first record in the table.
</p>
<A NAME="gotoPreviousRecord"></A><A NAME="ref77"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>gotoPreviousRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoPreviousRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the previous record in the table.
</p>
<A NAME="gotoNextRecord"></A><A NAME="ref78"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>gotoNextRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoNextRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the next record in the table.
</p>
<A NAME="singleRecordForm"></A><A NAME="ref79"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>singleRecordForm</strong> (bool display)
<br></td><td align="right"><h3><strong>singleRecordForm</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display single record form.
</p>
<A NAME="menuCallback"></A><A NAME="ref80"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>menuCallback</strong> (int cmd)
<br></td><td align="right"><h3><strong>menuCallback</strong></h3></td></tr></table><p> <small>[protected slots virtual slot]</small></p><p> Callback from popup menu.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>cmd</i></TD><TD align="left" valign="top">Command ID.
</TD></TR>
</TABLE></P>
<A NAME="changeData"></A><A NAME="ref81"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void <strong>changeData</strong> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &data)
<br></td><td align="right"><h3><strong>changeData</strong></h3></td></tr></table><p> <small>[protected slots virtual slot]</small></p><p> Change data at specified position.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>row</i></TD><TD align="left" valign="top">Row to change.
</TD></TR>
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">Column to change.
</TD></TR>
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">New contents of data.
</TD></TR>
</TABLE></P>
<HR>
<table>
</table>
</BODY>
</HTML>
|