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<HTML>
<HEAD>
<TITLE>class toResultContentEditor</TITLE>

<META NAME="Generator" CONTENT="KDOC ">
</HEAD>
<BODY bgcolor="#ffffff" text="#000000" link="#0000ff" vlink="#000099" alink= "#ffffff">
<TABLE WIDTH="100%" BORDER="0">
<TR>
<TD>
	<TABLE BORDER="0">
		<TR><TD valign="top" align="left" cellspacing="10">
		<h1>class toResultContentEditor</h1>
		</TD>
		<TD valign="top" align="right" colspan="1"> This widget allows the user to browse the contents of a table and also edit
 the content. <small><A HREF="#longdesc">More...</A></small></TD></TR>
	</TABLE>
	<HR>
	<TABLE BORDER="0">
		<TR><TH>Definition</TH><TD><code>#include &lt;<A HREF="toresultcontent_h.html">toresultcontent.h</A>&gt;</code></TD></TR>
<TR><TH>Inherits</TH><TD><A HREF="http://doc.trolltech.com/qtable.html">QTable</A> <small>(qt)</small> <small>[public ]</small>, <A HREF="toEditWidget.html">toEditWidget</A> <small>[public ]</small></TD></TR>
<TR><TH><A HREF="full-list-toResultContentEditor.html">List of all Methods</A></TH></TR>
	</TABLE>
	</TD>
<TD align="right"><TABLE BORDER="0"><TR><TD><small><A HREF="index-long.html">Annotated List</A></small></TD></TR>
<TR><TD><small><A HREF="header-list.html">Files</A></small></TD></TR>
<TR><TD><small><A HREF="all-globals.html">Globals</A></small></TD></TR>
<TR><TD><small><A HREF="hier.html">Hierarchy</A></small></TD></TR>
<TR><TD><small><A HREF="index.html">Index</A></small></TD></TR>
</TABLE></TD></TR></TABLE>
<h4>Public Methods</h4><ul><LI>void &nbsp;<b><A HREF="#ref46">useNoReturning</A></b> (bool use) 
</LI>
<LI>&nbsp;<b><A HREF="#ref47">toResultContentEditor</A></b> (<A HREF="http://doc.trolltech.com/qwidget.html">QWidget</A> *parent,const char *name=NULL) 
</LI>
<LI>&nbsp;<b><A HREF="#ref48">~toResultContentEditor</A></b> () 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref49">query</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &sql,const <A HREF="#toQList">toQList</A> &param) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref50">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref51">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param3) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref52">editPrint</A></b> (void) 
</LI>
<LI>virtual  bool &nbsp;<b><A HREF="#ref53">editSave</A></b> (bool ask) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref54">editSearch</A></b> (<A HREF="#toSearchReplace">toSearchReplace</A> *search) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref55">editReadAll</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref56">editSelectAll</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref57">setText</A></b> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &text) 
</LI>
<LI>void &nbsp;<b><A HREF="#ref58">changeFilter</A></b> (bool all,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &criteria,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &order) 
</LI>
<LI>bool &nbsp;<b><A HREF="#ref59">allFilter</A></b> () 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref62">exportData</A></b> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref63">importData</A></b> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix) 
</LI>
</ul><h4>Public Slots</h4><ul><LI>virtual  void &nbsp;<b><A HREF="#ref64">clearParams</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref65">changeSort</A></b> (int col) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref66">refresh</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref67">changeParams</A></b> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2) 
</LI>
<LI>void &nbsp;<b><A HREF="#ref68">changePosition</A></b> (int row,int col) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref69">displayMenu</A></b> (const <A HREF="http://doc.trolltech.com/qpoint.html">QPoint</A> &p) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref70">displayMemo</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref71">saveUnsaved</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref72">deleteCurrent</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref73">addRecord</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref74">cancelEdit</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref75">gotoLastRecord</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref76">gotoFirstRecord</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref77">gotoPreviousRecord</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref78">gotoNextRecord</A></b> (void) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref79">singleRecordForm</A></b> (bool display) 
</LI>
</ul><h4>Public Members</h4><ul><LI>friend class <b><A HREF="#ref60">contentItem</A></b></LI>
<LI>friend class <b><A HREF="#ref61">toResultContent</A></b></LI>
</ul><h4>Protected Slots</h4><ul><LI>virtual  void &nbsp;<b><A HREF="#ref80">menuCallback</A></b> (int cmd) 
</LI>
<LI>virtual  void &nbsp;<b><A HREF="#ref81">changeData</A></b> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &data) 
</LI>
</ul><HR><H2><A NAME="longdesc">Detailed Description</A></H2><p> This widget allows the user to browse the contents of a table and also edit
 the content. The table is specified by the first and second parameter in the query.
 The sql is not used in the query. Only for internal use.
 </p>
<A NAME="useNoReturning"></A><A NAME="ref46"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>useNoReturning</strong> (bool use)
<br></td><td align="right"><h3><strong>useNoReturning</strong></h3></td></tr></table><p></p><p> Indicate that editor should never use returning clauses even if this is oracle.
   </p>
<A NAME="toResultContentEditor"></A><A NAME="ref47"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>toResultContentEditor</strong> (<A HREF="http://doc.trolltech.com/qwidget.html">QWidget</A> *parent,const char *name=NULL)
<br></td><td align="right"><h3><strong>toResultContentEditor</strong></h3></td></tr></table><p></p><p> Create the widget.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>parent</i></TD><TD align="left" valign="top">Parent widget.
</TD></TR>
<TR><TD align="left" valign="top"><i>name</i></TD><TD align="left" valign="top">Name of widget.
   </TD></TR>
</TABLE></P>
<A NAME="~toResultContentEditor"></A><A NAME="ref48"></A><table width="100%"><tr bgcolor="#eeeeee"><td>&nbsp;<strong>~toResultContentEditor</strong> ()
<br></td><td align="right"><h3><strong>~toResultContentEditor</strong></h3></td></tr></table><p></p><p> Destruct object
   </p>
<A NAME="query"></A><A NAME="ref49"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>query</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &sql,const <A HREF="#toQList">toQList</A> &param)
<br></td><td align="right"><h3><strong>query</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<A NAME="changeParams"></A><A NAME="ref50"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<A NAME="changeParams"></A><A NAME="ref51"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param3)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<A NAME="editPrint"></A><A NAME="ref52"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>editPrint</strong> (void)
<br></td><td align="right"><h3><strong>editPrint</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Print this editor.
   </p>
<p>Reimplemented from <A HREF="toEditWidget.html#editPrint">toEditWidget</A>.</p>
<A NAME="editSave"></A><A NAME="ref53"></A><table width="100%"><tr bgcolor="#eeeeee"><td> bool &nbsp;<strong>editSave</strong> (bool ask)
<br></td><td align="right"><h3><strong>editSave</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSave">toEditWidget</A>.</p>
<A NAME="editSearch"></A><A NAME="ref54"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>editSearch</strong> (<A HREF="#toSearchReplace">toSearchReplace</A> *search)
<br></td><td align="right"><h3><strong>editSearch</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSearch">toEditWidget</A>.</p>
<A NAME="editReadAll"></A><A NAME="ref55"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>editReadAll</strong> (void)
<br></td><td align="right"><h3><strong>editReadAll</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<p>Reimplemented from <A HREF="toEditWidget.html#editReadAll">toEditWidget</A>.</p>
<A NAME="editSelectAll"></A><A NAME="ref56"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>editSelectAll</strong> (void)
<br></td><td align="right"><h3><strong>editSelectAll</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Select all contents. Default NOP.
   </p>
<p>Reimplemented from <A HREF="toEditWidget.html#editSelectAll">toEditWidget</A>.</p>
<A NAME="setText"></A><A NAME="ref57"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>setText</strong> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &text)
<br></td><td align="right"><h3><strong>setText</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Reimplemented for internal reasons.
   </p>
<p>Reimplemented from <A HREF="http://doc.trolltech.com/qtable.html#1c13c3">QTable</A>.</p>
<A NAME="changeFilter"></A><A NAME="ref58"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>changeFilter</strong> (bool all,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &criteria,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &order)
<br></td><td align="right"><h3><strong>changeFilter</strong></h3></td></tr></table><p></p><p> Set a new filter setting.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>all</i></TD><TD align="left" valign="top">Apply filter to all tables, otherwise only for this table.
</TD></TR>
<TR><TD align="left" valign="top"><i>criteria</i></TD><TD align="left" valign="top">Criteria to filter on.
</TD></TR>
<TR><TD align="left" valign="top"><i>order</i></TD><TD align="left" valign="top">Order to read data on.
   </TD></TR>
</TABLE></P>
<A NAME="allFilter"></A><A NAME="ref59"></A><table width="100%"><tr bgcolor="#eeeeee"><td>bool &nbsp;<strong>allFilter</strong> ()
<br></td><td align="right"><h3><strong>allFilter</strong></h3></td></tr></table><p></p><p> Get information about if filter affect all tables.
   </p>
<A NAME="contentItem"></A><A NAME="ref60"></A><table width="100%"><tr bgcolor="#eeeeee"><td>friend class  <strong>contentItem</strong>
</td><td align="right"><h3><strong>contentItem</strong></h3></td></tr></table><p></p><A NAME="toResultContent"></A><A NAME="ref61"></A><table width="100%"><tr bgcolor="#eeeeee"><td>friend class  <strong>toResultContent</strong>
</td><td align="right"><h3><strong>toResultContent</strong></h3></td></tr></table><p></p><A NAME="exportData"></A><A NAME="ref62"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>exportData</strong> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
<br></td><td align="right"><h3><strong>exportData</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Export data to a map.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">A map that can be used to recreate the data of a chart.
</TD></TR>
<TR><TD align="left" valign="top"><i>prefix</i></TD><TD align="left" valign="top">Prefix to add to the map.
   </TD></TR>
</TABLE></P>
<A NAME="importData"></A><A NAME="ref63"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>importData</strong> (std::map<<A HREF="http://doc.trolltech.com/qstring.html">QString</A>,<A HREF="http://doc.trolltech.com/qstring.html">QString</A>> &data,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &prefix)
<br></td><td align="right"><h3><strong>importData</strong></h3></td></tr></table><p> <small>[virtual]</small></p><p> Import data
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">Data to read from a map.
</TD></TR>
<TR><TD align="left" valign="top"><i>prefix</i></TD><TD align="left" valign="top">Prefix to read data from.
   </TD></TR>
</TABLE></P>
<A NAME="clearParams"></A><A NAME="ref64"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>clearParams</strong> (void)
<br></td><td align="right"><h3><strong>clearParams</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Erase last parameters
   </p>
<A NAME="changeSort"></A><A NAME="ref65"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>changeSort</strong> (int col)
<br></td><td align="right"><h3><strong>changeSort</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Change sorting column
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">Column selected to change as sorting.
   </TD></TR>
</TABLE></P>
<A NAME="refresh"></A><A NAME="ref66"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>refresh</strong> (void)
<br></td><td align="right"><h3><strong>refresh</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Reimplemented for internal reasons.
   </p>
<A NAME="changeParams"></A><A NAME="ref67"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>changeParams</strong> (const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param1,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &Param2)
<br></td><td align="right"><h3><strong>changeParams</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Reimplemented for internal reasons.
   </p>
<A NAME="changePosition"></A><A NAME="ref68"></A><table width="100%"><tr bgcolor="#eeeeee"><td>void &nbsp;<strong>changePosition</strong> (int row,int col)
<br></td><td align="right"><h3><strong>changePosition</strong></h3></td></tr></table><p> <small>[slot]</small></p><p> Current cell changed.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>row</i></TD><TD align="left" valign="top">New row.
</TD></TR>
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">New column.
   </TD></TR>
</TABLE></P>
<A NAME="displayMenu"></A><A NAME="ref69"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>displayMenu</strong> (const <A HREF="http://doc.trolltech.com/qpoint.html">QPoint</A> &p)
<br></td><td align="right"><h3><strong>displayMenu</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display popup menu
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>p</i></TD><TD align="left" valign="top">Point to display popup at.
   </TD></TR>
</TABLE></P>
<A NAME="displayMemo"></A><A NAME="ref70"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>displayMemo</strong> (void)
<br></td><td align="right"><h3><strong>displayMemo</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display editable memo viewer at current position.
   </p>
<A NAME="saveUnsaved"></A><A NAME="ref71"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>saveUnsaved</strong> (void)
<br></td><td align="right"><h3><strong>saveUnsaved</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Save unsaved changes in the editor
   </p>
<A NAME="deleteCurrent"></A><A NAME="ref72"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>deleteCurrent</strong> (void)
<br></td><td align="right"><h3><strong>deleteCurrent</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Delete the current row from the table.
   </p>
<A NAME="addRecord"></A><A NAME="ref73"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>addRecord</strong> (void)
<br></td><td align="right"><h3><strong>addRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Add a new record to the table.
   </p>
<A NAME="cancelEdit"></A><A NAME="ref74"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>cancelEdit</strong> (void)
<br></td><td align="right"><h3><strong>cancelEdit</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Discard the changes made to the table.
   </p>
<A NAME="gotoLastRecord"></A><A NAME="ref75"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>gotoLastRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoLastRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the last record in the table.
   </p>
<A NAME="gotoFirstRecord"></A><A NAME="ref76"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>gotoFirstRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoFirstRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the first record in the table.
   </p>
<A NAME="gotoPreviousRecord"></A><A NAME="ref77"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>gotoPreviousRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoPreviousRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the previous record in the table.
   </p>
<A NAME="gotoNextRecord"></A><A NAME="ref78"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>gotoNextRecord</strong> (void)
<br></td><td align="right"><h3><strong>gotoNextRecord</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Goto the next record in the table.
   </p>
<A NAME="singleRecordForm"></A><A NAME="ref79"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>singleRecordForm</strong> (bool display)
<br></td><td align="right"><h3><strong>singleRecordForm</strong></h3></td></tr></table><p> <small>[virtual slot]</small></p><p> Display single record form.
   </p>
<A NAME="menuCallback"></A><A NAME="ref80"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>menuCallback</strong> (int cmd)
<br></td><td align="right"><h3><strong>menuCallback</strong></h3></td></tr></table><p> <small>[protected slots virtual slot]</small></p><p> Callback from popup menu.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>cmd</i></TD><TD align="left" valign="top">Command ID.
   </TD></TR>
</TABLE></P>
<A NAME="changeData"></A><A NAME="ref81"></A><table width="100%"><tr bgcolor="#eeeeee"><td> void &nbsp;<strong>changeData</strong> (int row,int col,const <A HREF="http://doc.trolltech.com/qstring.html">QString</A> &data)
<br></td><td align="right"><h3><strong>changeData</strong></h3></td></tr></table><p> <small>[protected slots virtual slot]</small></p><p> Change data at specified position.
</p>
<p><b>Parameters</b>:<TABLE BORDER="0" CELLPADDING="5">
<TR><TD align="left" valign="top"><i>row</i></TD><TD align="left" valign="top">Row to change.
</TD></TR>
<TR><TD align="left" valign="top"><i>col</i></TD><TD align="left" valign="top">Column to change.
</TD></TR>
<TR><TD align="left" valign="top"><i>data</i></TD><TD align="left" valign="top">New contents of data.
   </TD></TR>
</TABLE></P>
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