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<TITLE>class CmdLine</TITLE>
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<H2>class <A HREF="#DOC.DOCU">CmdLine</A></H2></H2><BLOCKQUOTE>This class provides a useful interface for the user, to easily read some arguments/options from the command-line.</BLOCKQUOTE>
<HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CObject,MObject.html,CCmdLine,MCmdLine.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
<HR>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.7.1">CmdLine</A></B>()
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.2">read</A></B>(int argc, char** argv)
<DD><I>Read the command-line.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.3">help</A></B>(char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>)
<DD><I>Print the help.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.5">addBCmdOption</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.6">addRCmdOption</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.7">addSCmdOption</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, char** <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.9">addBCmdArg</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.10">addRCmdArg</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.11">addSCmdArg</A></B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, char** <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.12">addText</A></B>(const char* text)
<DD><I>Add a text line in the help message</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.7.13">info</A></B>(const char* text)
<DD><I>Add a text at the beginnig of the help</I>
</DL></P>
<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.7.4">Functions for adding options.</A></B>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.7.8">Functions for adding an argument.</A></B>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>init</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int size, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, int init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool option)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>loadFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>saveFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>load</B>(const char* filename)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>save</B>(const char* filename)
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>This class provides a useful interface for the user,
to easily read some arguments/options from the command-line.
<P>Note that here, we make a difference between:
<UL>
<LI> <B>options</B> which aren't not required.
<LI> <B>arguments</B> which are required.
</UL>
<P></BLOCKQUOTE>
<DL>
<A NAME="CmdLine"></A>
<A NAME="DOC.7.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> CmdLine()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="read"></A>
<A NAME="DOC.7.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void read(int argc, char** argv)</B></TT>
<DD>Read the command-line.
Call this function <B>after</B> adding options/arguments
that you need, with the help of the following functions.
<DL><DT><DD></DL><P>
<A NAME="help"></A>
<A NAME="DOC.7.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void help(char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>)</B></TT>
<DD>Print the help.
Call this function <B>after</B> adding options/arguments
that you need, with the help of the following functions.
<DL><DT><DD></DL><P>
<A NAME="Functions for adding options."></A>
<A NAME="DOC.7.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Functions for adding options.</B></TT>
<DD>Functions for adding options.
The calling order of the following functions will
define the text order associated when you will call <TT>help()</TT>.
<P>Add an option (Int, Bool, Real, String).
<UL>
<LI> <TT>name</TT> the name of the option (must be unique).
<LI> <TT>ptr</TT> is the pointer on the optional variable.
<LI> <TT>initvalue</TT> is the initialization value.
<LI> <TT>help</TT> is the help text for this option.
</UL>
<P>The option will be setted to <TT>value</TT> in the command-line
by printing "<TT>name</TT> <TT>value</TT>"
<DL><DT><DD></DL><P>
<A NAME="addBCmdOption"></A>
<A NAME="DOC.7.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addBCmdOption(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="addRCmdOption"></A>
<A NAME="DOC.7.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addRCmdOption(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="addSCmdOption"></A>
<A NAME="DOC.7.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addSCmdOption(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, char** <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* initvalue, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Functions for adding an argument."></A>
<A NAME="DOC.7.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Functions for adding an argument.</B></TT>
<DD>Functions for adding an argument.
The argument will be setted to <TT>value</TT> in the command-line
by writting "<TT>value</TT>" <B>after</B> all the options.
If there are N arguments, you have to write
"<TT>value1</TT> <TT>value2</TT> <TT>value3</TT> ... <TT>valueN</TT>" to set them in the
command-line.
<DL><DT><DD></DL><P>
<A NAME="addBCmdArg"></A>
<A NAME="DOC.7.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addBCmdArg(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="addRCmdArg"></A>
<A NAME="DOC.7.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addRCmdArg(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="addSCmdArg"></A>
<A NAME="DOC.7.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addSCmdArg(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, char** <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="")</B></TT>
<DL><DT><DD></DL><P>
<A NAME="addText"></A>
<A NAME="DOC.7.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void addText(const char* text)</B></TT>
<DD>Add a text line in the help message
<DL><DT><DD></DL><P>
<A NAME="info"></A>
<A NAME="DOC.7.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void info(const char* text)</B></TT>
<DD>Add a text at the beginnig of the help
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DT><B>Author:</B><DD>Ronan Collobert (collober@iro.umontreal.ca)
<DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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