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<TITLE>class Machine</TITLE>
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<H2>class <A HREF="#DOC.DOCU">Machine</A></H2></H2><BLOCKQUOTE><TT>Object</TT> which can compute some outputs, given some inputs.</BLOCKQUOTE>
<HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=245>
<param name=classes value="CObject,MObject.html,CMachine,MMachine.html,CWeightedSumMachine,MWeightedSumMachine.html,CQCMachine,MQCMachine.html,CParzenMachine,MParzenMachine.html,CKNN,MKNN.html,CGradientMachine,MGradientMachine.html,CBayesClassifierMachine,MBayesClassifierMachine.html">
<param name=before value="M,M,M|_,MR_,MR_,MR_,MR_,Mr_">
<param name=after value="Md_,M,M,M,M,M,M,M">
<param name=indent value="0,1,1,1,1,1,1,1">
<param name=arrowdir value="down">
</APPLET>
<HR>
<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.29.1">n_inputs</A></B>
<DD><I>Number of inputs for the machine</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.29.2">n_outputs</A></B>
<DD><I>Number of outputs</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="List.html">List</A>* <B><A HREF="#DOC.29.3">outputs</A></B>
<DD><I>The outputs of the machine.</I>
</DL></P>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.29.4">Machine</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.29.5">forward</A></B>(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>) = 0
<DD><I>Given <TT>inputs</TT>, update <TT>outputs</TT>.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.29.6">reset</A></B>() = 0
<DD><I>Reset the machine</I>
</DL></P>
</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>init</B>()
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<IMG ALT="o" SRC=icon2.gif>void <B>addOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int size, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, int init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>)
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<IMG ALT="o" SRC=icon2.gif>void <B>setIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool option)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>loadFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual void <B>saveFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>load</B>(const char* filename)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>save</B>(const char* filename)
</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE><TT>Object</TT> which can compute some outputs,
given some inputs.
<P></BLOCKQUOTE>
<DL>
<A NAME="n_inputs"></A>
<A NAME="DOC.29.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int n_inputs</B></TT>
<DD>Number of inputs for the machine
<DL><DT><DD></DL><P>
<A NAME="n_outputs"></A>
<A NAME="DOC.29.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int n_outputs</B></TT>
<DD>Number of outputs
<DL><DT><DD></DL><P>
<A NAME="outputs"></A>
<A NAME="DOC.29.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="List.html">List</A>* outputs</B></TT>
<DD>The outputs of the machine.
Usually, the list contains only one node.
<P>The integer in each node is the number
of components in the pointer <TT>ptr</TT> of this node.
<P>The sum of these integers is <TT>n_outputs</TT>.
<DL><DT><DD></DL><P>
<A NAME="Machine"></A>
<A NAME="DOC.29.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Machine()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="forward"></A>
<A NAME="DOC.29.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void forward(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>) = 0</B></TT>
<DD>Given <TT>inputs</TT>, update <TT>outputs</TT>.
The integer in each node of <TT>inputs </TT> is the number
of components in the pointer <TT>ptr</TT> of this node.
The sum of these integers is <TT>n_inputs</TT>.
<DL><DT><DD></DL><P>
<A NAME="reset"></A>
<A NAME="DOC.29.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void reset() = 0</B></TT>
<DD>Reset the machine
<DL><DT><DD></DL><P></DL>
<HR>
<DL><DT><B>Direct child classes:
</B><DD><A HREF="WeightedSumMachine.html">WeightedSumMachine</A><BR>
<A HREF="QCMachine.html">QCMachine</A><BR>
<A HREF="ParzenMachine.html">ParzenMachine</A><BR>
<A HREF="KNN.html">KNN</A><BR>
<A HREF="GradientMachine.html">GradientMachine</A><BR>
<A HREF="BayesClassifierMachine.html">BayesClassifierMachine</A><BR>
</DL>
<DL><DT><DT><B>Author:</B><DD>Ronan Collobert (collober@iro.umontreal.ca)
<DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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