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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">

<HTML>
<HEAD>
   <TITLE>class  Softmax</TITLE>
   <META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
</HEAD>
<BODY BGCOLOR="#ffffff">

<H2>class  <A HREF="#DOC.DOCU">Softmax</A></H2></H2><BLOCKQUOTE>Softmax layer for <TT>GradientMachine</TT>.</BLOCKQUOTE>
<HR>

<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CObject,MObject.html,CMachine,MMachine.html,CGradientMachine,MGradientMachine.html,CSoftmax,MSoftmax.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
</APPLET>
<HR>

<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.50.1">Softmax</A></B>(int n_units)
<DD><I>Create a Sigmoid layer with <TT>n_units</TT> units</I>
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="GradientMachine.html">GradientMachine</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>bool <B>is_free</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>der_params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>real* <B>beta</B>
</DL></P>

<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>init</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   int <B>numberOfParams</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>iterInitialize</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>backward</B>(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>, real* <!1><A HREF="QCMachine.html#DOC.40.5">alpha</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>allocateMemory</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>freeMemory</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>loadFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>saveFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="Machine.html">Machine</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_inputs</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_outputs</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>outputs</B>
</DL></P>

<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>forward</B>(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>reset</B>()
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int size, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, int init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>load</B>(const char* filename)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>save</B>(const char* filename)
</DL></P>

</DL>

<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>Softmax layer for <TT>GradientMachine</TT>.

<P>The number of inputs/outputs is the number
of units in the machine.

<P>Formally speaking, <IMG BORDER=0 SRC=g000049.gif>
where <IMG BORDER=0 SRC=g000050.gif>.

<P>Options:
<TABLE BORDER>
<TR><TD>
"shift"           </TD><TD> real </TD><TD>   shift to avoid overflow         </TD><TD> [0]</TD></TR><TR><TD>
"compute shift"   </TD><TD> bool </TD><TD>   compute shift to avoid overflow </TD><TD> [false]
</TR></TABLE>

<P>(you can have the "shift" you want, if you want, or
you can automatically compute the shift)

<P></BLOCKQUOTE>
<DL>

<A NAME="Softmax"></A>
<A NAME="DOC.50.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Softmax(int n_units)</B></TT>
<DD>Create a Sigmoid layer with <TT>n_units</TT> units
<DL><DT><DD></DL><P></DL>

<HR><DL><DT><B>This class has no child classes.</B></DL>

<DL><DT><DT><B>Author:</B><DD>Ronan Collobert (collober@iro.umontreal.ca)
<DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
<BR>
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