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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">

<HTML>
<HEAD>
   <TITLE>class  SumMachine</TITLE>
   <META NAME="GENERATOR" CONTENT="DOC++ 3.4.8">
</HEAD>
<BODY BGCOLOR="#ffffff">

<H2>class  <A HREF="#DOC.DOCU">SumMachine</A></H2></H2><BLOCKQUOTE>This machine simply adds up its input vectors.</BLOCKQUOTE>
<HR>

<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CObject,MObject.html,CMachine,MMachine.html,CGradientMachine,MGradientMachine.html,CSumMachine,MSumMachine.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
</APPLET>
<HR>

<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.55.1">n_machines</A></B>
<DD><I>the number of input vectors</I>
</DL></P>

<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.55.2">SumMachine</A></B>(int n_units, int n_machines_)
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="GradientMachine.html">GradientMachine</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>bool <B>is_free</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>der_params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_params</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>real* <B>beta</B>
</DL></P>

<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>init</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   int <B>numberOfParams</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>iterInitialize</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>backward</B>(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>, real* <!1><A HREF="QCMachine.html#DOC.40.5">alpha</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>allocateMemory</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>freeMemory</B>()
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>loadFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>saveFILE</B>(FILE* <!1><A HREF="Measurer.html#DOC.30.2">file</A>)
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="Machine.html">Machine</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_inputs</B>
<DT>
<IMG ALT="o" SRC=icon2.gif>int <B>n_outputs</B>
<DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="List.html">List</A>* <B>outputs</B>
</DL></P>

<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>forward</B>(<!1><A HREF="List.html">List</A>* <!1><A HREF="SeqExample.html#DOC.107.3">inputs</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>virtual   void <B>reset</B>()
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int size, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, int init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, real init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>addBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>, bool init_value, const char* <!1><A HREF="CmdLine.html#DOC.7.3">help</A>="", bool is_allowed_after_init=false)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, void* <!1><A HREF="Vec.html#DOC.81.3">ptr</A>)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setIOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, int option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setROption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, real option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setBOption</B>(const char* <!1><A HREF="SeqExample.html#DOC.107.9">name</A>, bool option)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>load</B>(const char* filename)
<DT>
<IMG ALT="o" SRC=icon2.gif>void <B>save</B>(const char* filename)
</DL></P>

</DL>

<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>This machine simply adds up its input vectors. Formally speaking,
<IMG BORDER=0 SRC=g000051.gif> where <IMG BORDER=0 SRC=g000002.gif> spans the size of the
vectors and <IMG BORDER=0 SRC=g000052.gif> spans the number of input vectors.

<P></BLOCKQUOTE>
<DL>

<A NAME="n_machines"></A>
<A NAME="DOC.55.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int n_machines</B></TT>
<DD>the number of input vectors
<DL><DT><DD></DL><P>
<A NAME="SumMachine"></A>
<A NAME="DOC.55.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SumMachine(int n_units, int n_machines_)</B></TT>
<DL><DT><DD></DL><P></DL>

<HR><DL><DT><B>This class has no child classes.</B></DL>

<DL><DT><DT><B>Author:</B><DD>Samy Bengio (bengio@idiap.ch)
<DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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