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// Copyright (C) 2002 Ronan Collobert (collober@iro.umontreal.ca)
//
//
// This file is part of Torch. Release II.
// [The Ultimate Machine Learning Library]
//
// Torch is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Torch is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Torch; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef OBJECT_INC
#define OBJECT_INC
#include "general.h"
#include "random.h"
namespace Torch {
//-----
typedef struct Option_
{
char *name;
char *help;
int size;
void *ptr;
bool is_allowed_after_init;
} Option;
//-----
/** Provides a useful interface for managing options.
Class inherited by almost all classes in Torch.
@author Ronan Collobert (collober@iro.umontreal.ca)
*/
class Object
{
public:
int n_options;
Option *options;
bool is_already_initialized;
///
Object();
//-----
/** Initialize the object.
All objects *MUST* call the #init()#
function of their parents.
*/
virtual void init();
/** Add the option #name#.
This one has a pointer on #ptr# and has the size #size#.
You can provide an help in #help#.
(Note that if #help# is empty, its an empty string and not NULL).
If the option can be changed at any time, you can set
#is_allowed_after_init# to #true#.
*/
void addOption(const char *name, int size, void *ptr, const char *help="", bool is_allowed_after_init=false);
/** Several wrappers of #addOption()# for
Int, Real and Bool options.
Be carefull: there is no type checking.
*/
void addIOption(const char *name, int *ptr, int init_value, const char *help="", bool is_allowed_after_init=false);
///
void addROption(const char *name, real *ptr, real init_value, const char *help="", bool is_allowed_after_init=false);
///
void addBOption(const char *name, bool *ptr, bool init_value, const char *help="", bool is_allowed_after_init=false);
/// Set the option #name# to the value contained at #ptr#.
void setOption(const char *name, void *ptr);
/** Several wrappers of #setOption()# for
Int, Real and Bool options.
Be carefull: there is no type checking.
*/
void setIOption(const char *name, int option);
///
void setROption(const char *name, real option);
///
void setBOption(const char *name, bool option);
/// Load the object from a file pointer (\emph{not the options})
virtual void loadFILE(FILE *file);
/// Save the object to a file pointer (\emph{not the options})
virtual void saveFILE(FILE *file);
/// Load the machine from a file name (\emph{not the options})
void load(const char *filename);
/// Save the machine to a file name (\emph{not the options})
void save(const char *filename);
//-----
virtual ~Object();
};
}
#endif
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