1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123
|
// Copyright (C) 2003--2004 Zbigniew Leyk (zbigniew.leyk@anu.edu.au)
// and David E. Stewart (david.stewart@anu.edu.au)
// and Ronan Collobert (collober@idiap.ch)
//
// This file is part of Torch 3.1.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "mx_low_level.h"
namespace Torch {
/* __ip__ -- inner product */
real mxIp__(real * dp1, real * dp2, int len)
{
#ifdef VUNROLL
int len4;
real sum1, sum2, sum3;
#endif
real sum;
sum = 0.0;
#ifdef VUNROLL
sum1 = sum2 = sum3 = 0.0;
len4 = (len >> 2);
len = len % 4;
for (int i = 0; i < len4; i++)
{
int z = i << 2;
sum += dp1[z] * dp2[z];
sum1 += dp1[z + 1] * dp2[z + 1];
sum2 += dp1[z + 2] * dp2[z + 2];
sum3 += dp1[z + 3] * dp2[z + 3];
}
sum += sum1 + sum2 + sum3;
dp1 += (len4 << 2);
dp2 += (len4 << 2);
#endif
for (int i = 0; i < len; i++)
sum += dp1[i] * dp2[i];
return sum;
}
/* __mltadd__ -- scalar multiply and add c.f. v_mltadd() */
void mxRealMulAdd__(real * dp1, real * dp2, real s, int len)
{
#ifdef VUNROLL
int len4;
len4 = len / 4;
len = len % 4;
for (int i = 0; i < len4; i++)
{
dp1[4 * i] += s * dp2[4 * i];
dp1[4 * i + 1] += s * dp2[4 * i + 1];
dp1[4 * i + 2] += s * dp2[4 * i + 2];
dp1[4 * i + 3] += s * dp2[4 * i + 3];
}
dp1 += 4 * len4;
dp2 += 4 * len4;
#endif
for (int i = 0; i < len; i++)
dp1[i] += s * dp2[i];
}
/* __smlt__ scalar multiply array c.f. sv_mlt() */
void mxRealMul__(real * dp, real s, real * out, int len)
{
for (int i = 0; i < len; i++)
out[i] = s * dp[i];
}
/* __add__ -- add arrays c.f. v_add() */
void mxAdd__(real * dp1, real * dp2, real * out, int len)
{
for (int i = 0; i < len; i++)
out[i] = dp1[i] + dp2[i];
}
/* __sub__ -- subtract arrays c.f. v_sub() */
void mxSub__(real * dp1, real * dp2, real * out, int len)
{
for (int i = 0; i < len; i++)
out[i] = dp1[i] - dp2[i];
}
/* __zero__ -- zeros an array of floating point numbers */
void mxZero__(real * dp, int len)
{
/* else, need to zero the array entry by entry */
for (int i = 0; i < len; i++)
dp[i] = 0.0;
}
}
|