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/* Totem Cone plugin
*
* Copyright © 2004 Bastien Nocera <hadess@hadess.net>
* Copyright © 2002 David A. Schleef <ds@schleef.org>
* Copyright © 2006, 2008 Christian Persch
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#include <config.h>
#include <string.h>
#include <glib.h>
#include "totemPlugin.h"
#include "totemConeInput.h"
static const char *propertyNames[] = {
"fps",
"hasVout",
"length",
"position",
"rate",
"state",
"time"
};
TOTEM_IMPLEMENT_NPCLASS (totemConeInput,
propertyNames, G_N_ELEMENTS (propertyNames),
NULL, 0,
NULL);
totemConeInput::totemConeInput (NPP aNPP)
: totemNPObject (aNPP)
{
TOTEM_LOG_CTOR ();
}
totemConeInput::~totemConeInput ()
{
TOTEM_LOG_DTOR ();
}
bool
totemConeInput::GetPropertyByIndex (int aIndex,
NPVariant *_result)
{
TOTEM_LOG_GETTER (aIndex, totemConeInput);
switch (Properties (aIndex)) {
case eState: {
int32_t state;
/* IDLE/CLOSE=0,
* OPENING=1,
* BUFFERING=2,
* PLAYING=3,
* PAUSED=4,
* STOPPING=5,
* ERROR=6
*/
if (Plugin()->State() == TOTEM_STATE_PLAYING) {
state = 3;
} else if (Plugin()->State() == TOTEM_STATE_PAUSED) {
state = 4;
} else {
state = 0;
}
return Int32Variant (_result, state);
}
case eFps:
case eHasVout:
case eLength:
case ePosition:
case eRate:
case eTime:
TOTEM_WARN_GETTER_UNIMPLEMENTED (aIndex, _result);
return VoidVariant (_result);
}
return false;
}
bool
totemConeInput::SetPropertyByIndex (int aIndex,
const NPVariant *aValue)
{
TOTEM_LOG_SETTER (aIndex, totemConeInput);
switch (Properties (aIndex)) {
case ePosition:
case eRate:
case eState:
case eTime:
TOTEM_WARN_SETTER_UNIMPLEMENTED (aIndex, _result);
return true;
case eFps:
case eHasVout:
case eLength:
return ThrowPropertyNotWritable ();
}
return false;
}
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