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/* Totem Cone plugin
*
* Copyright © 2004 Bastien Nocera <hadess@hadess.net>
* Copyright © 2002 David A. Schleef <ds@schleef.org>
* Copyright © 2006, 2007, 2008 Christian Persch
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*/
#ifndef __TOTEM_CONE_INPUT_H__
#define __TOTEM_CONE_INPUT_H__
#include "totemNPClass.h"
#include "totemNPObject.h"
class totemConeInput : public totemNPObject
{
public:
totemConeInput (NPP);
virtual ~totemConeInput ();
private:
enum Properties {
eFps,
eHasVout,
eLength,
ePosition,
eRate,
eState,
eTime
};
virtual bool GetPropertyByIndex (int aIndex, NPVariant *_result);
virtual bool SetPropertyByIndex (int aIndex, const NPVariant *aValue);
};
TOTEM_DEFINE_NPCLASS (totemConeInput);
#endif /* __TOTEM_CONE_INPUT_H__ */
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