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Source: trackballs
Section: games
Priority: extra
Maintainer: Ari Pollak <ari@debian.org>
Build-Depends: debhelper, guile-1.6-dev, xlibmesa-gl-dev | libgl-dev, xlibmesa-glu-dev | libglu-dev, libsdl1.2-dev, libsdl-ttf2.0-dev, libsdl-mixer1.2-dev, libsdl-image1.2-dev
Standards-Version: 3.6.1
Package: trackballs
Architecture: any
Section: games
Depends: trackballs-data, ${shlibs:Depends}
Recommends: trackballs-music
Description: An OpenGL-based game of marbles through a labyrinth
Trackballs is a simple game similar to the classical game Marble Madness
on the Amiga in the 80's. By steering a marble ball through a labyrinth
filled with vicious hammers, pools of acid and other obstacles the
player collects points. When the ball reaches the destination it continues
at the next, more difficult level - unless the time runs out.
.
This game is not intended to be a replica of Marble Madness but rather
inspired by it. The game is also highly configurable by using a
scripting extension (Guile) and it provides a simple editor by which new
levels can easily be created.
.
Install the trackballs-music package for a soundtrack to be played during
gameplay. For more information and screenshots of the game please see
<http://trackballs.sourceforge.net>.
Package: trackballs-data
Architecture: all
Section: games
Replaces: trackballs (<< 1.0.0-2)
Conflicts: trackballs (<< 1.0.0-2)
Enhances: trackballs
Description: Data files for trackballs
This package contains the necessary architecture-independent data files
needed for running trackballs.
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