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/** \file bird.h
Travels along their path and kill player if touched
*/
/*
Copyright (C) 2000 Mathias Broxvall
Yannick Perret
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BIRD_H
#define BIRD_H
#include "animated.h"
#define BIRD_CONSTANT_HEIGHT 1
class Bird : public Animated {
public:
Bird(Real x, Real y, Real dx, Real dy, Real size, Real speed);
virtual void generateBuffers(const GLuint*, const GLuint*, const GLuint*, bool) const;
virtual void drawBuffers1(const GLuint*) const;
virtual void drawBuffers2(const GLuint*) const;
void tick(Real t);
protected:
Real x, y;
Real dx, dy;
Real size;
Real speed;
Real lng;
float hide, animation;
float rotation;
};
#endif
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