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Source: trackballs
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Markus Koschany <apo@debian.org>
Build-Depends:
cmake,
debhelper-compat (= 13),
gettext,
guile-3.0-dev,
libsdl2-dev,
libsdl2-image-dev,
libsdl2-mixer-dev,
libsdl2-ttf-dev,
zlib1g-dev
Rules-Requires-Root: no
Standards-Version: 4.7.0
Homepage: https://trackballs.github.io/
Vcs-Git: https://salsa.debian.org/games-team/trackballs.git
Vcs-Browser: https://salsa.debian.org/games-team/trackballs
Package: trackballs
Architecture: any
Breaks:
trackballs-data (<< 1.2.3-3)
Replaces:
trackballs-data (<< 1.2.3-3)
Depends:
trackballs-data,
${misc:Depends},
${shlibs:Depends}
Description: OpenGL-based game of steering a marble through a labyrinth
Trackballs is a simple game similar to the classical game Marble Madness
on the Amiga in the 80's. By steering a marble ball through a labyrinth
filled with vicious hammers, pools of acid and other obstacles the
player collects points. When the ball reaches the destination it continues
at the next, more difficult level - unless the time runs out.
.
This game is not intended to be a replica of Marble Madness but rather
inspired by it. The game is also highly configurable by using a
scripting extension (Guile) and it provides a simple editor by which new
levels can easily be created.
Package: trackballs-data
Architecture: all
Multi-Arch: foreign
Depends:
fonts-freefont-ttf,
${misc:Depends}
Enhances:
trackballs
Breaks:
trackballs-music (<< 1.3.1-2)
Replaces:
trackballs-music (<< 1.3.1-2)
Description: Data files for trackballs
This package contains the necessary architecture-independent data files
needed for running trackballs.
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