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/*
* Modification History
*
* 2004-August-15 Jason Rohrer
* Created.
*/
#include "BulletSound.h"
#include "LevelDirectoryManager.h"
#include <stdio.h>
BulletSound::BulletSound( FILE *inFILE, char *outError )
: mCloseRangeSpace( NULL ), mFarRangeSpace( NULL ) {
char *closeRangeFileName = new char[ 100 ];
char *farRangeFileName = new char[ 100 ];
int numRead;
numRead = fscanf( inFILE, "%99s", closeRangeFileName );
if( numRead != 1 ) {
*outError = true;
delete [] closeRangeFileName;
delete [] farRangeFileName;
return;
}
numRead = fscanf( inFILE, "%99s", farRangeFileName );
if( numRead != 1 ) {
*outError = true;
delete [] closeRangeFileName;
delete [] farRangeFileName;
return;
}
File *levelDirectory = LevelDirectoryManager::getLevelDirectory();
File *closeRangeFile = levelDirectory->getChildFile( closeRangeFileName );
File *farRangeFile = levelDirectory->getChildFile( farRangeFileName );
delete [] closeRangeFileName;
delete [] farRangeFileName;
delete levelDirectory;
char *closeRangeFilePath = closeRangeFile->getFullFileName();
char *farRangeFilePath = farRangeFile->getFullFileName();
delete closeRangeFile;
delete farRangeFile;
FILE *closeRangeFILE = fopen( closeRangeFilePath, "r" );
if( closeRangeFILE == NULL ) {
printf( "Failed to open file %s\n", closeRangeFilePath );
*outError = true;
delete [] closeRangeFilePath;
delete [] farRangeFilePath;
return;
}
FILE *farRangeFILE = fopen( farRangeFilePath, "r" );
if( farRangeFILE == NULL ) {
printf( "Failed to open file %s\n", farRangeFilePath );
*outError = true;
fclose( farRangeFILE );
delete [] closeRangeFilePath;
delete [] farRangeFilePath;
return;
}
delete [] closeRangeFilePath;
delete [] farRangeFilePath;
mCloseRangeSpace =
new ParameterizedStereoSound( closeRangeFILE, outError );
mFarRangeSpace =
new ParameterizedStereoSound( farRangeFILE, outError );
fclose( closeRangeFILE );
fclose( farRangeFILE );
}
BulletSound::~BulletSound() {
delete mCloseRangeSpace;
delete mFarRangeSpace;
}
PlayableSound *BulletSound::getPlayableSound(
double inCloseRangeParameter,
double inFarRangeParameter,
unsigned long inSamplesPerSecond ) {
StereoSoundParameterSpaceControlPoint *closeControlPoint =
mCloseRangeSpace->getBlendedControlPoint( inCloseRangeParameter );
StereoSoundParameterSpaceControlPoint *farControlPoint =
mFarRangeSpace->getBlendedControlPoint( inFarRangeParameter );
// create a 50/50 blend of close and far sounds
StereoSoundParameterSpaceControlPoint *blendedPoint =
(StereoSoundParameterSpaceControlPoint *)(
closeControlPoint->createLinearBlend( farControlPoint,
0.5 ) );
// blend lengths
double soundLength =
0.5 * (
mCloseRangeSpace->getSoundLengthInSeconds() +
mFarRangeSpace->getSoundLengthInSeconds() );
delete closeControlPoint;
delete farControlPoint;
PlayableSound *sound =
blendedPoint->getPlayableSound( inSamplesPerSecond,
soundLength );
delete blendedPoint;
return sound;
}
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