File: bound.c

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transfig 1%3A3.2.5.e-4
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/*
 * TransFig: Facility for Translating Fig code
 * Copyright (c) 1985 Supoj Sutantavibul
 * Copyright (c) 1991 Micah Beck
 * Parts Copyright (c) 1989-2002 by Brian V. Smith
 *
 * Any party obtaining a copy of these files is granted, free of charge, a
 * full and unrestricted irrevocable, world-wide, paid up, royalty-free,
 * nonexclusive right and license to deal in this software and
 * documentation files (the "Software"), including without limitation the
 * rights to use, copy, modify, merge, publish and/or distribute copies of
 * the Software, and to permit persons who receive copies from any such 
 * party to do so, with the only requirement being that this copyright 
 * notice remain intact.
 */

#include "fig2dev.h"
#include "object.h"
#include "bound.h"

extern int adjust_boundingbox;

#define		Ninety_deg		M_PI_2
#define		One_eighty_deg		M_PI
#define		Two_seventy_deg		(M_PI + M_PI_2)
#define		Three_sixty_deg		(M_PI + M_PI)
#define		half(z1 ,z2)		((z1+z2)/2.0)
#define		max(a, b)		(((a) > (b)) ? (a) : (b))
#define		min(a, b)		(((a) < (b)) ? (a) : (b))

static double	compute_angle();
static void	arrow_bound();
static void	points_bound();
static void	control_points_bound();

/************** ARRAY FOR ARROW SHAPES **************/ 

struct _fpnt { 
		double x,y;
	};

#define NUM_ARROW_TYPES 30
struct _arrow_shape {
		int	numpts;		/* number of points in arrowhead */
		int	tipno;		/* which point contains the tip */
		int	numfillpts;	/* number of points to fill */
		Boolean	simplefill;	/* if true, use points array to fill otherwise use fill_points array */
		Boolean	clip;		/* if false, no clip area needed (e.g. for reverse triangle arrowhead) */
		Boolean	half;		/* if true, arrowhead is half-wide and must be shifted to cover the line */
		double	tipmv;		/* acuteness of tip (smaller angle, larger tipmv) */
		struct	_fpnt points[6]; /* points in arrowhead */
		struct	_fpnt fillpoints[6]; /* points to fill if not "simple" */
	};

static struct _arrow_shape arrow_shapes[NUM_ARROW_TYPES] = {
		   /* number of points, index of tip, {datapairs} */
		   /* first point must be upper-left point of tail, then tip */

		   /* type 0 */
		   { 3, 1, 0, True, True, False, 2.15, {{-1,0.5}, {0,0}, {-1,-0.5}}},
		   /* place holder for what would be type 0 filled */
		   { 0 },
		   /* type 1a simple triangle */
		   { 4, 1, 0, True, True, False, 2.1, {{-1.0,0.5}, {0,0}, {-1.0,-0.5}, {-1.0,0.5}}},
		   /* type 1b filled simple triangle*/
		   { 4, 1, 0, True, True, False, 2.1, {{-1.0,0.5}, {0,0}, {-1.0,-0.5}, {-1.0,0.5}}},
		   /* type 2a concave spearhead */
		   { 5, 1, 0, True, True, False, 2.6, {{-1.25,0.5},{0,0},{-1.25,-0.5},{-1.0,0},{-1.25,0.5}}},
		   /* type 2b filled concave spearhead */
		   { 5, 1, 0, True, True, False, 2.6, {{-1.25,0.5},{0,0},{-1.25,-0.5},{-1.0,0},{-1.25,0.5}}},
		   /* type 3a convex spearhead */
		   { 5, 1, 0, True, True, False, 1.5, {{-0.75,0.5},{0,0},{-0.75,-0.5},{-1.0,0},{-0.75,0.5}}},
		   /* type 3b filled convex spearhead */
		   { 5, 1, 0, True, True, False, 1.5, {{-0.75,0.5},{0,0},{-0.75,-0.5},{-1.0,0},{-0.75,0.5}}},
		   /* type 4a diamond */
		   { 5, 1, 0, True, True, False, 1.15, {{-0.5,0.5},{0,0},{-0.5,-0.5},{-1.0,0},{-0.5,0.5}}},
		   /* type 4b filled diamond */
		   { 5, 1, 0, True, True, False, 1.15, {{-0.5,0.5},{0,0},{-0.5,-0.5},{-1.0,0},{-0.5,0.5}}},
		   /* type 5a/b circle - handled in code */
		   { 0, 0, 0, True, True, False, 0.0 },
		   { 0, 0, 0, True, True, False, 0.0 },
		   /* type 6a/b half circle - handled in code */
		   { 0, 0, 0, True, True, False, -1.0 },
		   { 0, 0, 0, True, True, False, -1.0 },
		   /* type 7a square */
		   { 5, 1, 0, True, True, False, 0.0, {{-1.0,0.5},{0,0.5},{0,-0.5},{-1.0,-0.5},{-1.0,0.5}}},
		   /* type 7b filled square */
		   { 5, 1, 0, True, True, False, 0.0, {{-1.0,0.5},{0,0.5},{0,-0.5},{-1.0,-0.5},{-1.0,0.5}}},
		   /* type 8a reverse triangle */
		   { 4, 1, 0, True, False, False, 0.0, {{-1.0,0},{0,0.5},{0,-0.5},{-1.0,0}}},
		   /* type 8b filled reverse triangle */
		   { 4, 1, 0, True, False, False, 0.0, {{-1.0,0},{0,0.5},{0,-0.5},{-1.0,0}}},

		   /* type 9a top-half filled concave spearhead */
		   { 5, 1, 3, False, True, False, 2.6, {{-1.25,0.5},{0,0},{-1.25,-0.5},{-1.0,0},{-1.25,0.5}},
			   			 {{-1.25,-0.5},{0,0},{-1,0}}},
		   /* type 9b bottom-half filled concave spearhead */
		   { 5, 1, 3, False, True, False, 2.6, {{-1.25,0.5},{0,0},{-1.25,-0.5},{-1.0,0},{-1.25,0.5}},
			   			 {{-1.25,0.5},{0,0},{-1,0}}},

		   /* type 10o top-half simple triangle */
		   { 4, 1, 0, True, True, True, 2.5, {{-1.0,0.5}, {0,0}, {-1,0.0}, {-1.0,0.5}}},
		   /* type 10f top-half filled simple triangle*/
		   { 4, 1, 0, True, True, True, 2.5, {{-1.0,0.5}, {0,0}, {-1,0.0}, {-1.0,0.5}}},
		   /* type 11o top-half concave spearhead */
		   { 4, 1, 0, True, True, True, 3.5, {{-1.25,0.5}, {0,0}, {-1,0}, {-1.25,0.5}}},
		   /* type 11f top-half filled concave spearhead */
		   { 4, 1, 0, True, True, True, 3.5, {{-1.25,0.5}, {0,0}, {-1,0}, {-1.25,0.5}}},
		   /* type 12o top-half convex spearhead */
		   { 4, 1, 0, True, True, True, 2.5, {{-0.75,0.5}, {0,0}, {-1,0}, {-0.75,0.5}}},
		   /* type 12f top-half filled convex spearhead */
		   { 4, 1, 0, True, True, True, 2.5, {{-0.75,0.5}, {0,0}, {-1,0}, {-0.75,0.5}}},

		   /* type 13a "wye" */
		   { 3, 0, 0, True, True, False, -1.0, {{0,0.5},{-1.0,0},{0,-0.5}}},
		   /* type 13b bar */
		   { 2, 1, 0, True, True, False, 0.0, {{0,0.5},{0,-0.5}}},
		   /* type 14a two-prong fork */
		   { 4, 0, 0, True, True, False, -1.0, {{0,0.5},{-1.0,0.5},{-1.0,-0.5},{0,-0.5}}},
		   /* type 14b backward two-prong fork */
		   { 4, 1, 0, True, True, False, 0.0, {{-1.0,0.5,},{0,0.5},{0,-0.5},{-1.0,-0.5}}},
		};

void
arc_bound(arc, xmin, ymin, xmax, ymax)
F_arc	*arc;
int	*xmin, *ymin, *xmax, *ymax;
{
	double	alpha, beta;
	double	dx, dy, radius;
	int	bx, by, sx, sy;

	dx = arc->point[0].x - arc->center.x;
	dy = arc->center.y - arc->point[0].y;
	alpha = atan2(dy, dx);
	if (alpha < 0.0) alpha += Three_sixty_deg;
	/* compute_angle returns value between 0 to 2PI */
	
	radius = sqrt(dx*dx + dy*dy);

	dx = arc->point[2].x - arc->center.x;
	dy = arc->center.y - arc->point[2].y;
	beta = atan2(dy, dx);
	if (beta < 0.0) beta += Three_sixty_deg;

	bx = max(arc->point[0].x, arc->point[1].x);
	bx = max(arc->point[2].x, bx);
	by = max(arc->point[0].y, arc->point[1].y);
	by = max(arc->point[2].y, by);
	sx = min(arc->point[0].x, arc->point[1].x);
	sx = min(arc->point[2].x, sx);
	sy = min(arc->point[0].y, arc->point[1].y);
	sy = min(arc->point[2].y, sy);

	if (arc->direction == 1) { /* counter clockwise */
	    if (alpha > beta) {
		if (alpha <= 0 || 0 <= beta)
		    bx = (int)(arc->center.x + radius + 1.0);
		if (alpha <= Ninety_deg || Ninety_deg <= beta)
		    sy = (int)(arc->center.y - radius - 1.0);
		if (alpha <= One_eighty_deg || One_eighty_deg <= beta)
		    sx = (int)(arc->center.x - radius - 1.0);
		if (alpha <= Two_seventy_deg || Two_seventy_deg <= beta)
		    by = (int)(arc->center.y + radius + 1.0);
		}
	    else {
		if (0 <= beta && alpha <= 0)
		    bx = (int)(arc->center.x + radius + 1.0);
		if (Ninety_deg <= beta && alpha <= Ninety_deg)
		    sy = (int)(arc->center.y - radius - 1.0);
		if (One_eighty_deg <= beta && alpha <= One_eighty_deg)
		    sx = (int)(arc->center.x - radius - 1.0);
		if (Two_seventy_deg <= beta && alpha <= Two_seventy_deg)
		    by = (int)(arc->center.y + radius + 1.0);
		}
	    }
	else {	/* clockwise	*/
	    if (alpha > beta) {
		if (beta <= 0 && 0 <= alpha)
		    bx = (int)(arc->center.x + radius + 1.0);
		if (beta <= Ninety_deg && Ninety_deg <= alpha)
		    sy = (int)(arc->center.y - radius - 1.0);
		if (beta <= One_eighty_deg && One_eighty_deg <= alpha)
		    sx = (int)(arc->center.x - radius - 1.0);
		if (beta <= Two_seventy_deg && Two_seventy_deg <= alpha)
		    by = (int)(arc->center.y + radius + 1.0);
		}
	    else {
		if (0 <= alpha || beta <= 0)
		    bx = (int)(arc->center.x + radius + 1.0);
		if (Ninety_deg <= alpha || beta <= Ninety_deg)
		    sy = (int)(arc->center.y - radius - 1.0);
		if (One_eighty_deg <= alpha || beta <= One_eighty_deg)
		    sx = (int)(arc->center.x - radius - 1.0);
		if (Two_seventy_deg <= alpha || beta <= Two_seventy_deg)
		    by = (int)(arc->center.y + radius + 1.0);
		}
	    }
	/* if pie-wedge type, account for the center point */
	if(arc->type == T_PIE_WEDGE_ARC) {
	    sx = min((int)arc->center.x, sx);
	    bx = max((int)arc->center.x, bx);
	    sy = min((int)arc->center.y, sy);
	    by = max((int)arc->center.y, by);
	}

	*xmin = sx;
	*ymin = sy;
	*xmax = bx;
	*ymax = by;

	/* now add in the arrow (if any) boundaries */
	arrow_bound(O_ARC, (F_line *)arc, xmin, ymin, xmax, ymax);
	}

void
compound_bound(compound, xmin, ymin, xmax, ymax, include)
    F_compound	*compound;
    int		*xmin, *ymin, *xmax, *ymax;
    int		 include;
{
    F_arc	*a;
    F_ellipse	*e;
    F_spline	*s;
    F_line	*l;
    F_text	*t;
    int		 bx, by, sx, sy, first = 1;
    int		 llx, lly, urx, ury;
    int	         half_wd;

    llx = lly =  10000000;
    urx = ury = -10000000;
    while(compound != NULL) {
	for (a = compound->arcs; a != NULL; a = a->next) {
	    if (adjust_boundingbox && !depth_filter(a->depth))
	      continue;
	    arc_bound(a, &sx, &sy, &bx, &by);
            half_wd = (a->thickness + 1) / 2;
	    if (first) {
		first = 0;
		llx = sx - half_wd; lly = sy - half_wd;
		urx = bx + half_wd; ury = by + half_wd;
		}
	    else {
		llx = min(llx, sx - half_wd); lly = min(lly, sy - half_wd);
		urx = max(urx, bx + half_wd); ury = max(ury, by + half_wd);
		}
	    }

	if (compound->compounds) {
	    compound_bound(compound->compounds, &sx, &sy, &bx, &by, include);
	    if (first) {
		first = 0;
		llx = sx; lly = sy;
		urx = bx; ury = by;
		}
	    else {
		llx = min(llx, sx); lly = min(lly, sy);
		urx = max(urx, bx); ury = max(ury, by);
		}
	    }

	for (e = compound->ellipses; e != NULL; e = e->next) {
  	    if (adjust_boundingbox && !depth_filter(e->depth))
	      continue;
	    ellipse_bound(e, &sx, &sy, &bx, &by);
	    if (first) {
		first = 0;
		llx = sx; lly = sy;
		urx = bx; ury = by;
		}
	    else {
		llx = min(llx, sx); lly = min(lly, sy);
		urx = max(urx, bx); ury = max(ury, by);
		}
	    }

	for (l = compound->lines; l != NULL; l = l->next) {
  	    if (adjust_boundingbox && !depth_filter(l->depth))
	      continue;
	    line_bound(l, &sx, &sy, &bx, &by);
	    /* pictures have no line thickness */
	    if (l->type == T_PIC_BOX)
		half_wd = 0;
	    else
		half_wd = ceil((double)(l->thickness+1) / sqrt(2.0)); 
            /* leave space for corners, better approach needs much more math! */
	    if (first) {
		first = 0;
		llx = sx - half_wd; lly = sy - half_wd;
		urx = bx + half_wd; ury = by + half_wd;
		}
	    else {
		llx = min(llx, sx - half_wd); lly = min(lly, sy - half_wd);
		urx = max(urx, bx + half_wd); ury = max(ury, by + half_wd);
		}
	    }

	for (s = compound->splines; s != NULL; s = s->next) {
  	    if (adjust_boundingbox && !depth_filter(s->depth))
	      continue;
	    spline_bound(s, &sx, &sy, &bx, &by);
            half_wd = (s->thickness+1) / 2;
	    if (first) {
		first = 0;
		llx = sx - half_wd; lly = sy - half_wd;
		urx = bx + half_wd; ury = by + half_wd;
		}
	    else {
		llx = min(llx, sx - half_wd); lly = min(lly, sy - half_wd);
		urx = max(urx, bx + half_wd); ury = max(ury, by + half_wd);
		}
	    }

	for (t = compound->texts; t != NULL; t = t->next) {
  	    if (adjust_boundingbox && !depth_filter(t->depth))
	      continue;
	    text_bound(t, &sx, &sy, &bx, &by, include);
	    if (first) {
		first = 0;
		llx = sx; lly = sy;
		urx = bx; ury = by;
		}
	    else {
		llx = min(llx, sx); lly = min(lly, sy);
		urx = max(urx, bx); ury = max(ury, by);
		}
	    }
        compound = compound->next;
    }

    *xmin = llx; *ymin = lly;
    *xmax = urx; *ymax = ury;
}

void
ellipse_bound(e, xmin, ymin, xmax, ymax)
F_ellipse	*e;
int		*xmin, *ymin, *xmax, *ymax;
{ 
	/* stolen from xfig-2.1.8 MAX from xfig == max here*/

	int	    half_wd;
	double	    c1, c2, c3, c4, c5, c6, v1, cphi, sphi, cphisqr, sphisqr;
	double	    xleft, xright, d, asqr, bsqr;
	int	    yymax, yy=0;
	float	    xcen, ycen, a, b; 

	xcen = e->center.x;
	ycen = e->center.y;
	a = e->radiuses.x;
	b = e->radiuses.y;
	if (a==0 || b==0) {
		*xmin = *xmax = xcen;
		*ymin = *ymax = ycen;
		return;
	}

	cphi = cos((double)e->angle);
	sphi = sin((double)e->angle);
	cphisqr = cphi*cphi;
	sphisqr = sphi*sphi;
	asqr = a*a;
	bsqr = b*b;
	
	c1 = (cphisqr/asqr)+(sphisqr/bsqr);
	c2 = ((cphi*sphi/asqr)-(cphi*sphi/bsqr))/c1;
	c3 = (bsqr*cphisqr) + (asqr*sphisqr);
	yymax = sqrt(c3);
	c4 = a*b/c3;
	c5 = 0;
	v1 = c4*c4;
	c6 = 2*v1;
	c3 = c3*v1-v1;
	/* odd first points */
	*xmin = *ymin =  10000000;
	*xmax = *ymax = -10000000;
	if (yymax % 2) {
		d = sqrt(c3);
		*xmin = min(*xmin,xcen-ceil(d));
		*xmax = max(*xmax,xcen+ceil(d));
		*ymin = min(*ymin,ycen);
		*ymax = max(*ymax,ycen);
		c5 = c2;
		yy=1;
	}
	while (c3>=0) {
		d = sqrt(c3);
		xleft = c5-d;
		xright = c5+d;                        
		*xmin = min(*xmin,xcen+floor(xleft));
		*xmax = max(*xmax,xcen+ceil(xleft));
		*ymax = max(*ymax,ycen+yy);
		*xmin = min(*xmin,xcen+floor(xright));
		*xmax = max(*xmax,xcen+ceil(xright));
		*ymax = max(*ymax,ycen+yy);
		*xmin = min(*xmin,xcen-ceil(xright));
		*xmax = max(*xmax,xcen-floor(xright));
		*ymin = min(*ymin,ycen-yy);
		*xmin = min(*xmin,xcen-ceil(xleft));
		*xmax = max(*xmax,xcen-floor(xleft));
		*ymin = min(*ymin,ycen-yy);
		c5+=c2;
		v1+=c6;
		c3-=v1;
		yy=yy+1;
	}
	/* for simplicity, just add half the line thickness to xmax and ymax
	   and subtract half from xmin and ymin */
	half_wd = (e->thickness+1)/2; /*correct for integer division */
	*xmax += half_wd;
	*ymax += half_wd;
	*xmin -= half_wd;
	*ymin -= half_wd;
	}

void
line_bound(l, xmin, ymin, xmax, ymax)
F_line	*l;
int	*xmin, *ymin, *xmax, *ymax;
{
	points_bound(l->points, xmin, ymin, xmax, ymax);
	/* now add in the arrow (if any) boundaries but
	   only if the line has two or more points */
	if (l->points->next)
	    arrow_bound(O_POLYLINE, l, xmin, ymin, xmax, ymax);
}

static void
int_spline_bound(s, xmin, ymin, xmax, ymax)
F_spline	*s;
int		*xmin, *ymin, *xmax, *ymax;
{
	F_point		*p1, *p2;
	F_control	*cp1, *cp2;
	double		x0, y0, x1, y1, x2, y2, x3, y3, sx1, sy1, sx2, sy2;
	double		tx, ty, tx1, ty1, tx2, ty2;
	double		sx, sy, bx, by;

	p1 = s->points;
	sx = bx = p1->x;
	sy = by = p1->y;
	cp1 = s->controls;
	for (p2 = p1->next, cp2 = cp1->next; p2 != NULL;
		p1 = p2, cp1 = cp2, p2 = p2->next, cp2 = cp2->next) {
	    x0 = p1->x; y0 = p1->y;
	    x1 = cp1->rx; y1 = cp1->ry;
	    x2 = cp2->lx; y2 = cp2->ly;
	    x3 = p2->x; y3 = p2->y;
	    tx = half(x1, x2); ty = half(y1, y2);
	    sx1 = half(x0, x1); sy1 = half(y0, y1);
	    sx2 = half(sx1, tx); sy2 = half(sy1, ty);
	    tx2 = half(x2, x3); ty2 = half(y2, y3);
	    tx1 = half(tx2, tx); ty1 = half(ty2, ty);

	    sx = min(x0, sx); sy = min(y0, sy);
	    sx = min(sx1, sx); sy = min(sy1, sy);
	    sx = min(sx2, sx); sy = min(sy2, sy);
	    sx = min(tx1, sx); sy = min(ty1, sy);
	    sx = min(tx2, sx); sy = min(ty2, sy);
	    sx = min(x3, sx); sy = min(y3, sy);

	    bx = max(x0, bx); by = max(y0, by);
	    bx = max(sx1, bx); by = max(sy1, by);
	    bx = max(sx2, bx); by = max(sy2, by);
	    bx = max(tx1, bx); by = max(ty1, by);
	    bx = max(tx2, bx); by = max(ty2, by);
	    bx = max(x3, bx); by = max(y3, by);
	    }
	*xmin = round(sx);
	*ymin = round(sy);
	*xmax = round(bx);
	*ymax = round(by);
}

static void
normal_spline_bound(s, xmin, ymin, xmax, ymax)
F_spline	*s;
int		*xmin, *ymin, *xmax, *ymax;
{
	F_point	*p;
	double	cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
	double	x1, y1, x2, y2, sx, sy, bx, by;
	double	px, py, qx, qy;

	p = s->points;
	x1 = p->x;  y1 = p->y;
	p = p->next;
	x2 = p->x;  y2 = p->y;
	cx1 = (x1 + x2) / 2.0;   cy1 = (y1 + y2) / 2.0;
	cx2 = (cx1 + x2) / 2.0;  cy2 = (cy1 + y2) / 2.0;
	if (closed_spline(s)) {
	    x1 = (cx1 + x1) / 2.0;
	    y1 = (cy1 + y1) / 2.0;
	    }
	sx = min(x1, cx2); sy = min(y1, cy2);
	bx = max(x1, cx2); by = max(y1, cy2);

	for (p = p->next; p != NULL; p = p->next) {
	    x1 = x2;  y1 = y2;
	    x2 = p->x;  y2 = p->y;
	    cx4 = (x1 + x2) / 2.0; cy4 = (y1 + y2) / 2.0;
	    cx3 = (x1 + cx4) / 2.0; cy3 = (y1 + cy4) / 2.0;
	    cx2 = (cx4 + x2) / 2.0;  cy2 = (cy4 + y2) / 2.0;

	    px = min(cx2, cx3); py = min(cy2, cy3);
	    qx = max(cx2, cx3); qy = max(cy2, cy3);

	    sx = min(sx, px); sy = min(sy, py);
	    bx = max(bx, qx); by = max(by, qy);
	    }
	if (closed_spline(s)) {
	    *xmin = floor(sx );
	    *ymin = floor(sy );
	    *xmax = ceil (bx );
	    *ymax = ceil (by );
	    }
	else {
	    *xmin = floor(min(sx, x2) );
	    *ymin = floor(min(sy, y2) );
	    *xmax = ceil (max(bx, x2) );
	    *ymax = ceil (max(by, y2) );
	    }
}

void
spline_bound(s, xmin, ymin, xmax, ymax)
F_spline	*s;
int		*xmin, *ymin, *xmax, *ymax;
{
	if (int_spline(s)) {
	    int_spline_bound(s, xmin, ymin, xmax, ymax);
	    }
	else {
	    normal_spline_bound(s, xmin, ymin, xmax, ymax);
	    }
	/* now do any arrows */
	arrow_bound(O_SPLINE, s, xmin, ymin, xmax, ymax);
}

double
rot_x(x,y,angle) 
    double	x,y,angle;
{
    return(x*cos(-angle)-y*sin(-angle));
}

double
rot_y(x,y,angle)
    double	x,y,angle;
{
    return(x*sin(-angle)+y*cos(-angle));
}


void
text_bound(t, xmin, ymin, xmax, ymax, inc_text)
    F_text	*t;
    int		*xmin, *ymin, *xmax, *ymax;
    int		 inc_text;
{
    double	 dx1, dx2, dx3, dx4, dy1, dy2, dy3, dy4;
    int		 descend;

    Boolean	 include;
    
    /* include text only: 
     * 1. if inc_text is true AND
     * 2. not special OR is special and contains either a "$" (inline equation) or backslash "\"
     * */
    include = (inc_text &&
			((t->flags & SPECIAL_TEXT)==0 ||
			 	(strchr(t->cstring,'\\')==0 && strchr(t->cstring,'$')==0)));
    /* look for descenders in string (this is a kludge - next version 
       of xfig should include ascent/descent in text structure */
    descend = (strchr(t->cstring,'g') || strchr(t->cstring,'j') ||
		  strchr(t->cstring,'p') || strchr(t->cstring,'q') ||
		  strchr(t->cstring,'y') || strchr(t->cstring,'$') ||
		  strchr(t->cstring,'(') || strchr(t->cstring,')') ||
		  strchr(t->cstring,'{') || strchr(t->cstring,'}') ||
		  strchr(t->cstring,'[') || strchr(t->cstring,']') ||
		  strchr(t->cstring,',') || strchr(t->cstring,';'));

    /* check if Symbol font with any descenders */
    if (!descend && psfont_text(t) && t->font == 32)
	descend = 
		(strchr(t->cstring,'b')		/* beta  */ || 
		 strchr(t->cstring,'c')		/* chi   */ ||
		 strchr(t->cstring,'f')		/* phi   */ ||
		 strchr(t->cstring,'g')		/* gamma */ ||
		 strchr(t->cstring,'h')		/* eta   */ ||
		 strchr(t->cstring,'j')		/* phi1  */ ||
		 strchr(t->cstring,'m')		/* mu    */ ||
		 strchr(t->cstring,'r')		/* rho   */ ||
		 strchr(t->cstring,'x')		/* xi    */ ||
		 strchr(t->cstring,'y')		/* psi   */ ||
		 strchr(t->cstring,'z')		/* zeta  */ ||
		 strchr(t->cstring,'C'+'\200')	/* weierstrass    */ ||
		 strchr(t->cstring,'J'+'\200')	/* reflexsuperset */ ||
		 strchr(t->cstring,'M'+'\200')	/* reflexsubset   */ ||
		 strchr(t->cstring,'U'+'\200')	/* product        */ ||
		 strchr(t->cstring,'a'+'\200')	/* angleleft      */ ||
		 strchr(t->cstring,'e'+'\200')	/* summation      */ ||
		 strchr(t->cstring,'f'+'\200')	/* parenlefttp    */ ||
		 strchr(t->cstring,'h'+'\200')	/* parenleftbt    */ ||
		 strchr(t->cstring,'q'+'\200')	/* angleright     */ ||
		 strchr(t->cstring,'r'+'\200')	/* integral       */ ||
		 strchr(t->cstring,'v'+'\200')	/* parenrighttp   */ ||
		 strchr(t->cstring,'x'+'\200')	/* parenrightbt   */ ||
		 strchr(t->cstring,'&'+'\200')); /* florin        */

    /* characters have some extent downside */
    if (t->type == T_CENTER_JUSTIFIED) {
	dx1 = (include?  (t->length/1.95) : 0.0);	dy1 =  0.0;
	dx2 = (include? -(t->length/1.95) : 0.0);	dy2 =  0.0;
	dx3 = (include?  (t->length/1.95) : 0.0);	dy3 = -t->height;
	dx4 = (include? -(t->length/1.95) : 0.0);	dy4 = -t->height;
    } else if (t->type == T_RIGHT_JUSTIFIED) {
	dx1 = 0.0;					dy1 =  0.0;
	dx2 = (include? -t->length*1.0256 : 0.0);	dy2 =  0.0;
	dx3 = 0.0;					dy3 = -t->height;
	dx4 = (include? -t->length*1.0256 : 0.0);	dy4 = -t->height;
    } else {
	dx1 = (include ? t->length*1.0256 : 0.0);	dy1 =  0.0;
	dx2 = 0.0;					dy2 =  0.0;
	dx3 = (include ? t->length*1.0256 : 0.0);	dy3 = -t->height;
	dx4 = 0.0;					dy4 = -t->height;
    }
    if (descend) {
	dy1 = 0.3*t->height;
	dy2 = 0.3*t->height;
	dy3 = -0.8*t->height;
	dy4 = -0.8*t->height;
    }
	
    *xmax= t->base_x +
           max( max( rot_x(dx1,dy1,t->angle), rot_x(dx2,dy2,t->angle) ), 
	        max( rot_x(dx3,dy3,t->angle), rot_x(dx4,dy4,t->angle) ) ) + THICK_SCALE;
    *ymax= t->base_y + 
           max( max( rot_y(dx1,dy1,t->angle), rot_y(dx2,dy2,t->angle) ), 
	        max( rot_y(dx3,dy3,t->angle), rot_y(dx4,dy4,t->angle) ) ) + THICK_SCALE;

    *xmin= t->base_x + 
           min( min( rot_x(dx1,dy1,t->angle), rot_x(dx2,dy2,t->angle) ), 
	        min( rot_x(dx3,dy3,t->angle), rot_x(dx4,dy4,t->angle) ) ) - THICK_SCALE;
    *ymin= t->base_y + 
           min( min( rot_y(dx1,dy1,t->angle), rot_y(dx2,dy2,t->angle) ), 
	        min( rot_y(dx3,dy3,t->angle), rot_y(dx4,dy4,t->angle) ) ) - THICK_SCALE;
}

static void
points_bound(points, xmin, ymin, xmax, ymax)
    F_point	*points;
    int		*xmin, *ymin, *xmax, *ymax;
{
	int	bx, by, sx, sy;
	F_point	*p;

	bx = sx = points->x; by = sy = points->y;
	for (p = points->next; p != NULL; p = p->next) {
	    sx = min(sx, p->x); sy = min(sy, p->y);
	    bx = max(bx, p->x); by = max(by, p->y);
	    }
	*xmin = sx; *ymin = sy;
	*xmax = bx; *ymax = by;
}

static void
control_points_bound(cps, xmin, ymin, xmax, ymax)
    F_control	*cps;
    int		*xmin, *ymin, *xmax, *ymax;
{
	F_control	*c;
	double		bx, by, sx, sy;

	bx = sx = cps->lx;
	by = sy = cps->ly;
	sx = min(sx, cps->rx); sy = min(sy, cps->ry);
	bx = max(bx, cps->rx); by = max(by, cps->ry);
	for (c = cps->next; c != NULL; c = c->next) {
	    sx = min(sx, c->lx); sy = min(sy, c->ly);
	    bx = max(bx, c->lx); by = max(by, c->ly);
	    sx = min(sx, c->rx); sy = min(sy, c->ry);
	    bx = max(bx, c->rx); by = max(by, c->ry);
	    }
	*xmin = round(sx); *ymin = round(sy);
	*xmax = round(bx); *ymax = round(by);
}

/* extend xmin, ymin xmax, ymax by the arrow boundaries of obj (if any) */

static void
arrow_bound(objtype, obj, xmin, ymin, xmax, ymax)
    int		    objtype;
    F_line	   *obj;
    int		   *xmin, *ymin, *xmax, *ymax;
{
    int		    fxmin, fymin, fxmax, fymax;
    int		    bxmin, bymin, bxmax, bymax;
    F_point	   *p, *q;
    F_arc	   *a;
    int		    p1x, p1y, p2x, p2y;
    int		    dum;
    int		    npts, i;
    Point	    arrowpts[50], arrowdumpts[50];

    if (obj->for_arrow) {
	if (objtype == O_ARC) {
	    a = (F_arc *) obj;
	    compute_arcarrow_angle(a->center.x, a->center.y,
			(double)a->point[2].x, (double)a->point[2].y,
			a->direction, a->for_arrow, &p1x, &p1y);
	    p2x = a->point[2].x;	/* forward tip */
	    p2y = a->point[2].y;
	} else {
	    /* this doesn't work very well for a spline with few points 
		and lots of curvature */
	    /* locate last point (forward tip) and next-to-last point */
	    for (p = obj->points; p->next; p = p->next)
		q = p;
	    p1x = q->x;
	    p1y = q->y;
	    p2x = p->x;
	    p2y = p->y;
	}
	calc_arrow(p1x, p1y, p2x, p2y, obj->thickness,
			obj->for_arrow, arrowpts, &npts, arrowdumpts, &dum, arrowdumpts, &dum);
	fxmin=fymin=10000000;
	fxmax=fymax=-10000000;
	for (i=0; i<npts; i++) {
	    fxmin = MIN(fxmin, arrowpts[i].x);
	    fymin = MIN(fymin, arrowpts[i].y);
	    fxmax = MAX(fxmax, arrowpts[i].x);
	    fymax = MAX(fymax, arrowpts[i].y);
	}
	*xmin = MIN(*xmin, fxmin);
	*xmax = MAX(*xmax, fxmax);
	*ymin = MIN(*ymin, fymin);
	*ymax = MAX(*ymax, fymax);
    }
    if (obj->back_arrow) {
	if (objtype == O_ARC) {
	    a = (F_arc *) obj;
	    compute_arcarrow_angle(a->center.x, a->center.y,
			(double) a->point[0].x, (double) a->point[0].y,
			a->direction ^ 1, a->back_arrow, &p1x, &p1y);
	    p2x = a->point[0].x;	/* backward tip */
	    p2y = a->point[0].y;
	} else {
	    p1x = obj->points->next->x;	/* second point */
	    p1y = obj->points->next->y;
	    p2x = obj->points->x;	/* first point (forward tip) */
	    p2y = obj->points->y;
	}
	calc_arrow(p1x, p1y, p2x, p2y, obj->thickness,
			obj->back_arrow, arrowpts, &npts, arrowdumpts, &dum, arrowdumpts, &dum);
	bxmin=bymin=10000000;
	bxmax=bymax=-10000000;
	for (i=0; i<npts; i++) {
	    bxmin = MIN(bxmin, arrowpts[i].x);
	    bymin = MIN(bymin, arrowpts[i].y);
	    bxmax = MAX(bxmax, arrowpts[i].x);
	    bymax = MAX(bymax, arrowpts[i].y);
	}
	*xmin = MIN(*xmin, bxmin);
	*xmax = MAX(*xmax, bxmax);
	*ymin = MIN(*ymin, bymin);
	*ymax = MAX(*ymax, bymax);
    }
}


/****************************************************************

 calc_arrow - calculate arrowhead points heading from (x1, y1) to (x2, y2)

		        |\
		        |  \
		        |    \
(x1,y1) +---------------|      \+ (x2, y2)
		        |      /
		        |    /
		        |  /
		        |/ 

 Fills points[] array with npoints arrowhead *outline* coordinates and
 fillpoints[] array with nfillpoints points for the part to be filled *IF*
 it is a special arrowhead that has a different fill area than the outline.

 Otherwise, the points[] array is also used to fill the arrowhead in draw_arrow()
 The linethick param is the thickness of the *main line/spline/arc*,
 not the arrowhead.

 The clippts[] array is filled with the clip area so that the line won't
 protrude through the arrowhead.

****************************************************************/

#define ROTX(x,y)  (x)*cosa + (y)*sina + xa
#define ROTY(x,y) -(x)*sina + (y)*cosa + ya

#define ROTX2(x,y)  (x)*cosa + (y)*sina + x2
#define ROTY2(x,y) -(x)*sina + (y)*cosa + y2

#define ROTXC(x,y)  (x)*cosa + (y)*sina + fix_x
#define ROTYC(x,y) -(x)*sina + (y)*cosa + fix_y

void
calc_arrow(x1, y1, x2, y2, linethick, arrow, 
			points, npoints, fillpoints, nfillpoints, clippts, nclippts)
    int		    x1, y1, x2, y2;
    int		    linethick;
    F_arrow	   *arrow;
    Point	    points[], fillpoints[], clippts[];
    int		   *npoints, *nfillpoints, *nclippts;
{
    double	    x, y, xb, yb, dx, dy, l, sina, cosa;
    double	    mx, my;
    double	    ddx, ddy, lpt, tipmv;
    double	    alpha;
    double	    miny, maxy;
    int		    xa, ya, xs, ys;
    double	    wd  = (double) arrow->wid;
    double	    len = (double) arrow->ht;
    double	    thk;
    double	    radius;
    double	    angle, init_angle, rads;
    double	    fix_x, fix_y;
    int		    type, style, indx, tip;
    int		    i, np;
    int		    offset, halfthick;

    /* to enlarge the clip area in case the line is thick */
    halfthick = linethick / 2 + 1;

    /* types = 0...10 */
    type = arrow->type;
    /* style = 0 (unfilled) or 1 (filled) */
    style = arrow->style;
    /* index into shape array */
    indx = 2*type + style;

    *npoints = *nfillpoints = 0;
    dx = x2 - x1;
    dy = y1 - y2;
    if (dx==0 && dy==0)
	return;

    /* lpt is the amount the arrowhead extends beyond the end of the
       line because of the sharp point (miter join) */
    tipmv = arrow_shapes[indx].tipmv;
    lpt = 0.0;
    thk = (arrow->thickness <= THICK_SCALE) ? 	
		0.5* arrow->thickness :
		arrow->thickness - THICK_SCALE;
    if (tipmv > 0.0)
	lpt = thk / (2.0 * sin(atan(wd / (tipmv * len))));
    else if (tipmv == 0.0)
	lpt = thk / 2.0;	/* types which have blunt end */
			/* (Don't adjust those with tipmv < 0) */

    /* alpha is the angle the line is relative to horizontal */
    alpha = atan2(dy,-dx);

    /* ddx, ddy is amount to move end of line back so that arrowhead point
       ends where line used to */
    ddx = lpt * cos(alpha);
    ddy = lpt * sin(alpha);

    /* move endpoint of line back */
    mx = x2 + ddx;
    my = y2 + ddy;

    l = sqrt(dx * dx + dy * dy);
    sina = dy / l;
    cosa = dx / l;
    xb = mx * cosa - my * sina;
    yb = mx * sina + my * cosa;

    /* (xa,ya) is the rotated endpoint (used in ROTX and ROTY macros) */
    xa =  xb * cosa + yb * sina + 0.5;
    ya = -xb * sina + yb * cosa + 0.5;

    miny =  100000.0;
    maxy = -100000.0;

    if (type == 5 || type == 6) {
	/*
	 * CIRCLE and HALF-CIRCLE arrowheads
	 *
	 * We approximate circles with (40+zoom)/4 points
	 */

	/* use original dx, dy to get starting angle */
	init_angle = compute_angle(dx, dy);

	/* (xs,ys) is a point the length of the arrowhead BACK from
	   the end of the shaft */
	/* for the half circle, use 0.0 */
	xs =  (xb-(type==5? len: 0.0)) * cosa + yb * sina + 0.5;
	ys = -(xb-(type==5? len: 0.0)) * sina + yb * cosa + 0.5;

	/* calc new (dx, dy) from moved endpoint to (xs, ys) */
	dx = mx - xs;
	dy = my - ys;
	/* radius */
	radius = len/2.0;
	fix_x = xs + (dx / (double) 2.0);
	fix_y = ys + (dy / (double) 2.0);
	/* choose number of points for circle - 40+mag/4 points */
	np = round(mag/4.0) + 40;

	if (type == 5) {
	    /* full circle */
	    init_angle = 5.0*M_PI_2 - init_angle;
	    rads = M_2PI;
	} else {
	    /* half circle */
	    init_angle = 3.0*M_PI_2 - init_angle;
	    rads = M_PI;
	}

	/* draw the half or full circle */
	for (i = 0; i < np; i++) {
	    angle = init_angle - (rads * (double) i / (double) (np-1));
	    x = fix_x + round(radius * cos(angle));
	    points[*npoints].x = x;
	    y = fix_y + round(radius * sin(angle));
	    points[*npoints].y = y;
	    (*npoints)++;
	}

	/* set clipping to a box at least as large as the line thickness
	   or diameter of the circle, whichever is larger */
	/* 4 points in clip box */
	miny = MIN(-halfthick, -radius-thk/2.0);
	maxy = MAX( halfthick,  radius+thk/2.0);

	i=0;
	/* start at new endpoint of line */
	clippts[i].x = ROTXC(0,            -radius-thk/2.0);
	clippts[i].y = ROTYC(0,            -radius-thk/2.0);
	i++;
	clippts[i].x = ROTXC(0,             miny);
	clippts[i].y = ROTYC(0,             miny);
	i++;
	clippts[i].x = ROTXC(radius+thk/2.0, miny);
	clippts[i].y = ROTYC(radius+thk/2.0, miny);
	i++;
	clippts[i].x = ROTXC(radius+thk/2.0, maxy);
	clippts[i].y = ROTYC(radius+thk/2.0, maxy);
	i++;
	clippts[i].x = ROTXC(0,             maxy);
	clippts[i].y = ROTYC(0,             maxy);
	i++;
	*nclippts = i;

    } else {
	/*
	 * ALL OTHER HEADS
	 */

	*npoints = arrow_shapes[indx].numpts;
	/* we'll shift the half arrowheads down by the difference of the main line thickness 
	   and the arrowhead thickness to make it flush with the main line */
	if (arrow_shapes[indx].half)
	    offset = (linethick - arrow->thickness)/2;
	else
	    offset = 0;

	/* fill the points array with the outline */
	for (i=0; i<*npoints; i++) {
	    x = arrow_shapes[indx].points[i].x * len;
	    y = arrow_shapes[indx].points[i].y * wd - offset;
	    miny = MIN(y, miny);
	    maxy = MAX(y, maxy);
	    points[i].x = ROTX(x,y);
	    points[i].y = ROTY(x,y);
	}

	/* and the fill points array if there are fill points different from the outline */
	*nfillpoints = arrow_shapes[indx].numfillpts;
	for (i=0; i<*nfillpoints; i++) {
	    x = arrow_shapes[indx].fillpoints[i].x * len;
	    y = arrow_shapes[indx].fillpoints[i].y * wd - offset;
	    miny = MIN(y, miny);
	    maxy = MAX(y, maxy);
	    fillpoints[i].x = ROTX(x,y);
	    fillpoints[i].y = ROTY(x,y);
	}

	/* to include thick lines in clip area */
	miny = MIN(miny, -halfthick);
	maxy = MAX(maxy, halfthick);

	/* set clipping to the first three points of the arrowhead and
	   the (enlarged) box surrounding it */
	*nclippts = 0;
	if (arrow_shapes[indx].clip) {
		for (i=0; i < 3; i++) {
		    x = arrow_shapes[indx].points[i].x * len;
		    y = arrow_shapes[indx].points[i].y * wd - offset;
		    clippts[i].x = ROTX(x,y);
		    clippts[i].y = ROTY(x,y);
		}

		/* locate the tip of the head */
		tip = arrow_shapes[indx].tipno;

		/* now make the box around it at least as large as the line thickness */
		/* start with last x, lower y */

		clippts[i].x = ROTX(x,miny);
		clippts[i].y = ROTY(x,miny);
		i++;
		/* x tip, same y (note different offset in ROTX/Y2 rotation) */
		clippts[i].x = ROTX2(arrow_shapes[indx].points[tip].x*len + THICK_SCALE, miny);
		clippts[i].y = ROTY2(arrow_shapes[indx].points[tip].x*len + THICK_SCALE, miny);
		i++;
		/* x tip, upper y (note different offset in ROTX/Y2 rotation) */
		clippts[i].x = ROTX2(arrow_shapes[indx].points[tip].x*len + THICK_SCALE, maxy);
		clippts[i].y = ROTY2(arrow_shapes[indx].points[tip].x*len + THICK_SCALE, maxy);
		i++;
		/* first x of arrowhead, upper y */
		clippts[i].x = ROTX(arrow_shapes[indx].points[0].x*len, maxy);
		clippts[i].y = ROTY(arrow_shapes[indx].points[0].x*len, maxy);
		i++;
	}
	/* set the number of points in the clip or bounds */
	*nclippts = i;
    }
}

/********************* COMPUTE ANGLE ************************

Input arguments :
	(dx,dy) : the vector (0,0)(dx,dy)
Output arguments : none
Return value : the angle of the vector in the range [0, 2PI)

*************************************************************/

double
compute_angle(dx, dy)		/* compute the angle between 0 to 2PI  */
    double	    dx, dy;
{
    double	    alpha;

    if (dx == 0) {
	if (dy > 0)
	    alpha = M_PI_2;
	else
	    alpha = 3 * M_PI_2;
    } else if (dy == 0) {
	if (dx > 0)
	    alpha = 0;
	else
	    alpha = M_PI;
    } else {
	alpha = atan(dy / dx);	/* range = -PI/2 to PI/2 */
	if (dx < 0)
	    alpha += M_PI;
	else if (dy < 0)
	    alpha += M_2PI;
    }
    return (alpha);
}

/* Computes a point on a line which is a chord to the arc specified by */
/* center (x1,y1) and endpoint (x2,y2), where the chord intersects the */
/* arc arrow->ht from the endpoint.                                    */
/* May give strange values if the arrow.ht is larger than about 1/4 of */
/* the circumference of a circle on which the arc lies.                */

void
compute_arcarrow_angle(x1, y1, x2, y2, direction, arrow, x, y)
    double	 x1, y1;
    double	 x2, y2;
    int		 direction;
    F_arrow	*arrow;
    int		*x, *y;
{
    double	 r, alpha, beta, dy, dx;
    double	 lpt,h;
    double	 thick;

    dy=y2-y1;
    dx=x2-x1;
    r=sqrt(dx*dx+dy*dy);
    h = (double) arrow->ht;
    /* lines are made a little thinner in set_linewidth */
    thick = (arrow->thickness <= THICK_SCALE) ? 	
		0.5* arrow->thickness :
		arrow->thickness - THICK_SCALE;
    /* lpt is the amount the arrowhead extends beyond the end of the line */
    lpt = thick/2.0/(arrow->wid/h/2.0);
    /* add this to the length */
    h += lpt;

    /* radius too small for this method, use normal method */
    if (h > 2.0*r) {
	arc_tangent_int(x1,y1,x2,y2,direction,x,y);
	return;
    }

    beta=atan2(dy,dx);
    if (direction) {
	alpha = 2*asin(h/2.0/r);
    } else {
	alpha = -2*asin(h/2.0/r);
    }

    *x=round(x1+r*cos(beta+alpha));
    *y=round(y1+r*sin(beta+alpha));
}