File: farm.level

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<?xml version="1.0" ?>
<level
	name="Old Macdonald"
	comment="Git offa my land!"
	author="Richard Langridge"
	randomseed="1000"
	>
	
	<terrain
		heightmap="heightmap.png"
		colormap="colormap.jpg"
		foliagemap="foliagemap.png"
		hudmap="colormap.jpg"
		tilesize="16"
		horizontalscale="2.0"
		verticalscale="0.05"
		>
		
		<foliageband
			middle="0.7"
			range="0.4"
			density="0.0005"
			sprite="/textures/veg/grass-sprite.png"
			spritecount="1"
			/>
		
		
		
	</terrain>
	
	<vehicleoption type="/vehicles/seat/seat.vehicle" />

	<vehicleoption type="/vehicles/focus/focus.vehicle" />

	<vehicleoption type="/vehicles/evo/evo.vehicle" />
	
	<race coordscale="2.0, -2.0"
		targettime="110.0">
		
		<startposition pos="453, 57, 2.0" ori="0, 0, 0, 1" />
		
		<checkpoint coords="401, 164" />
		<checkpoint coords="354, 76" />
		<checkpoint coords="52, 95" />
		<checkpoint coords="91, 165" />
		<checkpoint coords="259, 171" />
		<checkpoint coords="411, 184" />
		<checkpoint coords="481, 229" />
		<checkpoint coords="470, 422" />
		<checkpoint coords="369, 465" />
		
	</race>
	
</level>