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#ifndef __GRAPHNODE__
#define __GRAPHNODE__
#include <vector>
#include <string>
#include <map>
#include "common.h"
using namespace std;
class Graphnode {
public:
string nodeName;
vector<Graphnode*> linkedNodes;
bool marked;
// constructor
Graphnode (string s);
// get name of node
string getNodename ();
// add a linked node
void addLinkedNode (Graphnode* a);
// get number of linked nodes.
int numLinkedNodes ();
// describe node
string toString ();
// get list of linked nodes by their names
map<string,bool> getLinkedNodeNameMap ();
// get the actual linked nodes list
vector<Graphnode*>& getLinkedNodes ();
};
#endif
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