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// Utilities based on an open source library...
#ifndef _MUTIL_H_
#define _MUTIL_H_
#ifdef WIN32
#define SOME_GENERIC_WINDOWS
#endif
#ifdef SOME_GENERIC_WINDOWS
#define MDLLEXPORT __declspec (dllexport)
#else /* SOME_GENERIC_WINDOWS */
#define MDLLEXPORT
#endif /* SOME_GENERIC_WINDOWS */
#include <string.h>
#include <stdio.h>
#ifdef SOME_GENERIC_WINDOWS
#ifdef MCL_UNICODE_ENABLE
#define MCL_USE_UNICODE_IF_DESIRED
#endif //MCL_UNICODE
#else //SOME_GENERIC_WINDOWS
#endif //SOME_GENERIC_WINDOWS
#ifdef MCL_USE_UNICODE_IF_DESIRED
#include <tchar.h>
//WIN 32
typedef TCHAR MCL_TCHAR;
/////////////////////////////////////////////////////////////////////
#define __mccl_strcpy _tcscpy
#define __mccl_strcat _tcscat
#define __mccl_strlen _tcslen
#define __mccl_strcmp _tcscmp
#define __mccl_strncmp strncmp
#define __mccl_printf _tprintf
#define __mccl_sprintf _stprintf
#define __mccl_fopen _tfopen
#define __mccl_fclose fclose
#define __mccl_atoi _ttoi
#define __mccl_fscanf _ftscanf
#define __mccl_fgets _fgetts
#define __mccl_fprintf _ftprintf
#define __mccl_tolwr _tcslwr
#define __mccl_toupr _tcsupr
#define __mccl_atof wcstod
#define _TMCL _T
/////////////////////////////////////////////////////////////////////
#else //MCL_USE_UNICODE_IF_DESIRED
// GENERIC
typedef char MCL_TCHAR;
#define _TMCL
/////////////////////////////////////////////////////////////////////
// Generic string operation definitions for Unices/Linux (UNICODE? MBCS?)
#define __mccl_strcpy strcpy
#define __mccl_strcat strcat
#define __mccl_strlen strlen
#define __mccl_strcmp strcmp
#define __mccl_strncmp strncmp
#define __mccl_printf printf
#define __mccl_sprintf sprintf
#define __mccl_fopen fopen
#define __mccl_fclose fclose
#define __mccl_atoi atoi
#define __mccl_fscanf fscanf
#define __mccl_fgets fgets
#define __mccl_fprintf fprintf
#ifdef WIN32
#ifdef UNICODE
#define __mccl_tolwr _strlwr
#define __mccl_toupr _strupr
#else
#define __mccl_tolwr strlwr
#define __mccl_toupr strupr
#endif
#else //WIN32
void __mccl_tolwr(MCL_TCHAR * szText);
void __mccl_toupr(MCL_TCHAR * szText);
#endif /* WIN32 */
#define __mccl_atof atof
/////////////////////////////////////////////////////////////////////
#endif //MCL_USE_UNICODE_IF_DESIRED
MDLLEXPORT void SetMemoryManage(bool b = true);
MDLLEXPORT void MCLSetUTF8Encode(bool b = true);
MDLLEXPORT bool MCLIsUTF8Encode();
MDLLEXPORT void MCLSetCasing(bool b = true);
class CMString
{
public:
MDLLEXPORT CMString();
MDLLEXPORT CMString(const CMString& S);
MDLLEXPORT CMString(const MCL_TCHAR* a);
MDLLEXPORT ~CMString();
MDLLEXPORT operator const MCL_TCHAR*() const;
MDLLEXPORT bool IsEmpty() const;
MDLLEXPORT long length() const;
MDLLEXPORT long len() const {return length();}
// Assignment:
MDLLEXPORT CMString& operator=(const MCL_TCHAR*);
MDLLEXPORT CMString& operator=(const CMString&);
MDLLEXPORT CMString& operator+=(const MCL_TCHAR*);
MDLLEXPORT CMString& operator+=(const CMString& s);
MDLLEXPORT CMString& operator+=(const MCL_TCHAR);
// Indexing operators:
//() is bounds checking in DEBUG, [] does bounds check ALWAYS
MDLLEXPORT MCL_TCHAR& operator[](long);
MDLLEXPORT MCL_TCHAR& operator()(long);
MDLLEXPORT MCL_TCHAR operator[](long) const;
MDLLEXPORT MCL_TCHAR operator()(long) const;
MDLLEXPORT bool operator == (const CMString& s1) const;
MDLLEXPORT bool operator == (const MCL_TCHAR * s1) const;
MDLLEXPORT bool operator != (const CMString& s1) const;
MDLLEXPORT bool operator != (const MCL_TCHAR * s1) const;
MDLLEXPORT bool operator > (const CMString& s1) const;
MDLLEXPORT bool operator > (const MCL_TCHAR * s1) const;
MDLLEXPORT bool operator < (const CMString& s1) const;
MDLLEXPORT bool operator < (const MCL_TCHAR * s1) const;
MDLLEXPORT bool operator >= (const CMString& s1) const;
MDLLEXPORT bool operator >= (const MCL_TCHAR * s1) const;
MDLLEXPORT bool operator <= (const CMString& s1) const;
MDLLEXPORT bool operator <= (const MCL_TCHAR * s1) const;
MDLLEXPORT void toLower();
MDLLEXPORT void toUpper();
MDLLEXPORT void removeLeadingChars(char c = ' ');
MDLLEXPORT void removeTrailingChars(char c = ' ');
MDLLEXPORT void removeSpaces();
private:
//We might want to hook in a mem mgr at some point...
MCL_TCHAR * GetMemory(long charLen) const;
void DeleteMemory(MCL_TCHAR *) const;
MCL_TCHAR * m_pData;
};
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class IMStream
{
public:
virtual ~IMStream() {}
virtual bool Open(const CMString &) = 0;
virtual bool Close() = 0;
virtual bool IsOpen() = 0;
virtual bool IsEnd() = 0;
virtual long BytesProcessed() = 0;
};
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class IMReadStream : public IMStream
{
public:
virtual ~IMReadStream() {}
bool Read(long & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(unsigned long & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(int & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(unsigned int & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(short & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(unsigned short & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(char & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(unsigned char & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(signed char & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(float & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(double & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(long long & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(unsigned long long & d) { return ReadSimpleType((void*)&d, sizeof(d)); }
bool Read(CMString & d) { return ReadString(d); }
bool ReadLine(CMString & d) { return ReadStringLine(d); }
bool Read(void * p, long lenInElements, long elSize = 1) { return ReadBlob(p, lenInElements, elSize); }
virtual IMReadStream * CloneAndOpen(const CMString &name) = 0;
protected:
virtual bool ReadSimpleType(void * pData, long lenInBytes) = 0;
virtual bool ReadBlob(void * pData, long lenInElements, long elSize) = 0;
virtual bool ReadString(CMString & string) = 0;
virtual bool ReadStringLine(CMString & string) = 0;
};
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
class IMWriteStream : public IMStream
{
public:
virtual ~IMWriteStream() {}
bool Write(const long & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const unsigned long & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const int & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const unsigned int & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const short & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const unsigned short & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const char & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const unsigned char & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const signed char & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const float & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const double & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const long long & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const unsigned long long & d) { return WriteSimpleType((const void*)&d, sizeof(d)); }
bool Write(const CMString & d) { return WriteString(d); }
bool WriteLine(const CMString & d) { return WriteStringLine(d); }
bool Write(const void * p, long lenInElements, long elSize = 1) { return WriteBlob(p, lenInElements, elSize); }
virtual IMWriteStream * CloneAndOpen(const CMString &name) = 0;
protected:
virtual bool WriteSimpleType(const void * pData, long lenInBytes) = 0;
virtual bool WriteBlob(const void * pData, long lenInElements, long elSize) = 0;
virtual bool WriteString(const CMString & string) = 0;
virtual bool WriteStringLine(const CMString & string) = 0;
};
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
class IMLogSink
{
public:
virtual ~IMLogSink() {}
virtual void OnLog(const MCL_TCHAR * szText, bool bLineFeed) = 0;
};
MDLLEXPORT void MLog(const MCL_TCHAR * szText, bool bLineFeed = true);
MDLLEXPORT void MLog(const MCL_TCHAR * szText, long val, bool bLineFeed = true);
MDLLEXPORT void MLog(const MCL_TCHAR * szText, const MCL_TCHAR * szText2, bool bLineFeed = true);
MDLLEXPORT void SetLogSink(IMLogSink * p);
class CMLog;
class VerbositySetting
{
public:
MDLLEXPORT VerbositySetting(int verboseLevel)
{
setLevel(verboseLevel);
};
MDLLEXPORT void setLevel(int verboseLevel)
{
mVerboseLevel = verboseLevel;
};
MDLLEXPORT int getLevel() const
{
return mVerboseLevel;
};
protected:
int mVerboseLevel;
};
#define ML_ENDL "\n"
class CMLog
{
public:
MDLLEXPORT CMLog();
MDLLEXPORT ~CMLog();
MDLLEXPORT CMLog & operator<<(char c);
MDLLEXPORT CMLog & operator<<(unsigned char c);
MDLLEXPORT CMLog & operator<<(signed char c);
MDLLEXPORT CMLog & operator<<(const MCL_TCHAR *s);
MDLLEXPORT CMLog & operator<<(const CMString & s);
MDLLEXPORT CMLog & operator<<(const unsigned char *s);
MDLLEXPORT CMLog & operator<<(const signed char *s);
MDLLEXPORT CMLog & operator<<(const void *p);
MDLLEXPORT CMLog & operator<<(int n);
MDLLEXPORT CMLog & operator<<(unsigned int n);
MDLLEXPORT CMLog & operator<<(long n);
MDLLEXPORT CMLog & operator<<(unsigned long n);
MDLLEXPORT CMLog & operator<<(double n);
MDLLEXPORT CMLog & operator<<(float n);
MDLLEXPORT CMLog & operator<<(const VerbositySetting &rVs);
//CMLog & operator<<(ostream & (*op)(ostream&));
protected:
int mVerboseLevel;
//void print(const MCL_TCHAR * szText, bool bLineFeed);
};
MDLLEXPORT CMLog & mlog();
#ifdef _DEBUG
#ifndef DEBUG
#define DEBUG
#endif
#endif /* DEBUG */
#ifdef DEBUG
#ifndef MLIST_BOUNDSCHECK
// #define MLIST_BOUNDSCHECK
#endif
#endif /* DEBUG */
template <class Item> class TMValueVector;
template <class Item> class TMSTValueVector;
typedef TMSTValueVector<unsigned char> CMUInt8List;
typedef TMSTValueVector<signed char> CMInt8List;
typedef TMSTValueVector<char> CMCharList;
typedef TMSTValueVector<unsigned short> CMUInt16List;
typedef TMSTValueVector<unsigned long> CMUInt32List;
typedef TMSTValueVector<short> CMInt16List;
typedef TMSTValueVector<long> CMInt32List;
typedef TMSTValueVector<int> CMIntList;
typedef TMSTValueVector<double> CMDoubleList;
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item, long size>
class TMFixedValueVector
{
public:
TMFixedValueVector(const TMFixedValueVector &);
TMFixedValueVector();
~TMFixedValueVector();
inline const Item & operator[](const long index) const;
inline const Item & operator()(const long index) const;
inline Item & operator[](long index);
inline Item & operator()(long index);
inline long length() const;
inline Item * data();
inline const TMFixedValueVector<Item, size> & operator = (const TMFixedValueVector<Item, size> &);
inline const TMFixedValueVector<Item, size> & operator = (const Item item);
protected:
inline void BoundsCheck(const long index) const;
Item m_array[size];
private:
};
template <class Item, long size>
TMFixedValueVector<Item, size>::TMFixedValueVector()
{
}
template <class Item, long size>
TMFixedValueVector<Item, size>::TMFixedValueVector(const TMFixedValueVector & vector)
{
*this = vector;
}
template <class Item, long size>
TMFixedValueVector<Item, size>::~TMFixedValueVector()
{
}
template <class Item, long size>
inline const TMFixedValueVector<Item, size> & TMFixedValueVector<Item, size>::operator = (const Item val)
{
for (long i=0; i<size; i++)
m_array[i] = val;
return *this;
}
template <class Item, long size>
inline const TMFixedValueVector<Item, size> & TMFixedValueVector<Item, size>::operator = (const TMFixedValueVector & vector)
{
for (long i=0; i<size; i++)
m_array[i] = vector(i);
return *this;
}
template <class Item, long size>
inline void TMFixedValueVector<Item, size>::BoundsCheck(const long index) const
{
#ifdef MLIST_BOUNDSCHECK
if (index < size)
return;
ThrowException(_TMCL("TMValueVector<Item>::BoundsCheck"));
#endif
}
template <class Item, long size>
inline const Item & TMFixedValueVector<Item, size>::operator[](const long index) const
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_array[index];
}
template <class Item, long size>
inline const Item & TMFixedValueVector<Item, size>::operator()(const long index) const
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_array[index];
}
template <class Item, long size>
inline Item & TMFixedValueVector<Item, size>::operator[](long index)
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_array[index];
}
template <class Item, long size>
inline Item & TMFixedValueVector<Item, size>::operator()(long index)
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_array[index];
}
template <class Item, long size>
inline Item * TMFixedValueVector<Item, size>::data()
{
return m_array;
}
template <class Item, long size>
inline long TMFixedValueVector<Item, size>::length() const
{
return size;
}
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item, long size>
class TMIOFixedValueVector : public TMFixedValueVector<Item, size>
{
public:
bool Read(IMReadStream & stream) {
for (int i=0; i<size; i++)
this->m_array[i].Read(stream);
return true;
}
bool Write(IMWriteStream & stream) {
for (int i=0; i<size; i++)
this->m_array[i].Write(stream);
return true;
}
};
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item, long size>
class TMSTFixedValueVector : public TMFixedValueVector<Item, size>
{
public:
bool Read(IMReadStream & stream)
{
return stream.Read(this->m_array,
size,
sizeof(Item));
}
bool Write(IMWriteStream & stream)
{
return stream.Write(this->m_array,
size,
sizeof(Item));
}
};
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item>
class TMValueVector
{
public:
TMValueVector(const TMValueVector &);
TMValueVector();
~TMValueVector();
inline const Item & operator[](const long index) const;
inline const Item & operator()(const long index) const;
inline Item & operator[](long index);
inline Item & operator()(long index);
inline long length() const;
inline void reshape(long);
inline const Item * data() const;
inline const TMValueVector<Item> & operator = (const TMValueVector &);
protected:
inline void BoundsCheck(const long index) const;
long m_length;
Item * m_pArray;
private:
};
template <class Item>
TMValueVector<Item>::TMValueVector()
{
m_length = 0;
m_pArray = NULL;
}
template <class Item>
TMValueVector<Item>::TMValueVector(const TMValueVector & vector)
{
m_length = 0;
m_pArray = NULL;
*this = vector;
}
template <class Item>
TMValueVector<Item>::~TMValueVector()
{
if (m_pArray != NULL)
delete [] m_pArray;
}
template <class Item>
inline const TMValueVector<Item> & TMValueVector<Item>::operator = (const TMValueVector & vector)
{
reshape(vector.length());
for (long i=0; i<m_length; i++)
m_pArray[i] = vector(i);
return *this;
}
template <class Item>
inline void TMValueVector<Item>::BoundsCheck(const long index) const
{
#ifdef MLIST_BOUNDSCHECK
if (index < m_length)
return;
ThrowException(_TMCL("TMValueVector<Item>::BoundsCheck"));
#endif
}
template <class Item>
inline const Item & TMValueVector<Item>::operator[](const long index) const
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_pArray[index];
}
template <class Item>
inline const Item & TMValueVector<Item>::operator()(const long index) const
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_pArray[index];
}
template <class Item>
inline Item & TMValueVector<Item>::operator[](long index)
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_pArray[index];
}
template <class Item>
inline Item & TMValueVector<Item>::operator()(long index)
{
#ifdef MLIST_BOUNDSCHECK
BoundsCheck(index);
#endif
return m_pArray[index];
}
template <class Item>
inline const Item * TMValueVector<Item>::data() const
{
return m_pArray;
}
template <class Item>
inline long TMValueVector<Item>::length() const
{
return m_length;
}
template <class Item>
inline void TMValueVector<Item>::reshape(long length)
{
Item * pNewArray;
if (length > 0)
pNewArray = new Item[length];
else
pNewArray = NULL;
long realLength = m_length;
if (m_length > length)
realLength = length;
m_length = length;
for (long i=0; i<realLength; i++)
pNewArray[i] = m_pArray[i];
Item * pTempArray = m_pArray;
m_pArray = pNewArray;
if (pTempArray != NULL)
delete [] pTempArray;
}
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item>
class TMIOValueVector : public TMValueVector<Item>
{
public:
bool Read(IMReadStream & stream)
{
long length;
stream.Read(length);
this->reshape(length);
for (int i=0; i<length; i++)
(this->operator())(i).Read(stream);
return true;
}
bool Write(IMWriteStream & stream)
{
stream.Write(this->m_length);
for (int i = 0; i < this->length(); i++)
(this->operator())(i).Write(stream);
return true;
}
};
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item>
class TMSTValueVector : public TMValueVector<Item>
{
public:
bool Read(IMReadStream & stream)
{
long length;
stream.Read(length);
this->reshape(length);
return stream.Read(this->m_pArray,
length,
sizeof(Item));
}
bool Write(IMWriteStream & stream)
{
stream.Write(this->m_length);
return stream.Write(this->m_pArray,
TMValueVector<Item>::m_length,
sizeof(Item));
}
};
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item, unsigned long ChunkSize = 64>
class TMPtrList
{
public:
TMPtrList();
~TMPtrList();
inline const Item * operator[](const long index) const;
inline const Item * operator()(const long index) const;
inline Item * operator[](long index);
inline Item * operator()(long index);
inline long length() const;
//References the pointer
inline void add(Item *);
//Makes a copy
inline void add(const Item &);
//References the pointer
inline void insert(Item *, long);
//Makes a copy
inline void insert(const Item &, long);
//Creates an element
inline long add();
inline void remove(const Item *);
inline void remove(long index);
inline void removeNoDelete(const Item *);
inline void removeNoDelete(long index);
inline void removeNoDeleteAll();
inline void removeAll();
TMPtrList<Item> & operator = (const TMPtrList<Item> & toCopy);
//Deletes the object and sets it to NULL
//- but it does NOT remove it!!
inline void nullify(long i);
//Copies the last object over the current; does NOT delete it
inline void replaceWithLast(long i);
protected:
long m_realLength;
TMValueVector<Item *> m_list;
private:
};
template <class Item, unsigned long ChunkSize>
TMPtrList<Item, ChunkSize>::TMPtrList()
{
m_realLength = 0;
}
template <class Item, unsigned long ChunkSize>
TMPtrList<Item, ChunkSize>::~TMPtrList()
{
removeAll();
}
template <class Item, unsigned long ChunkSize>
inline const Item * TMPtrList<Item, ChunkSize>::operator[](const long index) const
{
return m_list(index);
}
template <class Item, unsigned long ChunkSize>
inline const Item * TMPtrList<Item, ChunkSize>::operator()(const long index) const
{
return m_list(index);
}
template <class Item, unsigned long ChunkSize>
inline Item * TMPtrList<Item, ChunkSize>::operator[](long index) {
return m_list(index);
}
template <class Item, unsigned long ChunkSize>
inline Item * TMPtrList<Item, ChunkSize>::operator()(long index)
{
return m_list(index);
}
template <class Item, unsigned long ChunkSize>
inline TMPtrList<Item> & TMPtrList<Item, ChunkSize>::operator = (const TMPtrList<Item> & toCopy)
{
removeAll();
for (long i=0; i<toCopy.length(); i++) {
Item * pNew = new Item;
*pNew = *(toCopy(i));
add(pNew);
}
return *this;
}
template <class Item, unsigned long ChunkSize>
inline long TMPtrList<Item, ChunkSize>::length() const
{
return m_realLength;
}
//References the pointer
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::add(Item * pItem)
{
if (m_realLength == m_list.length())
m_list.reshape(m_realLength + ChunkSize);
m_list(m_realLength) = pItem;
m_realLength++;
}
//Makes a copy
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::add(const Item & item)
{
Item * pItem = new Item(item);
add(pItem);
}
//Creates an element
template <class Item, unsigned long ChunkSize>
inline long TMPtrList<Item, ChunkSize>::add()
{
Item * pItem = new Item;
add(pItem);
return m_realLength - 1;
}
//References the pointer
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::insert(Item * pItem, long pos)
{
if (m_realLength == 0) {
add(pItem);
return;
}
add(m_list(m_realLength - 1));
for (long i=m_realLength - 1; i>pos; i--) {
m_list(i) = m_list(i-1);
}
m_list(pos) = pItem;
}
//Makes a copy
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::insert(const Item & item, long pos)
{
Item * pItem = new Item(item);
insert(pItem, pos);
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::remove(const Item * pItem)
{
for (long i=0; i<m_realLength; i++) {
if (m_list(i) == pItem) {
remove(i);
break;
}
}
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::remove(long index)
{
delete m_list(index);
for (long i=index + 1; i<m_realLength; i++) {
m_list(i - 1) = m_list(i);
}
m_realLength--;
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::removeNoDelete(const Item * pItem)
{
for (long i=0; i<m_realLength; i++) {
if (m_list(i) == pItem) {
removeNoDelete(i);
break;
}
}
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::removeNoDelete(long index)
{
for (long i=index + 1; i<m_realLength; i++) {
m_list(i - 1) = m_list(i);
}
m_realLength--;
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::removeNoDeleteAll()
{
m_realLength = 0;
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::nullify(long i)
{
delete m_list(i);
m_list(i) = NULL;
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::replaceWithLast(long i)
{
m_list(i) = m_list(m_realLength - 1);
m_realLength--;
}
template <class Item, unsigned long ChunkSize>
inline void TMPtrList<Item, ChunkSize>::removeAll()
{
for (long i=0; i<m_realLength; i++) {
if (m_list(i) != NULL) {
delete m_list(i);
}
}
m_realLength = 0;
}
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item, unsigned long ChunkSize = 64>
class TMNoOwnPtrList : public TMPtrList<Item, ChunkSize>
{
public:
~TMNoOwnPtrList() { this->removeNoDeleteAll(); }
inline TMNoOwnPtrList<Item> & operator = (const TMNoOwnPtrList<Item> & toCopy);
};
template <class Item, unsigned long ChunkSize>
inline TMNoOwnPtrList<Item> & TMNoOwnPtrList<Item, ChunkSize>::operator = (const TMNoOwnPtrList<Item> & toCopy)
{
this->removeNoDeleteAll();
//Just "borrows" the objects...
for (long i=0; i<toCopy.length(); i++) {
add((Item*)toCopy(i));
}
return *this;
}
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////
template <class Item>
class TMIOPtrList : public TMPtrList<Item>
{
public:
bool Read(IMReadStream & stream)
{
long len;
stream.Read(len);
this->removeAll();
for (int i=0; i<len; i++) {
Item * pItem = new Item;
add(pItem);
pItem->Read(stream);
}
return true;
}
bool Write(IMWriteStream & stream)
{
stream.Write(this->m_realLength);
for (int i = 0; i < this->length(); i++)
(this->operator())(i)->Write(stream);
return true;
}
};
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
typedef TMPtrList<CMString> CMPtrStringList;
typedef TMValueVector<CMString> CMStringList;
class CMStringMap
{
public:
CMStringMap(const CMString & string1, const CMString & string2) : m_string1(string1), m_string2(string2)
{
}
CMStringMap(const CMString & string1) : m_string1(string1), m_string2(string1)
{
}
const CMString & GetString() {return m_string1;}
const CMString & GetMap() {return m_string2;}
void SetString(const CMString & s) {m_string1 = s;}
void SetMap(const CMString & s) {m_string2 = s;}
private:
CMString m_string1;
CMString m_string2;
};
typedef TMPtrList<CMStringMap> CMPtrStringMapList;
MDLLEXPORT bool Tokenize(CMPtrStringList & result, const CMString & source, char delimiter = ' ', long limit = 0x7FFFFFFF);
MDLLEXPORT bool GetNextToken(CMString & result, CMString & source, char delimiter = ' ');
class CMTokenizer
{
public:
MDLLEXPORT CMTokenizer();
MDLLEXPORT ~CMTokenizer();
MDLLEXPORT bool Tokenize(CMPtrStringList & result, const CMString & source);
MDLLEXPORT void AddDelimiter(const CMString & delimiter, const CMString & replacement = "");
private:
bool IsDelimiter(const char * pBuffer, long & inc, long & mapIndex);
CMPtrStringMapList m_map;
};
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
class CMAsciiReadFileStream : public IMReadStream
{
public:
MDLLEXPORT CMAsciiReadFileStream();
MDLLEXPORT virtual ~CMAsciiReadFileStream();
MDLLEXPORT virtual bool Open(const CMString &);
MDLLEXPORT virtual bool Close();
MDLLEXPORT virtual bool IsOpen();
MDLLEXPORT virtual bool IsEnd();
virtual IMReadStream * CloneAndOpen(const CMString &name);
virtual long BytesProcessed() {return m_bytesProcessed;}
protected:
virtual bool ReadSimpleType(void * pData, long lenInBytes);
virtual bool ReadBlob(void * pData, long lenInElements, long elSize);
virtual bool ReadString(CMString & string);
virtual bool ReadStringLine(CMString & string);
private:
FILE * m_pFile;
CMString m_fileName;
bool m_bIsOpen;
bool m_bIsEof;
long m_bytesProcessed;
};
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
class CMAsciiWriteFileStream : public IMWriteStream
{
public:
MDLLEXPORT CMAsciiWriteFileStream();
MDLLEXPORT virtual ~CMAsciiWriteFileStream();
MDLLEXPORT virtual bool Open(const CMString &);
MDLLEXPORT virtual bool Close();
MDLLEXPORT virtual bool IsOpen();
MDLLEXPORT virtual bool IsEnd();
MDLLEXPORT virtual bool WriteLine(const CMString & line);
virtual IMWriteStream * CloneAndOpen(const CMString &) {return NULL;}
virtual long BytesProcessed() {return m_bytesProcessed;}
protected:
virtual bool WriteSimpleType(const void * pData, long lenInBytes);
virtual bool WriteBlob(const void * pData, long lenInElements, long elSize);
virtual bool WriteString(const CMString & string);
virtual bool WriteStringLine(const CMString & string);
private:
FILE * m_pFile;
CMString m_fileName;
bool m_bIsOpen;
bool m_bIsEof;
long m_bytesProcessed;
};
///////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
class CMReadFileStream : public IMReadStream
{
public:
MDLLEXPORT CMReadFileStream();
MDLLEXPORT virtual ~CMReadFileStream();
MDLLEXPORT virtual bool Open(const CMString & name);
MDLLEXPORT virtual bool Close();
MDLLEXPORT virtual bool IsOpen();
MDLLEXPORT virtual bool IsEnd();
virtual IMReadStream * CloneAndOpen(const CMString &) {return NULL;}
virtual long BytesProcessed() {return m_bytesProcessed;}
protected:
virtual bool ReadSimpleType(void * pData, long lenInBytes);
virtual bool ReadBlob(void * pData, long lenInElements, long elSize);
virtual bool ReadString(CMString & string);
virtual bool ReadStringLine(CMString & string);
private:
FILE * m_pFile;
CMString m_fileName;
bool m_bIsOpen;
bool m_bIsEof;
long m_bytesProcessed;
};
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
class CMWriteFileStream : public IMWriteStream
{
public:
MDLLEXPORT CMWriteFileStream();
MDLLEXPORT virtual ~CMWriteFileStream();
MDLLEXPORT virtual bool Open(const CMString & name);
MDLLEXPORT virtual bool Close();
MDLLEXPORT virtual bool IsOpen();
MDLLEXPORT virtual bool IsEnd();
virtual IMWriteStream * CloneAndOpen(const CMString &) {return NULL;}
virtual long BytesProcessed() {return m_bytesProcessed;}
protected:
virtual bool WriteSimpleType(const void * pData, long lenInBytes);
virtual bool WriteBlob(const void * pData, long lenInElements, long elSize);
virtual bool WriteString(const CMString & string);
virtual bool WriteStringLine(const CMString & string) {return WriteString(string);}
private:
FILE * m_pFile;
CMString m_fileName;
bool m_bIsOpen;
bool m_bIsEof;
long m_bytesProcessed;
};
#ifdef MCL_NO_EXCEPTIONS
#define MCL_TRY
#else //MCL_NO_EXCEPTIONS
#define MCL_TRY try
#endif//MCL_NO_EXCEPTIONS
MDLLEXPORT void ThrowException();
MDLLEXPORT void ThrowException(const CMString & reason);
MDLLEXPORT void ThrowException(const CMString & comment, const CMString & reason);
class CMException
{
public:
MDLLEXPORT CMException(const CMString & error);
MDLLEXPORT virtual ~CMException();
MDLLEXPORT const CMString & GetErrorText();
MDLLEXPORT void Print();
private:
CMString m_text;
};
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
template <class Item>
class TMBinaryArraySearcher
{
public:
TMBinaryArraySearcher() : m_pSearchPtr(NULL), m_length(0), m_virtLength(0) {}
~TMBinaryArraySearcher() {}
inline void SetTo(const Item * pSearchList, long length);
inline bool Search(long & index, const Item & toFind);
private:
Item * m_pSearchPtr;
long m_length;
long m_virtLength;
};
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
template <class Item, class Index>
class TMBinaryIndexSearcher
{
public:
TMBinaryIndexSearcher() : m_pSearchPtr(NULL), m_index(), m_length(0), m_virtLength(0) {}
~TMBinaryIndexSearcher() {}
inline void Add(const Item & , Index);
inline void SetDataPtr(const TMValueVector<Item> * pSearchList);
inline bool Search(Index & index, const Item & toFind);
TMValueVector<Index> & GetIndexTable() {return m_index;}
long & GetLength() {return m_length;}
long & GetVirtualLength() {return m_virtLength;}
inline const Index IndexToIndex(const long index) const { return m_index(index); }
inline bool Peek(const long & index, Item & toFind);
inline bool InternalSearch(long & i, const Item & toFind);
bool Write(IMWriteStream &);
bool Read(IMReadStream &);
TMBinaryIndexSearcher & operator=(const TMBinaryIndexSearcher & idx)
{
m_pSearchPtr = NULL;
m_index = idx.m_index;
m_length = idx.m_length;
m_virtLength = idx.m_virtLength;
return *this;
}
protected:
const TMValueVector<Item> * m_pSearchPtr;
TMSTValueVector<Index> m_index;
long m_length;
long m_virtLength;
};
//--------------------------------------------------------------
//--------------------------------------------------------------
template <class Item>
inline void TMBinaryArraySearcher<Item>::SetTo(const Item * pSearchList, long length)
{
m_pSearchPtr = (Item *)pSearchList;
m_length = (long)length;
m_virtLength = 1;
while (m_virtLength < m_length)
m_virtLength = m_virtLength << 1;
}
template <class Item>
inline bool TMBinaryArraySearcher<Item>::Search(long & index, const Item & toFind)
{
long i = 0;
long interval = (long)m_virtLength / 2;
index = 0;
if (m_pSearchPtr[0] > toFind) {
index = 0;
return false;
}
if (m_pSearchPtr[m_length - 1] < toFind) {
index = m_length;
return false;
}
if (m_pSearchPtr[0] == toFind) {
index = 0;
return true;
}
while (interval > 0) {
if (i < m_length && m_pSearchPtr[i] == toFind) {
index = i;
return true;
}
if (i >= m_length || m_pSearchPtr[i] > toFind) {
interval = interval >> 1;
i -= interval;
} else {
i += interval;
}
}
if (i >= m_length) {
index = m_length;
} else {
index = (long)i;
}
return false;
}
//-----------------------------------------------------
//-----------------------------------------------------
template <class Item, class Index>
bool TMBinaryIndexSearcher<Item, Index>::Write(IMWriteStream & stream)
{
stream.Write(m_length);
stream.Write(m_virtLength);
m_index.Write(stream);
return true;
}
template <class Item, class Index>
bool TMBinaryIndexSearcher<Item, Index>::Read(IMReadStream & stream)
{
stream.Read(m_length);
stream.Read(m_virtLength);
m_index.Read(stream);
return true;
}
template <class Item, class Index>
inline void TMBinaryIndexSearcher<Item, Index>::SetDataPtr(const TMValueVector<Item> * pSearchList)
{
m_pSearchPtr = pSearchList;
}
template <class Item, class Index>
inline void TMBinaryIndexSearcher<Item, Index>::Add(const Item & item, Index wordIndex)
{
if (m_length == m_virtLength) {
m_virtLength = 1;
while (m_virtLength < m_length + 1)
m_virtLength = m_virtLength << 1;
}
long index;
if (m_length > 0) {
if (InternalSearch(index, item)) {
}
} else {
index = 0;
}
if (m_length + 1 >= m_index.length())
m_index.reshape(m_index.length() + 256);
for (long i=m_length; i>(long)index; i--) {
m_index(i) = m_index(i - 1);
}
m_index(index) = wordIndex;
m_length++;
}
template <class Item, class Index>
inline bool TMBinaryIndexSearcher<Item, Index>::InternalSearch(long & i, const Item & toFind)
{
if(m_length<=0)
return false;
i=0;
long interval = (long)m_virtLength / 2;
if ((*m_pSearchPtr)[m_index(0)] > toFind) {
i=0;
return false;
}
if ((*m_pSearchPtr)[m_index(m_length - 1)] < toFind) {
i=m_length;
return false;
}
if (m_length > 0 && (*m_pSearchPtr)[m_index(0)] == toFind) {
i=0;
return true;
}
while (interval > 0) {
if (i < m_length && (*m_pSearchPtr)[m_index(i)] == toFind)
return true;
if (i >= m_length || (*m_pSearchPtr)[m_index(i)] > toFind) {
interval = interval >> 1;
i -= interval;
} else {
i += interval;
}
}
if (i >= m_length)
i = (long)m_length;
return false;
}
template <class Item, class Index>
inline bool TMBinaryIndexSearcher<Item, Index>::Peek(const long & index, Item & toFind)
{
if(index>=m_length)
return false;
toFind=(*m_pSearchPtr)[m_index(index)];
return true;
}
template <class Item, class Index>
inline bool TMBinaryIndexSearcher<Item, Index>::Search(Index & index, const Item & toFind)
{
long i = 0;
bool res=InternalSearch(i,toFind);
if(res)
index=m_index(i);
else
index=(Index)i;
return res;
}
class CMFileHeader
{
public:
MDLLEXPORT CMFileHeader();
MDLLEXPORT ~CMFileHeader();
MDLLEXPORT long GetVersion();
MDLLEXPORT long GetRevision();
MDLLEXPORT void SetVersion(long v);
MDLLEXPORT void SetRevision(long r);
MDLLEXPORT bool Read(IMReadStream & stream);
MDLLEXPORT bool Write(IMWriteStream & stream);
private:
long m_version;
long m_revision;
};
#define INVALID_STRING_DICT_ID -1
class CMStringDictionary
{
public:
MDLLEXPORT CMStringDictionary();
MDLLEXPORT ~CMStringDictionary();
MDLLEXPORT long GetDictID(const CMString & word);
MDLLEXPORT long GetDictIDList(CMInt32List & result, const CMString & word);
MDLLEXPORT const CMString & GetWord(long id);
MDLLEXPORT long GetWordCount();
MDLLEXPORT long GetDictIDByIndex(long index);
MDLLEXPORT const CMString & GetWordByIndex(long index);
//Add a word...
MDLLEXPORT long AddWord(const CMString & word);
MDLLEXPORT long AddWordDontCheck(const CMString & word);
MDLLEXPORT bool Read(IMReadStream & stream);
MDLLEXPORT bool Write(IMWriteStream & stream);
MDLLEXPORT long IndexToIndex(long index) {return m_searcher.IndexToIndex(index);}
MDLLEXPORT CMStringDictionary & operator = (const CMStringDictionary & dict);
private:
CMStringList m_dict;
long m_wordCount;
TMBinaryIndexSearcher<CMString, long> m_searcher;
};
MDLLEXPORT const char * GetUTF8Sig();
MDLLEXPORT bool IsUTF8(const CMString & string);
MDLLEXPORT bool RemoveUTF8Sig(CMString & string);
MDLLEXPORT bool AddUTF8Sig(CMString & string);
#endif
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