1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334
|
///////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2001, Eric D. Friedman All Rights Reserved.
// Copyright (c) 2009, Rob Eden All Rights Reserved.
// Copyright (c) 2009, Jeff Randall All Rights Reserved.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
///////////////////////////////////////////////////////////////////////////////
package gnu.trove.impl.hash;
import gnu.trove.procedure.T#E#Procedure;
import gnu.trove.impl.HashFunctions;
import gnu.trove.impl.Constants;
import java.util.Arrays;
//////////////////////////////////////////////////
// THIS IS A GENERATED CLASS. DO NOT HAND EDIT! //
//////////////////////////////////////////////////
/**
* An open addressed hashing implementation for #e# primitives.
*
* Created: Sun Nov 4 08:56:06 2001
*
* @author Eric D. Friedman, Rob Eden, Jeff Randall
* @version $Id: _E_Hash.template,v 1.1.2.6 2009/11/07 03:36:44 robeden Exp $
*/
abstract public class T#E#Hash extends TPrimitiveHash {
static final long serialVersionUID = 1L;
/** the set of #e#s */
public transient #e#[] _set;
/**
* value that represents null
*
* NOTE: should not be modified after the Hash is created, but is
* not final because of Externalization
*
*/
protected #e# no_entry_value;
protected boolean consumeFreeSlot;
/**
* Creates a new <code>T#E#Hash</code> instance with the default
* capacity and load factor.
*/
public T#E#Hash() {
super();
no_entry_value = Constants.DEFAULT_#EC#_NO_ENTRY_VALUE;
//noinspection RedundantCast
if ( no_entry_value != ( #e# ) 0 ) {
Arrays.fill( _set, no_entry_value );
}
}
/**
* Creates a new <code>T#E#Hash</code> instance whose capacity
* is the next highest prime above <tt>initialCapacity + 1</tt>
* unless that value is already prime.
*
* @param initialCapacity an <code>int</code> value
*/
public T#E#Hash( int initialCapacity ) {
super( initialCapacity );
no_entry_value = Constants.DEFAULT_#EC#_NO_ENTRY_VALUE;
//noinspection RedundantCast
if ( no_entry_value != ( #e# ) 0 ) {
Arrays.fill( _set, no_entry_value );
}
}
/**
* Creates a new <code>T#E#Hash</code> instance with a prime
* value at or near the specified capacity and load factor.
*
* @param initialCapacity used to find a prime capacity for the table.
* @param loadFactor used to calculate the threshold over which
* rehashing takes place.
*/
public T#E#Hash( int initialCapacity, float loadFactor ) {
super(initialCapacity, loadFactor);
no_entry_value = Constants.DEFAULT_#EC#_NO_ENTRY_VALUE;
//noinspection RedundantCast
if ( no_entry_value != ( #e# ) 0 ) {
Arrays.fill( _set, no_entry_value );
}
}
/**
* Creates a new <code>T#E#Hash</code> instance with a prime
* value at or near the specified capacity and load factor.
*
* @param initialCapacity used to find a prime capacity for the table.
* @param loadFactor used to calculate the threshold over which
* rehashing takes place.
* @param no_entry_value value that represents null
*/
public T#E#Hash( int initialCapacity, float loadFactor, #e# no_entry_value ) {
super(initialCapacity, loadFactor);
this.no_entry_value = no_entry_value;
//noinspection RedundantCast
if ( no_entry_value != ( #e# ) 0 ) {
Arrays.fill( _set, no_entry_value );
}
}
/**
* Returns the value that is used to represent null. The default
* value is generally zero, but can be changed during construction
* of the collection.
*
* @return the value that represents null
*/
public #e# getNoEntryValue() {
return no_entry_value;
}
/**
* initializes the hashtable to a prime capacity which is at least
* <tt>initialCapacity + 1</tt>.
*
* @param initialCapacity an <code>int</code> value
* @return the actual capacity chosen
*/
protected int setUp( int initialCapacity ) {
int capacity;
capacity = super.setUp( initialCapacity );
_set = new #e#[capacity];
return capacity;
}
/**
* Searches the set for <tt>val</tt>
*
* @param val an <code>#e#</code> value
* @return a <code>boolean</code> value
*/
public boolean contains( #e# val ) {
return index(val) >= 0;
}
/**
* Executes <tt>procedure</tt> for each element in the set.
*
* @param procedure a <code>TObjectProcedure</code> value
* @return false if the loop over the set terminated because
* the procedure returned false for some value.
*/
public boolean forEach( T#E#Procedure procedure ) {
byte[] states = _states;
#e#[] set = _set;
for ( int i = set.length; i-- > 0; ) {
if ( states[i] == FULL && ! procedure.execute( set[i] ) ) {
return false;
}
}
return true;
}
/**
* Releases the element currently stored at <tt>index</tt>.
*
* @param index an <code>int</code> value
*/
protected void removeAt( int index ) {
_set[index] = no_entry_value;
super.removeAt( index );
}
/**
* Locates the index of <tt>val</tt>.
*
* @param val an <code>#e#</code> value
* @return the index of <tt>val</tt> or -1 if it isn't in the set.
*/
protected int index( #e# val ) {
int hash, probe, index, length;
final byte[] states = _states;
final #e#[] set = _set;
length = states.length;
hash = HashFunctions.hash( val ) & 0x7fffffff;
index = hash % length;
byte state = states[index];
if (state == FREE)
return -1;
if (state == FULL && set[index] == val)
return index;
return indexRehashed(val, index, hash, state);
}
int indexRehashed(#e# key, int index, int hash, byte state) {
// see Knuth, p. 529
int length = _set.length;
int probe = 1 + (hash % (length - 2));
final int loopIndex = index;
do {
index -= probe;
if (index < 0) {
index += length;
}
state = _states[index];
//
if (state == FREE)
return -1;
//
if (key == _set[index] && state != REMOVED)
return index;
} while (index != loopIndex);
return -1;
}
/**
* Locates the index at which <tt>val</tt> can be inserted. if
* there is already a value equal()ing <tt>val</tt> in the set,
* returns that value as a negative integer.
*
* @param val an <code>#e#</code> value
* @return an <code>int</code> value
*/
protected int insertKey( #e# val ) {
int hash, index;
hash = HashFunctions.hash(val) & 0x7fffffff;
index = hash % _states.length;
byte state = _states[index];
consumeFreeSlot = false;
if (state == FREE) {
consumeFreeSlot = true;
insertKeyAt(index, val);
return index; // empty, all done
}
if (state == FULL && _set[index] == val) {
return -index - 1; // already stored
}
// already FULL or REMOVED, must probe
return insertKeyRehash(val, index, hash, state);
}
int insertKeyRehash(#e# val, int index, int hash, byte state) {
// compute the double hash
final int length = _set.length;
int probe = 1 + (hash % (length - 2));
final int loopIndex = index;
int firstRemoved = -1;
/**
* Look until FREE slot or we start to loop
*/
do {
// Identify first removed slot
if (state == REMOVED && firstRemoved == -1)
firstRemoved = index;
index -= probe;
if (index < 0) {
index += length;
}
state = _states[index];
// A FREE slot stops the search
if (state == FREE) {
if (firstRemoved != -1) {
insertKeyAt(firstRemoved, val);
return firstRemoved;
} else {
consumeFreeSlot = true;
insertKeyAt(index, val);
return index;
}
}
if (state == FULL && _set[index] == val) {
return -index - 1;
}
// Detect loop
} while (index != loopIndex);
// We inspected all reachable slots and did not find a FREE one
// If we found a REMOVED slot we return the first one found
if (firstRemoved != -1) {
insertKeyAt(firstRemoved, val);
return firstRemoved;
}
// Can a resizing strategy be found that resizes the set?
throw new IllegalStateException("No free or removed slots available. Key set full?!!");
}
void insertKeyAt(int index, #e# val) {
_set[index] = val; // insert value
_states[index] = FULL;
}
} // T#E#Hash
|