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== Windows Build System setup for TrustedQSL ==
- By Robert, KC2YWE - Written 2/14/2013 -
v1.0 - Initial writing
V1.1 - Update to newer library versions, 7/25/2013
-- Conventions --
-- is a header
- is a sub-item
'command' means type that command without the quotes; when quotes are needed,
I use "" CAPS means extra important, not shouting
When you need to get a file, I say:
Download and run from: http://example.url/product
"Link text on page to follow" (comment about which one to choose, maybe)
If I don't mention something about an installer, leave it at the default unless
you have a reason to change it.
-- Prerequisites --
This is a Windows-specific tutorial. You must be running a version of Windows.
These instructions were written for a clean install of Windows 7 64-bit in a
virtual machine with all updates applied; any places where the instructions
will differ based on Windows version or 32/64 bit will be noted to the best of
my knowledge. I don't believe the setup is too sensitive to specific versions.
You must read the whole document. I know it's long, but don't try to skim it or
you might miss something that ends up breaking things later (there's a lot of
potential pitfalls)
-- Abbreviations --
TQSL = TrustedQSL
VC, VC++ = Microsoft Visual C++
VS, VS2008, VS2010, VS2012 = Microsoft Visual Studio (includes VC++) and a
version
-- Assumptions --
The build system should be very flexible and should work with many versions of
libraries, compilers, and platforms. But for simplicity's sake, the instructions
given will be as specific as possible. In particular, this tutorial will focus
on Visual Studio at the expense of MinGW (but it should work fine with MinGW).
You should have familiarity with building software from source on Windows. Unix
(including OSX) experience will mostly translate, and I'll give specific
commands, but there's a lot of different ways this can go wrong and some
troubleshooting experience will be helpful.
You should have a lot of experience with C++ in particular. Most problems you
run into will be in the form of compiler and linker errors.
I will be using exact library versions, and even URLs. If you are reading this
in several months, this will be out of date. YOU ARE ENCOURAGED TO USE NEWER
VERSIONS, even if the instructions don't quite work - most of the instructions
come from READMEs.
I will store things directly in the C:\ directory. You can put them wherever
you want, but you may need to help cmake find them.
-- Variables --
This document will use VS2012 Express, which is free. It seems to be the nicest
Visual Studio IDE, once you fix the menus. They will also work with VS2010 and
VS2008, but I've only tested them with paid versions so I can't help with any
express-only limitations. HOWEVER VS2012 WILL NOT TARGET WINDOWS 2000. It just
won't work because the last version to target Win2K was VS2008. We still support
Windows 2000, at least for a little longer, so "official" builds still need to
be made with VS2008. I have it set up to use the 2008 compiler and runtimes as
a "platform" in VS2012, but those directions are above the scope of this
document.
Feel free to use a "paid" version of Visual Studio, but the instructions may be
slightly different.
YOU MUST DECIDE IN ADVANCE WHAT RUNTIME YOU WILL USE. You can either statically
link the Microsoft runtime, or dynamically link it. For distribution, I have
everything statically linked, but if you are just running on your own personal
machine(s) a dynamic runtime dependency may not bother you. It's just a DLL file
that needs to be installed, and it is when you install Visual Studio, or you
can install it separately (or may already have it). Whatever you decide, you
need to decide before you start compiling stuff or else you'll have to
re-compile *everything* due to weird linker errors.
YOU MUST DECIDE IN ADVANCE WHAT COMPILER YOU WILL USE. Like the above, you will
find yourself recompiling a lot if you try to switch compilers. In particular,
much of the STL stuff is incompatible between versions.
YOU MUST DECIDE IN ADVANCE WHETHER YOU WILL STATICALLY OR DYNAMICALLY LINK. All
the libraries need to be compiled differently depending on your decision. Just
like the runtime, this determines whether you have to schlep a bunch of DLLs
along with you or not.
NONE OF THESE AFFECT THE CODE. Static or dynamic runtimes or libraries, or
compiler versions - the code will (should, in the case of compilers) be
independent of these choices. These all affect YOUR setup, and most are
irrelevant unless you try to move a binary somewhere else.
DEFAULTS - this document is written for using a dynamic VC++ runtime and static
libraries.
-- Outline --
1) Visual Studio, cmake, git, tqsl
2) Getting the source
3) Libraries (order irrelevant!)
- openssl
- zlib
- curl
- wxWidgets 2.8
4) Running cmake
5) Building
-- 1) Visual Studio, cmake, git, tqsl --
These downloads and installs should run in parallel. If you find yourself
waiting, cycle to the next item.
- git
* This installer "pauses" the VS2012 installer, even though it doesn't work
while the VS2012 installer is running anyway. So maybe wait until it's done
before starting VS2012 Express, or else you'll have to wait until VS2012 is
done.
Download msysgit as a prerequisite for TortoiseGit. TortoiseGit is optional if
you're comfortable with the command line, but msysgit is required.
Download and run from: http://code.google.com/p/msysgit/downloads/list?can=2&q="Full+installer+for+official+Git+for+Windows"
Git-1.8.1.2-preview20130201.exe
Next, etc. Uncheck 'Windows Explorer integration' if you're using TortoiseGit.
You may find it convenient to have git in your command line (option 2). You
should leave the line ending conversion as-is (checkout Windows/commit Unix,
option 1).
Download and run from: http://code.google.com/p/tortoisegit/wiki/Download
"Download TortoiseGit 1.8.1.0 - 64-bit" (or 32 bit as appropriate)
TortoiseGitPLink is probably the best choice.
- Visual Studio 2012 Express
Download and run from: http://www.microsoft.com/visualstudio/eng#downloads
"Visual Studio Express 2012 for Windows Desktop" (not Windows 8!) -
"Install now"
When the installer loads, read and agree to the license terms, then 'Install'
and accept the prompt. While it downloads, work on the other stuff.
Next, etc. Add cmake to the current user path (3rd option); create an icon at
your preference.
- CMake
Download and run from: http://www.cmake.org/cmake/resources/software.html
cmake-2.8.10.2-win32-x86.exe
- TrustedQSL
Yes, for now you should have TrustedQSL installed. It's the fastest way to get
the correct folder structure, config files, registry entries, etc.
Download and run from: http://www.arrl.org/instructions
"Step 1 - Download and install the software" > "Download the software
for Windows here"
-- 2) Get the source --
Decide where you want your source folder. I have mine in Documents\src. Right
click in that folder and choose "Git clone...". Enter
git://git.code.sf.net/p/trustedqsl/tqsl, click OK, and wait. It should create a
folder called 'tqsl' in the folder you right-clicked in. Check it out and
observe the folder structure. You'll see this document in there too
('WindowsBuildSetup.txt') - open it to make sure you're using the newest
version. You should see a lot of Git options if you right-click in this folder;
a Git tutorial will come later but you can play around for now. You can always
delete the folder and re-clone it if you mess anything up.
-- 3) Libraries (order is irrelevant) --
Now that you have the source, let's install the libraries needed to make it
work.
Most of these happen from the "Developer Command Prompt for VS2012". Open it
and run 'nmake' and 'cl'; for 'cl' make sure it says "for x86". 64-bit builds
should work (they do on Linux) but I've never tested it on Windows so I don't
recommend it for now.
- openssl
You'll need Perl, sorry.
Download and run from: http://www.activestate.com/activeperl/downloads
"Download ActivePerl 5.16.2 for Windows (64-bit, x64)" (or 32 bit as
appropriate) - you don't have to fill out the survey.
Leave it at the defaults.
While that's going, you'll also need something to open a .tar.gz, if you don't
have anything. I recommend 7zip
Download and run from: http://www.7-zip.org/
"64-bit x64" (or 32 bit as appropriate) - the install can't run at the
same time as Perl.
You'll also need the Netwide Assembler (nasm). It's not strictly required, but
the assembly routines in OpenSSL only work with it, and apparently they're
rather a lot faster.
Download and run from: http://www.nasm.us/
"2.10.07/win32/nasm-2.10.07-installer.exe"
Once you can open a .tar.gz, download OpenSSL -
Download and extract to C:\openssl-src: http://www.openssl.org/source/
"openssl-1.0.1e.tar.gz"
Go to the developer command prompt. Run 'set path=%localappdata%\nasm;%path%'.
Make sure you can run 'nasm' and 'perl' (Ctrl-C to exit Perl).
'cd \openssl-src\openssl-1.0.1e'
The below comes from "INSTALL.W32". Read it for more details if needed
'perl Configure VC-WIN32 --prefix=c:\openssl'
'ms\do_nasm' - observe a half-dozen 'perl' commands
'nmake -f ms\nt.mak' (for dynamic, ntdll.mak). It should build without
error.
'nmake -f ms\nt.mak test' (can be skipped but might avoid a headache).
Look for "passed all tests"
'nmake -f ms\nt.mak install'
Make a new directory called "VC" and move "libeay32.lib" and "ssleay32.lib"
into it. This is a CMake problem that will hopefully go away pretty soon, but
it hasn't happened yet.
- wxWidgets
YOU NEED TO USE WXWIDGETS 2.8 for now; 2.9 has been tried and almost works but
there are still some problems.
Download and run from: http://wxwidgets.org/downloads/
"wxMSW" (under "Current Stable Release: wxWidgets 2.8.12")
The below comes (mostly) from "BuildCVS.txt". Read it for more details if
needed.
In your developer command prompt, 'cd \wxWidgets-2.8.12\'
You need to edit a file to fix a bug; comment out line 110 in
src\msw\window.cpp ("//#include <pbt.h>")
- Ref https://groups.google.com/d/msg/wx-dev/SFpDUR89zgY/et1UjdbAfO4J
'cd build\msw'
'nmake -f makefile.vc BUILD=release SHARED=0' (these should be the
defaults, but specify them anyway)
'nmake -f makefile.vc BUILD=debug SHARED=0' (you need this or else
debug builds won't link)
!! You need to do work here if you want to use a static runtime
!! as this builds with a dynamic one by default.
!! See the wxWidgets wiki at
!! wiki.wxWidgets.org/Compiling_WxWidgets_with_MSVC_(2) for
!! info on how to do this.
- curl
Download and extract to C:\ (will make a new folder):
http://curl.haxx.se/download.html
"curl-7.31.0.tar.gz"
The below comes from winbuild\BUILD.WINDOWS
In your developer command prompt, 'cd \curl-7.31.0\winbuild'
'nmake -f Makefile.vc mode=static ENABLE_WINSSL=yes'
Verify that a folder called
'builds\libcurl-vc-x86-release-static-ipv6-sspi-spnego-winssl' has been
created. The 'winssl' part of that string is the most important because
it means it will use the Windows APIs (and thus certificates) for SSL.
- expat
Download and run from: http://sourceforge.net/projects/expat/
"Download: expat-win32bin-2.1.0.exe"
- Change the install folder to "C:\expat" to match our naming scheme
Unfortunately, the binaries are DLLs. Go to C:\expat\Source and open the
file 'expat.dsw'. Agree to convert it. Switch to the release config. Open the
properties for 'expat_static', go to Librarian - General and change Output file
to '..\..\Bin\libexpat.lib'. Go to the expat\Bin directory and verify that
libexpat is about 500KB, which means it's statically linked. Delete all but
libexpat.lib.
- zlib
Download and extract to C:\ (will make a new folder): http://zlib.net/
"zlib source code, version 1.2.8, tar.gz format" - "US (zlib.net)"
ZLIB seems to disagree with running a release version in a debug build and
crashes. So you'll want both. cmake will automatically set up the correct one
to link based on the build type.
Also, we'll get our first taste of cmake.
- Open your developer command prompt; 'cd \zlib-1.2.8'.
- Type 'cmake .'
- Type 'msbuild /p:Configuration=Debug ALL_BUILD.vcxproj'
- Type 'msbuild /p:Configuration=Release ALL_BUILD.vcxproj'
- Berkeley DB
Download from http://download.oracle.com/berkeley-db/db-6.0.20.NC.zip
and unzip to c:\db-6.0.20.NC. From Visual Studio, open the
build_windows\Berkeley_DB.sln project and upgrade it when prompted. Update
the project to build static libraries (Configuration Properties/General/
Configuration Type). You can now build the Debug and Release libraries.
Only the 'db' project needs to be built.
-- 4) Running cmake --
Almost there! Open a command prompt and run cmake . -DCMAKE_LIBRARY_PATH="C:\expat\Bin" -DCMAKE_INCLUDE_PATH="C:\expat\Source\lib" -DwxWidgets_ROOT_DIR="C:\wxWidgets-2.8.12" -DBDB_INCLUDE_DIR="C:\db-6.0.20.NC\build_windows" -DBDB_LIBRARY="C:\db-6.0.20.NC\build_windows\Win32\Release\db.lib"
-- 5) Building --
Whew! You thought this would be hard after all the rest, didn't you? Nope.
Open TrustedQSL.sln and build. Both debug (default) and release will work.
You'll find the binaries in tqsl\bin\Debug or tqsl\bin\Release as appropriate.
== Final Thoughts ==
This is actually a lot simpler than the old process (even though it doesn't
seem simpler!) because you still had to get all the libraries, but you also had
to set up the compiler itself, which was rather more unpleasant than installing
VS2012 Express.
If you hate the all-caps menus in VS2012, you can turn them off easily. Create
a key in HKEY_CURRENT_USER\Software\Microsoft\WDExpress\11.0\General\ called
"SuppressUppercaseConversion", type DWORD, value 1
The cmake command line should be a lot shorter. I'm working on that.
If you want to run any of these binaries on a new machine, all you have to do
is install the 2012 redistributable:
http://www.microsoft.com/en-us/download/details.aspx?id=30679 if it's not
already installed.
Please let me know if you have any trouble and I'll try to improve the document.
Thanks for reading and I hope it helped!
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