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TQSL/tqsllib
==================
TQSL is the TrustedQSL application suite and tqsllib is the
TrustedQSL library. These are the two major components of the
TrustedQSL project:
http://sourceforge.net/projects/trustedqsl/
===================================================================
Contents
1) Prerequisites
2) Building the Library under Linux/Unix
3) Building the Library under Mac OS X
4) Building the Library under Windows.
===================================================================
1) Prerequisites
The TQSL applications depend upon the tqsllib library. First you
should build and install that library and its prerequisites.
The TrustedQSL library depends on several other libraries:
OpenSSL (http://www.openssl.org/) - OpenSSL 1.1.1g was used for TQSL 2.5.5.
expat 1.x XML parser library (http://expat.sourceforge.net/) - expat 2.2.9
zlib (http://zlib.net/) zlib 1.2.11
SQLite3 (https://sqlite.org)
wxWidgets (http://wxwidgets.org/downloads) - wxWidgets 2.8.12 or 3.1.2
curl - (http://curl.haxx.se/download.html) - curl 7.70.0
You will need the "developer" versions of these. The version numbers above
aren't mandatory, they're just what was recenty used.
Most Unix and unix-like workstations will have these available. For
those systems that do not, the packages are easily built. Instructions
for building under the Windows environment are given below under
"Building under Windows."
In the instructions that follow, the versions of other packages
that were used to build the tqsllib package as of the date this
document was last updated are given in parentheses.
===================================================================
2) Building under Linux/Unix
Many Linux distributions have a version of TrustedQSL already built
and ready to use. Try installing package "TrustedQSL" using whatever
commands your distribution uses for package instals:
sudo yum install TrustedQSL
sudo dnf install TrustedQSL
sudo dnf install trustedqsl
sudo apt-get install TrustedQSL
sudo pkg-add TrustedQSL
etc.
If you need to build from source, follow the directions below. This
is not intended for casual users, as you'll need to be able to
install a C++ compiler and be able to search for and install the
required development libraries.
The quick answer:
From the parent directory
cmake .
make
make install
(If you're not running as root (good!) the last should be
"sudo make install").
That will install the library and applications under /usr/local. It
also will install the needed header files under /usr/local/include.
Configuration and help files will be installed in /usr/local/share.
You can change the install location via:
cmake -DCMAKE_INSTALL_PREFIX=/foo/bar .
By default, only a shared version of the library is built.
CMake option TQSLLIB_STATIC can be set to cause a static library to be
built, either by using 'cmake -i' or by adding '-DTQSLLIB_STATIC=YES'
to the cmake command above.
If you installed the tqsllib library or its dependent libraries
in locations that configure can't find, you'll need to specify
those locations to cmake. For example, you can define the location for
the Berkeley Database headers using BDB_PREFIX. (That points to the top-level
directory, with /include for headers and /lib for libraries assumed below
it.)
If you choose to build with a different target directory (cmake with a
pointer to the source), ensure that your build target/current directory is
empty prior to invoking cmake. Vestiges of older builds can cause issues.
If tqsl reports that it cannot open "libtqsllib.so" then you need to
include "-DTQSL_RPATH" in the cmake command line. i.e.
cmake -DTQSL_RPATH .
===================================================================
3) Building under Mac OS X
You'll need to have the Mac developer's tools, Xcode, installed.
This is done in much the same manner as building under Linux/Unix, above.
To build a universal binary with compatibility from MacOS 10.10 upwards use
the following shell script:
#!/bin/sh
#
# Adjust this to where you've installed wxWidgets
#
PATH=$HOME/wx3/bin:$PATH
#
#
arch_flags="-arch x86_64 -arch arm64"
#
# You need to download and install the OSX 10.4 universal SDK
# to build a universal binary. gcc 4.0 is also needed.
#
sdk="/Library/Developer/CommandLineTools/SDKs/MacOSX10.12.sdk"
ver_min="10.10"
CMAKE_PREFIX_PATH="~/bdb/ ~/wx3/ ~/expat"
cmake \
-DSQLite3_INCLUDE_DIR=$HOME/sqlite3 \
-DSQLite3_LIBRARY=$HOME/sqlite3/sqlite3.a \
-DCMAKE_BUILD_TYPE=Release \
-DZLIB_INCLUDE_DIR=$HOME/zlib/include \
-DZLIB_LIBRARIES=$HOME/zlib/lib/libz.a \
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" \
-DCMAKE_OSX_DEPLOYMENT_TARGET=$ver_min \
-DOSX_PLATFORM="x86_64/arm64" \
-DEXPAT_INCLUDE_DIR=$HOME/expat/include/ \
-DEXPAT_LIBRARY=$HOME/expat/lib/libexpat.a \
-DOPENSSL_INCLUDE_DIR=$HOME/openssl/include/ \
-DOPENSSL_CRYPTO_LIBRARY=$HOME/openssl/lib/libcrypto.a \
-DOPENSSL_SSL_LIBRARY=$HOME/openssl/lib/libssl.a \
-DCURL_INCLUDE_DIR=$HOME/curl/include/ \
-DCURL_LIBRARY=$HOME/curl/lib/libcurl.a \
-DCMAKE_CXX_FLAGS="-I $HOME/zlib/include -I $HOME/openssl/include/ \
-I $sdk/System/Library/Frameworks/Carbon.framework/Headers \
-fno-stack-protector $arch_flags $WARN" \
-DCMAKE_C_FLAGS="-I $sdk/System/Library/Frameworks/Carbon.framework/Headers \
-fno-stack-protector $arch_flags $WARN" \
-DCMAKE_EXE_LINKER_FLAGS="$arch_flags -mmacosx-version-min=$ver_min" \
-DCMAKE_SHARED_LINKER_FLAGS="$arch_flags -mmacosx-version-min=$ver_min" \
$* .
make
The build will result in the directory apps/tqsl.app, which contains the
complete Mac OS X application. You can simply move that folder to your
system's Applications folder or the location of your choice, then launch
the application from Finder.
If you want to distribute the built application:
./macos_createdmg.sh
will make tqsl-2.x.x.dmg, a Mac distributable disk image
containing the TrustedQSL applications folder and document files.
It will also create tqsl-2.x.x.pkg, a standard Mac install package.
===================================================================
4) Building under Windows
See file WindowsBuildSetup.txt in the top-level directory for details
on how to set up MSVC to compile TQSL.
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