1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238
|
Stock Module
############
The stock module defines fundamentals for all stock management
situations: Locations where product are stored, moves between these
locations, shipments for product arrivals and departures and inventory
to control and update stock levels.
Location
********
Locations are generic places where products are physically or
virtually stored. There are six types of locations:
* Storage
Storage locations define real places where products are stored.
* Warehouse
Warehouses are meta-locations which define input, storage and output
locations. These locations are all of type Storage. Input and Output
are locations where incoming an outgoing product are temporally
stored awaiting transportation. The storage location is often the
biggest location where products are stored for middle or long
periods of time.
* Customer
Customer locations are virtual locations accumulating products that
have been sent to customers.
* Supplier
Supplier locations are virtual locations accumulating products that have
been received from suppliers.
* Lost And Found
Lost And Found locations collects inventory gaps. See
:ref:inventory for details.
Locations are organised in tree structures, allowing to define
fine grained structures.
Move
****
A move is a movement of a product in a given quantity between two
locations. It may eventually defines a unit price and a currency for
the products that are moved from or to another company, allowing to
compute stock value at any time (and to update the cost prices if the
choosen cost price method is *Average*). A move also defines a planned
date (when one plan to do the move) and an effective date (when the
move is actually made). Products that are used in stock move must of
of type *Goods* or *Assets*. Stock levels are ignored for
consumable, this means that they can be always assigned. *Service*
products are ignored by the stock module.
A move can be in one of this states:
* Draft
The initial state, used when the move is created and to define
future stock movement that are planned, but still subject to
modifications.
* Assigned
An assigned move allow to reserve some products. Thus preventing
other user to assign them.
* Done
The move is in state Done when the real movement is made.
* Cancel
A cancelled move will be ignored by the system. Only Draft or
Assigned move can be cancelled. To revert a move in state Done, an
opposite move must be created.
Product Quantities
++++++++++++++++++
Product quantities on each location are the sum of all moves coming
from or going to this location. For quantities that are computed for
a date in the past, only confirmed moves (i.e. in state Done) with an
effective date inferior to the considered date are taken into account,
reflecting the real situation. For future quantities, Draft and
Assigned move with a planned date greater than today and smaller than
the given date are also summed.
Shipment
********
A Shipment define a group of moves happening at the same date and
around the same location.
Supplier Shipment
+++++++++++++++++
A supplier shipment is used when products are received from a
supplier. It is mainly composed of a party (the supplier), a location
(the warehouse in which the products are coming) and two list of moves:
* Incoming moves
The moves between the supplier location and the input location
(as defined on the warehouse).
* Inventory moves
The inventory moves are between the input location and the storage
location (or one of his child locations).
The supplier shipment can be in one of this states:
* Draft
Incoming moves and inventory moves (if they exist) are in draft.
* Received
Incoming move are set in state Done, inventory moves are created if
necessary.
* Done
Inventory and incoming moves are in state Done.
* Cancel
All moves are cancelled.
Customer Shipment
+++++++++++++++++
A customer shipment is used for sending products to customer. It is
mainly composed of a party (the customer), a location (the warehouse
out of which the product are going) and two list of moves:
* Inventory moves
The moves between a storage location and the output location of the
warehouse
* Outgoing moves
The moves between the output location of the warehouse and a
customer location.
The customer shipment can be in one of this states:
* Draft
Outgoing moves and inventory moves (if they exist) are in draft.
* Waiting
When a customer shipment is set to waiting, the inventory moves are
created (or completed) to balance the outgoing moves. The waiting
state also means that the shipment should be processed.
* Assigned
The assigned state is when products have been assigned (or reserved)
from the storage locations.
* Packed
The packed state is when the inventory moves have been made, i.e
when the products have been physically moved to the outgoing
locations.
* Done
The shipment is Done when the outgoing moves have been made,
e.g. when a truck left the warehouse.
* Cancel
A shipment which is not yet completed (not in state Done) can be
cancelled at any time. This also cancel all the moves.
Internal Shipment
+++++++++++++++++
An internal shipment is used for sending products across locations
inside the company. It is mainly composed of two locations and a list
of moves. It can be in one of these states:
* Draft
The moves (if they exist) are in draft.
* Waiting
The waiting state means that the shipment should be processed.
* Assigned
The assigned state is when products have been assigned.
* Done
The shipment is Done when the moves have been made.
* Cancel
A shipment which is not yet completed (not in state Done) can be
cancelled at any time. This also cancel all the moves.
Inventory
*********
Inventories allow to control and update stock levels. They are mainly
composed of two locations (a Storage location and a Lost And Found
location), and a list of inventory lines. A button allow to
auto-complete inventory lines with respect to the expected quantities
for each product in the location. Inventory lines consist of: a
product and it's default unit of measure, an expected quantity and the
real quantity (the real products on the shelves).
When the inventory is confirmed, moves are created to balance expected
quantities and real ones.
|