File: cross.cpp

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/**
 *
 * This file is part of Tulip (www.tulip-software.org)
 *
 * Authors: David Auber and the Tulip development Team
 * from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
 *
 * Tulip is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3
 * of the License, or (at your option) any later version.
 *
 * Tulip is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 */
#include <vector>

#include <tulip/Coord.h>
#include <tulip/Size.h>
#include <tulip/ColorProperty.h>
#include <tulip/DoubleProperty.h>
#include <tulip/SizeProperty.h>
#include <tulip/Glyph.h>
#include <tulip/EdgeExtremityGlyph.h>
#include <tulip/GlComplexPolygon.h>

#include <tulip/Graph.h>

using namespace std;
using namespace tlp;

/** \addtogroup glyph */
/*@{*/
/// A 2D glyph
/**
 * This glyph draws a textured cross using the "viewTexture"
 * node property value. If this property has no value, the cross
 * is then colored using the "viewColor" node property value.
 */
class Cross: public Glyph, public EdgeExtremityGlyphFrom2DGlyph {
public:
  Cross(GlyphContext *gc = NULL);
  Cross(EdgeExtremityGlyphContext *gc);
  virtual ~Cross();
  virtual void getIncludeBoundingBox(BoundingBox &boundingBox,node);
  virtual void draw(node n, float lod);
  virtual void draw(edge e, node n, const Color& glyphColor, const Color &borderColor, float lod);
  virtual void draw(const Color &fillColor,const Color &borderColor,float borderWidth,const std::string &textureName, float lod);
  virtual Coord getAnchor(const Coord &vector) const;

protected :

  static GlComplexPolygon *cross;
  void initCross();
};

GlComplexPolygon* Cross::cross=0;

//=====================================================
GLYPHPLUGIN(Cross, "2D - Cross", "Patrick Mary", "23/06/2011", "Textured Cross", "1.0", 8)
EEGLYPHPLUGIN(Cross,"2D - Cross", "David Auber", "23/06/2011", "Textured Cross", "1.0", 8)
//===================================================================================
/*
 *
     0---1                       (-bWidth, 0.5)  (bWidth, 0.5)
     |   |
     |   |
10--11   2----3 (-0.5, bWidth)  (-bWidth, bWidth)(bWidth, bWidth) (0.5, bWidth)
|             |
9----8   5----4 (-0.5, -bWidth)(-bWidth, -bWidth)(bWidth, -bWidth)(0.5, -bWidth)
     |   |
     |   |
     7---6                       (-bWidth, -0.5)  (bWidth, -0.5)
*/

Cross::Cross(GlyphContext *gc) :
  Glyph(gc), EdgeExtremityGlyphFrom2DGlyph(NULL) {
  initCross();
}

Cross::Cross(EdgeExtremityGlyphContext *gc) :
  Glyph(NULL), EdgeExtremityGlyphFrom2DGlyph(gc) {
  initCross();
}
void Cross::initCross() {
  if(!cross) {
    float bWidth = 0.1;
    vector<Coord> points;
    points.push_back(Coord(-bWidth, 0.5, 0));
    points.push_back(Coord(bWidth, 0.5, 0));
    points.push_back(Coord(bWidth, bWidth, 0));
    points.push_back(Coord(0.5, bWidth, 0));
    points.push_back(Coord(0.5, -bWidth, 0));
    points.push_back(Coord(bWidth, -bWidth, 0));
    points.push_back(Coord(bWidth, -0.5, 0));
    points.push_back(Coord(-bWidth, -0.5, 0));
    points.push_back(Coord(-bWidth, -bWidth, 0));
    points.push_back(Coord(-0.5, -bWidth, 0));
    points.push_back(Coord(-0.5, bWidth, 0));
    points.push_back(Coord(-bWidth, bWidth, 0));
    cross = new GlComplexPolygon(points, Color());
  }
}
//=====================================================
Cross::~Cross() {
}
//=====================================================
void Cross::getIncludeBoundingBox(BoundingBox &boundingBox,node) {
  boundingBox[0] = Coord(-0.5, -0.5, 0);
  boundingBox[1] = Coord(0.5, 0.5, 0);
}
//=====================================================
void Cross::draw(node n, float lod) {
  //cross->setLightingMode(true);
  string textureName=glGraphInputData->getElementTexture()->getNodeValue(n);

  if(textureName!="")
    textureName=glGraphInputData->parameters->getTexturePath()+textureName;

  draw(glGraphInputData->getElementColor()->getNodeValue(n),
       glGraphInputData->getElementBorderColor()->getNodeValue(n),
       glGraphInputData->getElementBorderWidth()->getNodeValue(n),
       textureName,
       lod);
}

void Cross::draw(edge e, node,
                 const Color & glyphColor,
                 const Color &borderColor,
                 float lod) {
  //cross->setLightingMode(false);
  string textureName=edgeExtGlGraphInputData->getElementTexture()->getEdgeValue(e);

  if(textureName!="")
    textureName=edgeExtGlGraphInputData->parameters->getTexturePath()+textureName;

  draw(glyphColor,
       borderColor,
       edgeExtGlGraphInputData->getElementBorderWidth()->getEdgeValue(e),
       textureName,
       lod);
}
//=====================================================
void Cross::draw(const Color &fillColor,
                 const Color &borderColor,
                 float borderWidth,
                 const std::string &textureName,
                 float lod) {
  if(borderWidth<1e-6)
    borderWidth=1e-6;

  cross->setFillColor(fillColor);
  cross->setOutlineMode(true);
  cross->setOutlineColor(borderColor);
  cross->setOutlineSize(borderWidth);
  cross->setTextureName(textureName);
  cross->draw(lod,NULL);
}
//=====================================================
Coord Cross::getAnchor(const Coord &vector) const {
  Coord v(vector);
  float x, y, z;
  v.get(x, y, z);
  // initialize anchor as the middle of segment points[0], points[1]
  Coord anchor(0, 0.5, 0);
  float distMin = x*x + ((y - 0.5) * (y - 0.5));
  // check with the middle of segment points[3], points[4]
  float dist = ((x - 0.5) * (x - 0.5)) + y*y;

  if (distMin > dist) {
    distMin = dist;
    anchor = Coord(0.5, 0, 0);
  }

  // check with the middle of segment points[7], points[6]
  dist = x*x + ((y + 0.5)*(y + 0.5));

  if (distMin > dist) {
    distMin = dist;
    anchor = Coord(0, -0.5, 0);
  }

  // check with the middle of segment points[9], points[10]
  if (distMin > ((x + 0.5) * (x + 0.5)) + y*y)
    return Coord(-0.5, 0, 0);

  return anchor;
}
/*@}*/