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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <cmath>
#include <string>
#include <tulip/StringProperty.h>
#include <tulip/ColorProperty.h>
#include <tulip/DoubleProperty.h>
#include <tulip/Size.h>
#include <tulip/Coord.h>
#include <tulip/Glyph.h>
#include <tulip/EdgeExtremityGlyph.h>
#include <tulip/GlDisplayListManager.h>
#include <tulip/GlTextureManager.h>
#include <tulip/OpenGlConfigManager.h>
#include <tulip/Graph.h>
#include <tulip/GlTools.h>
using namespace std;
using namespace tlp;
/** \addtogroup glyph */
/*@{*/
/// A 2D glyph
/**
* This glyph draws a textured disc with a circular hole using the
* "viewTexture" node property value.
* If this property has no value, the ring
* is then colored using the "viewColor" node property value.
*/
class Ring: public Glyph, public EdgeExtremityGlyphFrom2DGlyph {
public:
Ring(GlyphContext *gc = NULL);
Ring(EdgeExtremityGlyphContext *gc);
virtual ~Ring();
virtual void getIncludeBoundingBox(BoundingBox &boundingBox,node);
virtual string getName() {
return string("Ring");
}
virtual void draw(node n, float lod);
virtual void draw(edge e, node n, const Color& glyphColor, const Color &borderColor, float lod);
protected:
inline void drawGlyph(const Color& glyohColor, const string& texture,
const string& texturePath, double borderWidth,
const Color& borderColor, float lod);
void drawRing();
void drawRingBorder();
};
//=====================================================
GLYPHPLUGIN(Ring, "2D - Ring", "David Auber", "09/07/2002", "Textured Ring", "1.0", 15)
EEGLYPHPLUGIN(Ring, "2D - Ring", "David Auber", "09/07/2002", "Textured Ring", "1.0", 15)
//===================================================================================
Ring::Ring(GlyphContext *gc) :
Glyph(gc), EdgeExtremityGlyphFrom2DGlyph(NULL) {
}
Ring::Ring(EdgeExtremityGlyphContext *gc) :
Glyph(NULL), EdgeExtremityGlyphFrom2DGlyph(gc) {
}
//=====================================================
Ring::~Ring() {
}
//=====================================================
void Ring::getIncludeBoundingBox(BoundingBox &boundingBox,node) {
boundingBox[0] = Coord(-0.35f, -0.35f, 0);
boundingBox[1] = Coord(0.35f, 0.35f, 0);
}
//=====================================================
void Ring::draw(node n, float lod) {
drawGlyph(glGraphInputData->getElementColor()->getNodeValue(n),
glGraphInputData->getElementTexture()->getNodeValue(n),
glGraphInputData->parameters->getTexturePath(),
glGraphInputData->getElementBorderWidth()->getNodeValue(n),
glGraphInputData->getElementBorderColor()->getNodeValue(n), lod);
}
void Ring::draw(edge e, node, const Color& glyphColor, const Color &borderColor, float lod) {
glDisable(GL_LIGHTING);
drawGlyph(glyphColor,
edgeExtGlGraphInputData->getElementTexture()->getEdgeValue(e),
edgeExtGlGraphInputData->parameters->getTexturePath(),
edgeExtGlGraphInputData->getElementBorderWidth()->getEdgeValue(e),
borderColor, lod);
}
//=====================================================
void Ring::drawRing() {
GLUquadricObj *quadratic;
quadratic = gluNewQuadric();
gluQuadricNormals(quadratic, GLU_SMOOTH);
gluQuadricTexture(quadratic, GL_TRUE);
gluQuadricOrientation(quadratic, GLU_OUTSIDE);
gluDisk(quadratic, 0.2f, 0.5f, 30, 1);
gluQuadricOrientation(quadratic, GLU_INSIDE);
gluDisk(quadratic, 0.2f, 0.5f, 30, 1);
gluDeleteQuadric(quadratic);
}
//=====================================================
void Ring::drawRingBorder() {
glBegin(GL_LINE_LOOP);
double alpha = M_PI / 2.;
double delta = 2. * M_PI / 30.0;
for (unsigned int i = 0; i < 30; ++i) {
glVertex3f(0.5f * static_cast<float>(cos(alpha)), 0.5f * static_cast<float>(sin(alpha)), 0.0f);
alpha += delta;
}
glEnd();
glBegin(GL_LINE_LOOP);
alpha = M_PI / 2.;
for (unsigned int i = 0; i < 30; ++i) {
glVertex3f(0.2f * static_cast<float>(cos(alpha)), 0.2f * static_cast<float>(sin(alpha)), 0.0f);
alpha += delta;
}
glEnd();
}
//=====================================================
/*@}*/
void Ring::drawGlyph(const Color& glyohColor, const string& texture,
const string& texturePath, double borderWidth,
const Color& borderColor, float lod) {
if (GlDisplayListManager::getInst().beginNewDisplayList("Ring_ring")) {
drawRing();
GlDisplayListManager::getInst().endNewDisplayList();
}
if (GlDisplayListManager::getInst().beginNewDisplayList("Ring_ringborder")) {
drawRingBorder();
GlDisplayListManager::getInst().endNewDisplayList();
}
setMaterial(glyohColor);
if (texture != "") {
GlTextureManager::getInst().activateTexture(texturePath + texture);
}
OpenGlConfigManager::getInst().activatePolygonAntiAliasing();
GlDisplayListManager::getInst().callDisplayList("Ring_ring");
OpenGlConfigManager::getInst().desactivatePolygonAntiAliasing();
GlTextureManager::getInst().desactivateTexture();
if (lod > 20) {
if (borderWidth < 1e-6)
glLineWidth(1e-6f); //no negative borders
else
glLineWidth(static_cast<float>(borderWidth));
}
glDisable(GL_LIGHTING);
setColor(borderColor);
OpenGlConfigManager::getInst().activateLineAndPointAntiAliasing();
GlDisplayListManager::getInst().callDisplayList("Ring_ringborder");
OpenGlConfigManager::getInst().desactivateLineAndPointAntiAliasing();
glEnable(GL_LIGHTING);
}
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