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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <tulip/MouseInteractors.h>
#include <tulip/MouseNodeBuilder.h>
#include <tulip/MouseEdgeBuilder.h>
#include "NodeLinkDiagramComponentInteractor.h"
using namespace tlp;
/** \brief Tulip interactor to add edges
*
*/
class InteractorAddEdge : public NodeLinkDiagramComponentInteractor {
public:
/**
* Default constructor
*/
InteractorAddEdge():NodeLinkDiagramComponentInteractor(":/i_addedge.png","Add edges") {
setPriority(1);
setConfigurationWidgetText(QString("<h3>Add edge interactor</h3>")+
"<b>Mouse left</b> click on the source node,<br/>then <b>Mouse left</b> click on the target node.<br/>Any <b>Mouse left</b> click outside a node will add an edge bend.<br/><br/>If you want to cancel the current edge construction, click on the middle mouse button");
}
/**
* Construct chain of responsibility
*/
void construct() {
pushInteractorComponent(new MousePanNZoomNavigator);
pushInteractorComponent(new MouseNodeBuilder);
pushInteractorComponent(new MouseEdgeBuilder);
}
QCursor getCursor() {
return QCursor(Qt::PointingHandCursor);
}
};
INTERACTORPLUGIN(InteractorAddEdge, "InteractorAddEdge", "Tulip Team", "01/04/2009", "Add Edge Interactor", "1.0");
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