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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <iostream>
#include <tulip/Graph.h>
/**
* Tutorial 002
*
* Create a graph
* display all the structure using iterators
*
*/
using namespace std;
using namespace tlp;
void buildGraph(Graph *graph) {
//add three nodes
node n0=graph->addNode();
node n1=graph->addNode();
node n2=graph->addNode();
//add three edges
graph->addEdge(n1,n2);
graph->addEdge(n0,n1);
graph->addEdge(n2,n0);
}
int main() {
//create an empty graph
Graph *graph=tlp::newGraph();
//build the graph
buildGraph(graph);
//===========================
//Iterate all nodes and display the structure
Iterator<node> *itNodes = graph->getNodes();
while(itNodes->hasNext()) {
node n = itNodes->next();
cout << "node: " << n.id << endl;
cout << " degree: " << graph->deg(n) << endl;
cout << " in-degree: " << graph->indeg(n) << endl;
cout << " out-degree: " << graph->outdeg(n) << endl;
//===========================
//iterate all ancestors of a node
cout << " ancestors: {";
Iterator<node> *itN=graph->getInNodes(n);
while(itN->hasNext()) {
cout << itN->next().id;
if (itN->hasNext()) cout << ",";
}
delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
//===========================
//iterate all successors of a node
cout << " successors: {";
itN = graph->getOutNodes(n);
while (itN->hasNext()) {
cout << itN->next().id;
if (itN->hasNext()) cout << ",";
}
delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
//===========================
//iterate the neighborhood of a node
cout << " neighborhood: {";
itN = graph->getInOutNodes(n);
while(itN->hasNext()) {
cout << itN->next().id;
if (itN->hasNext()) cout << ",";
}
delete itN; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
//===========================
//iterate the incoming edges
cout << " incoming edges: {";
Iterator<edge> *itE=graph->getInEdges(n);
while(itE->hasNext()) {
cout << itE->next().id;
if (itE->hasNext()) cout << ",";
}
delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
cout << " outcoming edges: {";
//===========================
//iterate the outcomming edges
itE = graph->getOutEdges(n);
while(itE->hasNext()) {
cout << itE->next().id;
if (itE->hasNext()) cout << ",";
}
delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
//===========================
//iterate the adjacent edges
cout << " adjacent edges: {";
itE = graph->getInOutEdges(n);
while(itE->hasNext()) {
cout << itE->next().id;
if (itE->hasNext()) cout << ",";
}
delete itE; //!!!Warning : do not forget to delete iterators (memory leak)
cout << "}" << endl;
}
delete itNodes; //!!!Warning : do not forget to delete iterators (memory leak)
//===========================
//Iterate all edges
Iterator<edge> *itEdges=graph->getEdges();
while(itEdges->hasNext()) {
edge e = itEdges->next();
cout << "edge: " << e.id;
cout << " source: " << graph->source(e).id;
cout << " target: " << graph->target(e).id;
cout << endl;
}
delete itEdges; //!!!Warning : do not forget to delete iterators (memory leak)
delete graph; //delete the entire graph
return EXIT_SUCCESS;
}
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