1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128
|
#include <iostream>
#include <tulip/TlpTools.h>
#include <tulip/Graph.h>
#include <tulip/ForEach.h>
/**
* Tutorial 002
*
* Create a graph
* display all the structure using forEach
*
*/
using namespace std;
using namespace tlp;
void buildGraph(Graph *graph) {
//add three nodes
node n0=graph->addNode();
node n1=graph->addNode();
node n2=graph->addNode();
//add three edges
graph->addEdge(n1,n2);
graph->addEdge(n0,n1);
graph->addEdge(n2,n0);
}
int main() {
//initialize the Tulip libs
initTulipLib(NULL);
//create an empty graph
Graph *graph = newGraph();
//build the graph
buildGraph(graph);
bool first = true;
//===========================
//go through all nodes and display the structure
node n;
forEach(n, graph->getNodes()) {
cout << "node: " << n.id << endl;
cout << " degree: " << graph->deg(n) << endl;
cout << " in-degree: " << graph->indeg(n) << endl;
cout << " out-degree: " << graph->outdeg(n) << endl;
//===========================
//go through all ancestors of a node
cout << " predecessors: {";
node in_node;
forEach(in_node, graph->getInNodes(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << in_node.id;
}
cout << "}" << endl;
first = true;
//===========================
//go through all successors of a node
cout << " successors: {";
node out_node;
forEach(out_node, graph->getOutNodes(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << out_node.id;
}
cout << "}" << endl;
first = true;
//===========================
//go through the neighborhood of a node
cout << " neighborhood: {";
node in_out_node;
forEach(in_out_node, graph->getInOutNodes(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << in_out_node.id;
}
cout << "}" << endl;
first = true;
//===========================
//go through the incoming edges
cout << " incoming edges: {";
edge in_edge;
forEach(in_edge, graph->getInEdges(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << in_edge.id;
}
cout << "}" << endl;
first = true;
//===========================
//go through the outcoming edges
cout << " outcoming edges: {";
edge out_edge;
forEach(out_edge, graph->getOutEdges(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << out_edge.id;
}
cout << "}" << endl;
first = true;
//===========================
//go through the adjacent edges
cout << " adjacent edges: {";
edge in_out_edge;
forEach(in_out_edge, graph->getInOutEdges(n)) {
if (!first) {cout << ",";} else {first = false;}
cout << in_out_edge.id;
}
cout << "}" << endl;
first = true;
}
//===========================
//go through all edges
edge e;
forEach(e, graph->getEdges()) {
cout << "edge: " << e.id;
cout << " source: " << graph->source(e).id;
cout << " target: " << graph->target(e).id;
cout << endl;
}
delete graph; //delete the entire graph
return EXIT_SUCCESS;
}
|