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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <cmath>
#include <string>
#include <tulip/StringProperty.h>
#include <tulip/ColorProperty.h>
#include <tulip/DoubleProperty.h>
#include <tulip/Size.h>
#include <tulip/Coord.h>
#include <tulip/Glyph.h>
#include <tulip/EdgeExtremityGlyph.h>
#include <tulip/GlHexagon.h>
#include <tulip/GlGraphRenderingParameters.h>
#include <tulip/Graph.h>
#include <tulip/GlGraphInputData.h>
#include <tulip/TulipViewSettings.h>
using namespace std;
using namespace tlp;
namespace tlp {
static GlHexagon *hexagon = NULL;
static void drawHexagon(const Color &fillColor,const Color &borderColor,float borderWidth,const std::string &textureName, float lod) {
hexagon->setFillColor(fillColor);
if (borderWidth > 0) {
hexagon->setOutlineMode(true);
hexagon->setOutlineColor(borderColor);
hexagon->setOutlineSize(borderWidth);
}
else {
hexagon->setOutlineMode(false);
}
hexagon->setTextureName(textureName);
hexagon->draw(lod,NULL);
}
/** \addtogroup glyph */
/// A 2D glyph
/**
* This glyph draws a textured hexagon using the "viewTexture"
* node property value. If this property has no value, the hexagon
* is then colored using the "viewColor" node property value.
*/
class Hexagon: public Glyph {
public:
GLYPHINFORMATION("2D - Hexagon", "David Auber", "09/07/2002", "Textured Hexagon", "1.0", NodeShape::Hexagon)
Hexagon(const tlp::PluginContext *context = NULL);
virtual ~Hexagon();
virtual void getIncludeBoundingBox(BoundingBox &boundingBox,node);
virtual void draw(node n, float lod);
};
PLUGIN(Hexagon)
Hexagon::Hexagon(const tlp::PluginContext* context) :
Glyph(context) {
if(!hexagon)
hexagon=new GlHexagon(Coord(0,0,0),Size(.5,.5,0));
}
Hexagon::~Hexagon() {
}
void Hexagon::getIncludeBoundingBox(BoundingBox &boundingBox,node) {
boundingBox[0] = Coord(-0.35f, -0.35f, 0);
boundingBox[1] = Coord(0.35f, 0.35f, 0);
}
void Hexagon::draw(node n, float lod) {
hexagon->setLightingMode(true);
string textureName=glGraphInputData->getElementTexture()->getNodeValue(n);
if(textureName!="")
textureName=glGraphInputData->parameters->getTexturePath()+textureName;
drawHexagon(glGraphInputData->getElementColor()->getNodeValue(n),
glGraphInputData->getElementBorderColor()->getNodeValue(n),
glGraphInputData->getElementBorderWidth()->getNodeValue(n),
textureName,
lod);
}
class EEHexagon: public EdgeExtremityGlyph {
public:
GLYPHINFORMATION("2D - Hexagon extremity", "David Auber", "09/07/2002", "Textured Hexagon for edge extremities", "1.0", EdgeExtremityShape::Hexagon)
EEHexagon(const tlp::PluginContext* context): EdgeExtremityGlyph(context) {
if (hexagon == NULL)
hexagon=new GlHexagon(Coord(0,0,0),Size(.5,.5,0));
}
void draw(edge e,
node,
const Color & glyphColor,
const Color &borderColor,
float lod) {
hexagon->setLightingMode(false);
string textureName=edgeExtGlGraphInputData->getElementTexture()->getEdgeValue(e);
if(textureName!="")
textureName=edgeExtGlGraphInputData->parameters->getTexturePath()+textureName;
drawHexagon(glyphColor,
borderColor,
edgeExtGlGraphInputData->getElementBorderWidth()->getEdgeValue(e),
textureName,
lod);
}
};
PLUGIN(EEHexagon)
} // end of namespace tlp
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