File: ArrayBuffer.h

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/*
 * $Revision: 2615 $
 *
 * last checkin:
 *   $Author: gutwenger $
 *   $Date: 2012-07-16 14:23:36 +0200 (Mo, 16. Jul 2012) $
 ***************************************************************/

/** \file
 * \brief Declaration and implementation of ArrayBuffer class.
 *
 * \author Markus Chimani
 *
 * \par License:
 * This file is part of the Open Graph Drawing Framework (OGDF).
 *
 * \par
 * Copyright (C)<br>
 * See README.txt in the root directory of the OGDF installation for details.
 *
 * \par
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * Version 2 or 3 as published by the Free Software Foundation;
 * see the file LICENSE.txt included in the packaging of this file
 * for details.
 *
 * \par
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * \par
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * \see  http://www.gnu.org/copyleft/gpl.html
 ***************************************************************/

#ifdef _MSC_VER
#pragma once
#endif

#ifndef OGDF_ARRAY_BUFFER_H
#define OGDF_ARRAY_BUFFER_H

#include <ogdf/basic/Array.h>

namespace ogdf {

//! An array that keeps track of the number of inserted elements; also usable as an efficient stack.
/**
 * This is a growable array (with some initial size \a s) which starts out being empty. Using
 * stack functions you can put elements into and out of it. The initial array size is automatically
 * expanded if neccessary, but never automatically shrunken. You may also access the elements it
 * contains using the []-operator. Tha valid indices are 0..(\a s - 1).
 *
 * @tparam E     denotes the element type.
 * @tparam INDEX denotes the index type. The index type must be chosen such that it can
 *               express the whole index range of the array instance, as well as its size.
 *               The default index type is \c int, other possible types are \c short and
 *               <code>long long</code> (on 64-bit systems).
 */
template<class E, class INDEX = int>
class ArrayBuffer : private Array<E, INDEX> {
	INDEX num; //!< The number of elements in te buffer
public:
	//! Constructs an empty ArrayBuffer, without initial memory allocation.
	ArrayBuffer() : Array<E,INDEX>(), num(0) {}
	//! Constructs an empty ArrayBuffer, allocating memory for up to \a size elements.
	explicit ArrayBuffer(INDEX size) : Array<E,INDEX>(size), num(0) {}

	//! Reinitializes the array, clearing it, and without initial memory allocation.
	void init() { Array<E,INDEX>::init(); }
	//! Reinitializes the array, clearing it, and allocating memory for up to \a size elements.
	void init(INDEX size) { Array<E,INDEX>::init(size); }

	//! Clears the buffer
	void clear() { num = 0; }

	//! Returns the newest element of the buffer.
	const E &top() const { OGDF_ASSERT(num>0); return Array<E,INDEX>::operator[](num-1); }
	//! Returns the newest element of the buffer.
	E &top() { OGDF_ASSERT(num>0); return Array<E,INDEX>::operator[](num-1); }

	//! Puts a new element in the buffer.
	void push(E e) {
		if(num == Array<E,INDEX>::size())
			Array<E,INDEX>::grow(max(num,1)); // double the size
		Array<E,INDEX>::operator[](num++) = e;
	}

	//! Removes the newest element from the buffer.
	void pop() { OGDF_ASSERT(num>0); --num; }
	//! Removes the newest element from the buffer and returns it.
	E popRet() { OGDF_ASSERT(num>0); return Array<E,INDEX>::operator[](--num); }

	//! Returns true if the buffer is empty, false otherwise.
	bool empty() const { return !num; }

	//! Returns number of elements in the buffer.
	INDEX size() const { return num; }

	//! Returns a pointer to the first element.
	E *begin() { return Array<E, INDEX>::begin(); }

	//! Returns a pointer to the first element.
	const E *begin() const { return Array<E, INDEX>::begin(); }

	//! Returns a pointer to one past the last element.
	E *end() { return Array<E, INDEX>::begin()+num; }

	//! Returns a pointer to one past the last element.
	const E *end() const { return Array<E, INDEX>::begin()+num; }

	//! Returns a pointer to the last element.
	E *rbegin() { return Array<E, INDEX>::begin()+(num-1); }

	//! Returns a pointer to the last element.
	const E *rbegin() const { return Array<E, INDEX>::begin()+(num-1); }

	//! Returns a pointer to one before the first element.
	E *rend() { return Array<E, INDEX>::rend(); }

	//! Returns a pointer to one before the first element.
	const E *rend() const { return Array<E, INDEX>::rend(); }

	//! Returns a reference to the element at position \a i.
	const E &operator[](INDEX i) const {
		OGDF_ASSERT(0 <= i && i < num)
		return Array<E,INDEX>::operator[](i);
	}
	//! Returns a reference to the element at position \a i.
	E &operator[](INDEX i) {
		OGDF_ASSERT(0 <= i && i < num)
		return Array<E,INDEX>::operator[](i);
	}

	//! Generates a compact copy holding the current elements.
	/**
	 * Creates a copy of the ArrayBuffer and stores it into
	 * the given Array \a A.
	 * \a A has exactly the neccessary size to hold all
	 * elements in the buffer.
	 *
	 * This method uses an elementwise operator=.
	 * If you need a bitcopy of the buffer, use compactMemcpy()
	 * instead; if you need a traditional array copy (using the Array's
	 * copy-constructor) use compactCpyCon() instead.
	 */
	void compactCopy(Array<E,INDEX>& A2) const {
		OGDF_ASSERT(this != &A2);
		if(num) {
			A2.init(num);
			for(INDEX i = num; i-->0;)
				A2[i] = (*this)[i];
		} else
			A2.init(0);
	}

	//! Generates a compact copy holding the current elements.
	/**
	 * Creates a copy of the ArrayBuffer and stores it into
	 * the given Array \a A.
	 * \a A has exactly the neccessary size to hold all
	 * elements in the buffer
	 *
	 * This method uses the Array's copy constructur. If you
	 * need a bitcopy of the buffer, use compactMemcpy()
	 * instead; if you neeed a elementwise operator=-copy, use
	 * compactCopy() instead.
	 */
	void compactCpycon(Array<E,INDEX>& A2) const {
		OGDF_ASSERT(this != &A2);
		if(num) {
			INDEX tmp = Array<E,INDEX>::m_high; // thank god i'm a friend of Array
			Array<E,INDEX>::m_high = num-1; // fake smaller size
			A2.copy(*this); // copy
			Array<E,INDEX>::m_high = tmp;
		} else
			A2.init(0);
	}

	//! Generates a compact copy holding the current elements.
	/**
	 * Creates a copy of the ArrayBuffer and stores it into
	 * the given Array \a A.
	 * \a A has exactly the neccessary size to hold all
	 * elements in the buffer.
	 *
	 * This method uses memcpy. If you need a traditional
	 * arraycopy using a copy constructur, use compactCopy()
	 * instead; if you neeed a elementwise operator=-copy, use
	 * compactCopy() instead.
	 */
	void compactMemcpy(Array<E,INDEX>& A2) const {
		OGDF_ASSERT(this != &A2);
		if(num) {
			A2.init(num);
			memcpy(A2.m_pStart,this->m_pStart,sizeof(E)*num);
		} else
			A2.init(0);
	}

	//! Performs a linear search for element \a x.
	/**
	 * Warning: linear running time!
	 * Note that the linear search runs from back to front.
	 * \return the index of the found element, and low()-1 if not found.
	 */
	INDEX linearSearch (const E& x) const {
		INDEX i;
		for(i = num; i-->0;)
			if(x == Array<E,INDEX>::m_vpStart[i]) break;
		return i;
	}

	//! Performs a linear search for element \a x with comparer \a comp.
	/**
	 * Warning: linear running time!
	 * Note that the linear search runs from back to front.
	 * \return the index of the found element, and low()-1 if not found.
	 */
	template<class COMPARER>
	INDEX linearSearch (const E& x, const COMPARER &comp) const {
		INDEX i;
		for(i = num; i-->0;)
			if(comp.equal(x, Array<E,INDEX>::m_vpStart[i])) break;
		return i;
	}

	OGDF_NEW_DELETE
};

} //namespace

#endif // OGDF_ARRAY_BUFFER_H