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How to build Tulip on MacOSX platform
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1- Install last Qt 4.Y.Z Mac SDK LGPL Edition
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Download the last Qt 4.Y.Z SDK for Mac from Qt official download page
http://qt.nokia.com/downloads/
then follow the installation instructions
2 - Install GLEW library
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Download the last source of the OpenGL Extension Wrangler Library from
http://glew.sourceforge.net/
Follow the installation instructions at http://glew.sourceforge.net/install.html
3- Install libjpeg
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Ease your installation in downloading the MacOS X ports of these libraries
from http://ethan.tira-thompson.com/Mac%20OS%20X%20Ports.html
4- Configure Tulip with CMake
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run
> cmake -i <tulip_source_install_path>
and configure the compilation mode (Relase, Debug ...), the install prefix
and more options
5- Build Tulip
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run
> make
then
> make install
6- Build a downloadable Tulip Mac bundle
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If you want to build a self sufficient downloadable Tulip Mac bundle,
just run
> make package
this will produce a tulip-<release number>-Darwin.dmg which is a disk image
of a Tulip mac bundle which can be downloaded as is from the Internet.
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