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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
// +-------------------------------------------------------------------------+
// | Tulip Python Bindings |
// | inspired from bindings by the Booggie project development team |
// | (http://booggie.org/) |
// +-------------------------------------------------------------------------+
namespace tlp {
class GlAbstractPolygon : tlp::GlSimpleEntity {
%TypeHeaderCode
#include <tulip/GlAbstractPolygon.h>
%End
public:
GlAbstractPolygon();
virtual ~GlAbstractPolygon();
enum PolygonMode {POLYGON = 0, QUAD_STRIP = 1};
void draw(float lod, tlp::Camera *camera);
PolygonMode getPolygonMode();
void setPolygonMode(PolygonMode mode);
bool getFillMode();
void setFillMode(const bool);
bool getOutlineMode();
void setOutlineMode(const bool);
bool getLightingMode();
void setLightingMode(const bool);
tlp::Color getFillColor(unsigned int i);
void setFillColor(unsigned int i, const tlp::Color &color);
void setFillColor(const tlp::Color &color);
tlp::Color getOutlineColor(unsigned int i);
void setOutlineColor(unsigned int i, const tlp::Color &color);
void setOutlineColor(const tlp::Color &color);
std::string getTextureName();
void setTextureName(const std::string &name);
float getOutlineSize();
void setOutlineSize(float size);
float getHideOutlineLod();
void setHideOutlineLod(float lod);
protected:
virtual void setPoints(const std::vector<tlp::Coord> &points);
virtual void setPoint(unsigned int index, const tlp::Coord &point);
virtual void setFillColors(const std::vector<tlp::Color> &colors);
virtual void setOutlineColors(const std::vector<tlp::Color> &colors);
virtual void recomputeBoundingBox();
virtual void clearGenerated();
};
};
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