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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
// +-------------------------------------------------------------------------+
// | Tulip Python Bindings |
// | inspired for bindings by the Booggie project development team |
// | (http://booggie.org/) |
// +-------------------------------------------------------------------------+
namespace tlp {
class GlLayer {
%TypeHeaderCode
#include <tulip/GlLayer.h>
%End
public:
GlLayer(const std::string& name, bool workingLayer=false);
GlLayer(const std::string& name, tlp::Camera *camera,bool workingLayer=false);
~GlLayer();
tlp::GlScene *getScene();
std::string getName();
void setCamera(tlp::Camera* camera);
void setSharedCamera(tlp::Camera *camera);
void set2DMode();
tlp::Camera &getCamera();
void setVisible(bool visible);
bool isVisible();
void addGlEntity(tlp::GlSimpleEntity *entity /Transfer/, const std::string& name);
void addGraph(tlp::Graph* graph, const std::string& name);
void deleteGlEntity(const std::string &key);
void deleteGlEntity(tlp::GlSimpleEntity *entity);
tlp::GlSimpleEntity* findGlEntity(const std::string &key);
void acceptVisitor(tlp::GlSceneVisitor *visitor);
tlp::GlComposite *getComposite();
void clear();
bool isAWorkingLayer();
bool useSharedCamera();
const std::map<std::string, tlp::GlSimpleEntity*> &getGlEntities() const;
};
};
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