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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
// +-------------------------------------------------------------------------+
// | Tulip Python Bindings |
// | inspired from bindings by the Booggie project development team |
// | (http://booggie.org/) |
// +-------------------------------------------------------------------------+
namespace tlp {
class GlSimpleEntity {
%TypeHeaderCode
#include <tulip/GlSimpleEntity.h>
%End
public:
GlSimpleEntity();
virtual ~GlSimpleEntity();
virtual void draw(float lod, tlp::Camera* camera) = 0;
virtual void acceptVisitor(tlp::GlSceneVisitor *visitor);
virtual void setVisible(bool visible);
bool isVisible();
virtual void setStencil(int stencil);
int getStencil();
virtual tlp::BoundingBox getBoundingBox();
tlp::GlComposite* getParent() const;
void addParent(tlp::GlComposite *composite);
void removeParent(tlp::GlComposite *composite);
virtual void translate(const tlp::Coord &);
virtual void getXML(std::string&) = 0;
virtual void setWithXML(const std::string&, unsigned int&) = 0;
};
};
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