File: blocks.cpp

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/**
 * \brief A block structure defined over the variables
 *
 * A block structure defined over the variables such that each block contains
 * 1 or more variables, with the invariant that all constraints inside a block
 * are satisfied by keeping the variables fixed relative to one another
 *
 * Authors:
 *   Tim Dwyer <tgdwyer@gmail.com>
 *
 * Copyright (C) 2005 Authors
 *
 * Released under GNU LGPL.  Read the file 'COPYING' for more information.
 */

#include "blocks.h"
#include "block.h"
#include "constraint.h"
#ifdef RECTANGLE_OVERLAP_LOGGING
#include <fstream>
using std::ios;
using std::ofstream;
using std::endl;
#endif
using std::set;
using std::vector;
using std::iterator;
using std::list;
using std::copy;

namespace vpsc {

long blockTimeCtr;

Blocks::Blocks(const int n, Variable* const vs[]) : vs(vs),nvs(n) {
  blockTimeCtr=0;

  for(int i=0; i<nvs; i++) {
    insert(new Block(vs[i]));
  }
}
Blocks::~Blocks(void) {
  blockTimeCtr=0;

  for(set<Block*>::iterator i=begin(); i!=end(); ++i) {
    delete *i;
  }

  clear();
}

/**
 * returns a list of variables with total ordering determined by the constraint
 * DAG
 */
list<Variable*> *Blocks::totalOrder() {
  list<Variable*> *order = new list<Variable*>;

  for(int i=0; i<nvs; i++) {
    vs[i]->visited=false;
  }

  for(int i=0; i<nvs; i++) {
    if(vs[i]->in.empty()) {
      dfsVisit(vs[i],order);
    }
  }

  return order;
}
// Recursive depth first search giving total order by pushing nodes in the DAG
// onto the front of the list when we finish searching them
void Blocks::dfsVisit(Variable *v, list<Variable*> *order) {
  v->visited=true;
  vector<Constraint*>::iterator it=v->out.begin();

  for(; it!=v->out.end(); ++it) {
    Constraint *c=*it;

    if(!c->right->visited) {
      dfsVisit(c->right, order);
    }
  }

#ifdef RECTANGLE_OVERLAP_LOGGING
  ofstream f(LOGFILE,ios::app);
  f<<"  order="<<*v<<endl;
#endif
  order->push_front(v);
}
/**
 * Processes incoming constraints, most violated to least, merging with the
 * neighbouring (left) block until no more violated constraints are found
 */
void Blocks::mergeLeft(Block *r) {
#ifdef RECTANGLE_OVERLAP_LOGGING
  ofstream f(LOGFILE,ios::app);
  f<<"mergeLeft called on "<<*r<<endl;
#endif
  r->timeStamp=++blockTimeCtr;
  r->setUpInConstraints();
  Constraint *c=r->findMinInConstraint();

  while (c != NULL && c->slack()<0) {
#ifdef RECTANGLE_OVERLAP_LOGGING
    f<<"mergeLeft on constraint: "<<*c<<endl;
#endif
    r->deleteMinInConstraint();
    Block *l = c->left->block;

    if (l->in==NULL) l->setUpInConstraints();

    double dist = c->right->offset - c->left->offset - c->gap;

    if (r->vars->size() < l->vars->size()) {
      dist=-dist;
      std::swap(l, r);
    }

    blockTimeCtr++;
    r->merge(l, c, dist);
    r->mergeIn(l);
    r->timeStamp=blockTimeCtr;
    removeBlock(l);
    c=r->findMinInConstraint();
  }

#ifdef RECTANGLE_OVERLAP_LOGGING
  f<<"merged "<<*r<<endl;
#endif
}
/**
 * Symmetrical to mergeLeft
 */
void Blocks::mergeRight(Block *l) {
#ifdef RECTANGLE_OVERLAP_LOGGING
  ofstream f(LOGFILE,ios::app);
  f<<"mergeRight called on "<<*l<<endl;
#endif
  l->setUpOutConstraints();
  Constraint *c = l->findMinOutConstraint();

  while (c != NULL && c->slack()<0) {
#ifdef RECTANGLE_OVERLAP_LOGGING
    f<<"mergeRight on constraint: "<<*c<<endl;
#endif
    l->deleteMinOutConstraint();
    Block *r = c->right->block;
    r->setUpOutConstraints();
    double dist = c->left->offset + c->gap - c->right->offset;

    if (l->vars->size() > r->vars->size()) {
      dist=-dist;
      std::swap(l, r);
    }

    l->merge(r, c, dist);
    l->mergeOut(r);
    removeBlock(r);
    c=l->findMinOutConstraint();
  }

#ifdef RECTANGLE_OVERLAP_LOGGING
  f<<"merged "<<*l<<endl;
#endif
}
void Blocks::removeBlock(Block *doomed) {
  doomed->deleted=true;
  //erase(doomed);
}
void Blocks::cleanup() {
  vector<Block*> bcopy(begin(),end());

  for(vector<Block*>::iterator i=bcopy.begin(); i!=bcopy.end(); ++i) {
    Block *b=*i;

    if(b->deleted) {
      erase(b);
      delete b;
    }
  }
}
/**
 * Splits block b across constraint c into two new blocks, l and r (c's left
 * and right sides respectively)
 */
void Blocks::split(Block *b, Block *&l, Block *&r, Constraint *c) {
  b->split(l,r,c);
#ifdef RECTANGLE_OVERLAP_LOGGING
  ofstream f(LOGFILE,ios::app);
  f<<"Split left: "<<*l<<endl;
  f<<"Split right: "<<*r<<endl;
#endif
  r->posn = b->posn;
  r->wposn = r->posn * r->weight;
  mergeLeft(l);
  // r may have been merged!
  r = c->right->block;
  r->wposn = r->desiredWeightedPosition();
  r->posn = r->wposn / r->weight;
  mergeRight(r);
  removeBlock(b);

  insert(l);
  insert(r);
}
/**
 * returns the cost total squared distance of variables from their desired
 * positions
 */
double Blocks::cost() {
  double c = 0;

  for(set<Block*>::iterator i=begin(); i!=end(); ++i) {
    c += (*i)->cost();
  }

  return c;
}

}