1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
|
/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include "RectangleRelativePositionList.h"
using namespace std;
using namespace tlp;
void RectangleRelativePositionList::addRectangleRelativePosition(vector<Rectangle<float> >::iterator itr, int numRect, float wdth, float hght, float x, float y, list<RectangleRelativePosition>::iterator itRectangleRelativePosition) {
RectangleRelativePosition newRectangleRelativePosition;
newRectangleRelativePosition.rectangleIterator = itr;
newRectangleRelativePosition.rectangleNumber = numRect;
newRectangleRelativePosition.rectangleWidth = wdth;
newRectangleRelativePosition.rectangleHeight = hght;
newRectangleRelativePosition.rectangleLeftAbscissa = x;
newRectangleRelativePosition.rectangleLowOrdinate = y;
this->insert(itRectangleRelativePosition, newRectangleRelativePosition);
}
void RectangleRelativePositionList::allocateCoordinates() {
for(list<RectangleRelativePosition>::iterator itr=this->begin(); itr!=this->end(); ++itr) {
(*(itr->rectangleIterator))[0][0] = itr->rectangleLeftAbscissa;
(*(itr->rectangleIterator))[0][1] = itr->rectangleLowOrdinate;
(*(itr->rectangleIterator))[1][0] = (*(itr->rectangleIterator))[0][0] + itr->rectangleWidth;
(*(itr->rectangleIterator))[1][1] = (*(itr->rectangleIterator))[0][1] + itr->rectangleHeight;
}
}
void RectangleRelativePositionList::stockOfTemporaryBestCoordinates(int bestPlaceInFirstSequence) {
list<RectangleRelativePosition>::reverse_iterator itRectToReposition = this->rbegin();
int positionRectToReposition;
for(positionRectToReposition = this->size(); positionRectToReposition>=bestPlaceInFirstSequence && itRectToReposition != this->rend(); --positionRectToReposition) {
itRectToReposition->rectangleTemporaryBestLeftAbscissa = itRectToReposition->rectangleTemporaryLeftAbscissa;
itRectToReposition->rectangleTemporaryBestLowOrdinate = itRectToReposition->rectangleTemporaryLowOrdinate;
++itRectToReposition;
}
}
|