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/**
*
* This file is part of Tulip (www.tulip-software.org)
*
* Authors: David Auber and the Tulip development Team
* from LaBRI, University of Bordeaux
*
* Tulip is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* Tulip is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
*/
#include <tulip/MouseInteractors.h>
#include <tulip/MouseShowElementInfos.h>
#include <tulip/GraphElementModel.h>
#include "ScatterPlot2DInteractors.h"
#include "ScatterPlot2DViewNavigator.h"
#include "ScatterPlotTrendLine.h"
#include "ScatterPlotCorrelCoeffSelector.h"
#include "ScatterPlot2DView.h"
#include "ScatterPlot2D.h"
#include "ScatterPlotCorrelCoeffSelectorOptionsWidget.h"
#include "../../utils/StandardInteractorPriority.h"
#include "../../utils/ViewNames.h"
using namespace std;
namespace tlp {
ScatterPlot2DInteractor::ScatterPlot2DInteractor(const QString &iconPath, const QString &text) : NodeLinkDiagramComponentInteractor(iconPath, text) {}
bool ScatterPlot2DInteractor::isCompatible(const std::string &viewName) const {
return (viewName == ViewName::ScatterPlot2DViewName);
}
PLUGIN(ScatterPlot2DInteractorNavigation)
PLUGIN(ScatterPlot2DInteractorTrendLine)
PLUGIN(ScatterPlot2DInteractorCorrelCoeffSelector)
PLUGIN(ScatterPlot2DInteractorGetInformation)
ScatterPlot2DInteractorNavigation::ScatterPlot2DInteractorNavigation(const tlp::PluginContext *) : ScatterPlot2DInteractor(":/tulip/gui/icons/i_navigation.png", "Navigate in view") {
setConfigurationWidgetText(QString("<html><head>")
+"<title></title>"
+"</head>"
+"<body>"
+"<h3>View navigation interactor</h3>"
+"<p>This interactor allows to navigate in the scatter plot view.</p>"
+"<p>When there is more than one graph properties selected, the corresponding scatter plots previews are generated and displayed in a matrix form. By <b>double clicking on a scatter plot, "
+"this one is displayed in fullscreen </b> in a more detailed way and the others interactors become available. To go back to the scatter plots matrix, double click anywhere in the view.</p>"
+"<p>Otherwise, this interactor offers the same functionnalities as the one in the \"Node Link Diagram view\". The commands are described below :</p>"
+"<b>Ctrl + Mouse up/down</b> : zoom<br>"
+"<b>Ctrl + Mouse left/right</b> : z rotation<br>"
+"<b>Shift + Mouse</b> : rotation<br>"
+"<b>Key up/down</b> : up/down<br>"
+"<b>Key left/right</b> : left/right<br>"
+"<b>Key page up/down</b> : zoom<br>"
+"<b>Key insert</b> : rotate<br>"
+"</body>"
+"</html>");
setPriority(StandardInteractorPriority::Navigation);
}
void ScatterPlot2DInteractorNavigation::construct() {
push_back(new ScatterPlot2DViewNavigator);
push_back(new MouseNKeysNavigator);
}
ScatterPlot2DInteractorTrendLine::ScatterPlot2DInteractorTrendLine(const PluginContext *) : ScatterPlot2DInteractor(":/i_scatter_trendline.png", "Trend line") {
setPriority(StandardInteractorPriority::ViewInteractor1);
}
void ScatterPlot2DInteractorTrendLine::construct() {
push_back(new ScatterPlotTrendLine);
push_back(new MousePanNZoomNavigator);
}
ScatterPlot2DInteractorCorrelCoeffSelector::ScatterPlot2DInteractorCorrelCoeffSelector(const tlp::PluginContext *) : ScatterPlot2DInteractor(":/tulip/gui/icons/i_magic.png", "Correlation Coefficient Selector"),optionsWidget(NULL) {
setPriority(StandardInteractorPriority::ViewInteractor2);
}
void ScatterPlot2DInteractorCorrelCoeffSelector::construct() {
optionsWidget = new ScatterPlotCorrelCoeffSelectorOptionsWidget();
push_back(new ScatterPlotCorrelCoeffSelector(optionsWidget));
push_back(new MousePanNZoomNavigator);
}
ScatterPlot2DInteractorCorrelCoeffSelector::~ScatterPlot2DInteractorCorrelCoeffSelector() {
delete optionsWidget;
}
QWidget *ScatterPlot2DInteractorCorrelCoeffSelector::configurationWidget() const {
return optionsWidget;
}
/**
* We define a specific interactor to show element graph infos
*/
class ScatterPlot2DMouseShowElementInfos : public MouseShowElementInfos {
ScatterPlot2DView* scp2DView;
public:
ScatterPlot2DMouseShowElementInfos()
:MouseShowElementInfos(), scp2DView(NULL) {}
~ScatterPlot2DMouseShowElementInfos() {}
void viewChanged(View *v) {
scp2DView = (ScatterPlot2DView *) v;
MouseShowElementInfos::viewChanged(v);
}
protected:
/**
* @brief buildModel create and returns the model to visualize edit elements parameters.
* @param elementType the type of the element can be NODE or EDGE
* @param elementId elementId the id of the element
* @param parent the parent for the model creation.
* @return
*/
virtual QAbstractItemModel* buildModel(ElementType elementType, unsigned int elementId, QObject *parent) const {
if (scp2DView->getDataLocation() == EDGE) {
elementId = scp2DView->getMappedId(elementId);
return new GraphEdgeElementModel(scp2DView->graph(), elementId, parent);
}
return MouseShowElementInfos::buildModel(elementType, elementId, parent);
}
/**
* @brief elementName returns the title of the element.
* @param elementType the type of the element can be NODE or EDGE
* @param elementId the id of the element
* @return
*/
virtual QString elementName(ElementType elementType, unsigned int elementId) const {
if (scp2DView->getDataLocation() == EDGE) {
elementId = scp2DView->getMappedId(elementId);
return QString("Edge") + " #" + QString::number(elementId);
}
return MouseShowElementInfos::elementName(elementType, elementId);
}
};
ScatterPlot2DInteractorGetInformation::ScatterPlot2DInteractorGetInformation(const tlp::PluginContext*):NodeLinkDiagramComponentInteractor(":/tulip/gui/icons/i_select.png","Display node or edge properties") {
setPriority(StandardInteractorPriority::GetInformation);
setConfigurationWidgetText(QString("<h3>Display node or edge properties</h3>")+
"<b>Mouse left click</b> on an element to display its properties.<br/>then <b>Mouse left click</b> on a row to edit the corresponding value.");
}
void ScatterPlot2DInteractorGetInformation::construct() {
push_back(new MousePanNZoomNavigator);
push_back(new ScatterPlot2DMouseShowElementInfos);
}
bool ScatterPlot2DInteractorGetInformation::isCompatible(const std::string &viewName) const {
return (viewName==ViewName::ScatterPlot2DViewName);
}
}
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