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/*
* $Revision: 2583 $
*
* last checkin:
* $Author: gutwenger $
* $Date: 2012-07-12 01:02:21 +0200 (Thu, 12 Jul 2012) $
***************************************************************/
/** \file
* \brief Implementation of a thread barrier.
*
* \author Martin Gronemann
*
* \par License:
* This file is part of the Open Graph Drawing Framework (OGDF).
*
* \par
* Copyright (C)<br>
* See README.txt in the root directory of the OGDF installation for details.
*
* \par
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2 or 3 as published by the Free Software Foundation;
* see the file LICENSE.txt included in the packaging of this file
* for details.
*
* \par
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* \par
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* \see http://www.gnu.org/copyleft/gpl.html
***************************************************************/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef OGDF_THREAD_BARRIER_H
#define OGDF_THREAD_BARRIER_H
#include <ogdf/basic/basic.h>
#ifdef OGDF_SYSTEM_WINDOWS
#include <windows.h>
#else
#include <pthread.h>
#endif
namespace ogdf {
#ifdef OGDF_SYSTEM_WINDOWS
// if Windows >= Vista, Server 2008
#if (_WIN32_WINNT >= 0x0600)
//---------------------------------------------------------
// Windows Vista (and above) Barrier implementation
//---------------------------------------------------------
class Barrier
{
public:
inline Barrier(__uint32 numThreads) : m_threadCount(numThreads)
{
InitializeConditionVariable( &m_allThreadsReachedSync);
InitializeCriticalSection( &m_numThreadsReachedSyncLock);
m_numThreadsReachedSync = 0;
m_syncNumber = 0;
}
~Barrier() { }
inline void threadSync()
{
EnterCriticalSection( &m_numThreadsReachedSyncLock);
__uint32 syncNr = m_syncNumber;
m_numThreadsReachedSync++;
if (m_numThreadsReachedSync == m_threadCount)
{
m_syncNumber++;
WakeAllConditionVariable( &m_allThreadsReachedSync);
m_numThreadsReachedSync = 0;
}
else
{
while (syncNr == m_syncNumber)
{
// Sleeping while waiting for the Condition Variable to signal, releases (leaves) the CriticalSection temporarily
SleepConditionVariableCS( &m_allThreadsReachedSync, &m_numThreadsReachedSyncLock, INFINITE);
}
// when awake, whe thread is again in the Critical Section
}
LeaveCriticalSection( &m_numThreadsReachedSyncLock);
}
private:
__uint32 m_threadCount;
CRITICAL_SECTION m_numThreadsReachedSyncLock;
CONDITION_VARIABLE m_allThreadsReachedSync;
__uint32 m_numThreadsReachedSync;
__uint32 m_syncNumber;
};
#else //(_WIN32_WINNT >= 0x0600)
//---------------------------------------------------------
// Windows XP (and below) Barrier implementation
//---------------------------------------------------------
//! Representation of a barrier.
/**
* A barrier is used for synchronizing threads. A barrier for a group of threads means
* that all threads in the group must have reached the barrier before any of the threads
* may proceed executing code after the barrier.
*/
class Barrier
{
public:
inline Barrier(__uint32 numThreads) : m_threadCount(numThreads)
{
m_allThreadsReachedSync = CreateEvent( NULL, TRUE, FALSE, NULL );
InitializeCriticalSection( &m_numThreadsReachedSyncLock);
m_numThreadsReachedSync = 0;
m_syncNumber = 0;
}
~Barrier() { }
inline void threadSync()
{
EnterCriticalSection( &m_numThreadsReachedSyncLock);
__uint32 syncNr = m_syncNumber;
m_numThreadsReachedSync++;
if (m_numThreadsReachedSync == m_threadCount)
{
SetEvent(m_allThreadsReachedSync);
m_syncNumber++;
m_numThreadsReachedSync = 0;
LeaveCriticalSection( &m_numThreadsReachedSyncLock);
}
else
{
if ( (m_syncNumber == syncNr) && (m_numThreadsReachedSync == 1) )
{
ResetEvent(m_allThreadsReachedSync);
}
while (m_syncNumber == syncNr)
{
LeaveCriticalSection( &m_numThreadsReachedSyncLock);
WaitForSingleObject(m_allThreadsReachedSync, 100);
EnterCriticalSection( &m_numThreadsReachedSyncLock);
}
LeaveCriticalSection( &m_numThreadsReachedSyncLock);
}
}
private:
__uint32 m_threadCount;
CRITICAL_SECTION m_numThreadsReachedSyncLock;
HANDLE m_allThreadsReachedSync;
__uint32 m_numThreadsReachedSync;
__uint32 m_syncNumber;
};
#endif //(_WIN32_WINNT >= 0x0600)
#else //OGDF_SYSTEM_WINDOWS
#ifndef OGDF_PTHREAD_BARRRIER
//---------------------------------------------------------
// pthread implementation without using pthread's barrier
//---------------------------------------------------------
class Barrier
{
public:
inline Barrier(__uint32 numThreads) : m_threadCount(numThreads)
{
pthread_cond_init( &m_allThreadsReachedSync, NULL);
pthread_mutex_init( &m_numThreadsReachedSyncLock, NULL);
m_numThreadsReachedSync = 0;
m_syncNumber = 0;
}
~Barrier()
{
pthread_cond_destroy( &m_allThreadsReachedSync);
pthread_mutex_destroy( &m_numThreadsReachedSyncLock);
}
inline void threadSync()
{
pthread_mutex_lock( &m_numThreadsReachedSyncLock);
__uint32 syncNr = m_syncNumber;
m_numThreadsReachedSync++;
if (m_numThreadsReachedSync == m_threadCount)
{
m_syncNumber++;
pthread_cond_signal( &m_allThreadsReachedSync);
m_numThreadsReachedSync = 0;
}
else
{
while (syncNr == m_syncNumber)
pthread_cond_wait( &m_allThreadsReachedSync, &m_numThreadsReachedSyncLock);
}
pthread_mutex_unlock( &m_numThreadsReachedSyncLock);
}
private:
__uint32 m_threadCount;
pthread_mutex_t m_numThreadsReachedSyncLock;
pthread_cond_t m_allThreadsReachedSync;
__uint32 m_numThreadsReachedSync;
__uint32 m_syncNumber;
};
#else
//---------------------------------------------------------
// pthread barrier implementation
//---------------------------------------------------------
class Barrier
{
public:
inline Barrier(__uint32 numThreads) : m_threadCount(numThreads)
{
pthread_barrier_init(&m_barrier, NULL, m_threadCount);
}
~Barrier()
{
pthread_barrier_destroy(&m_barrier);
}
inline void threadSync()
{
pthread_barrier_wait(&m_barrier);
}
private:
pthread_barrier_t m_barrier;
__uint32 m_threadCount;
};
#endif
#endif //OGDF_SYSTEM_UNIX
} // end of namespace ogdf
#endif //OGDF_THREAD_BARRIER_H
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