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/*
* $Revision: 4617 $
*
* last checkin:
* $Author: beyer $
* $Date: 2015-05-28 19:43:44 +0200 (Thu, 28 May 2015) $
***************************************************************/
/** \file
* \brief Basic declarations, included by all source files.
*
* \author Carsten Gutwenger
*
* \par License:
* This file is part of the Open Graph Drawing Framework (OGDF).
*
* \par
* Copyright (C)<br>
* See README.txt in the root directory of the OGDF installation for details.
*
* \par
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2 or 3 as published by the Free Software Foundation;
* see the file LICENSE.txt included in the packaging of this file
* for details.
*
* \par
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* \par
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* \see http://www.gnu.org/copyleft/gpl.html
***************************************************************/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef OGDF_BASIC_H
#define OGDF_BASIC_H
/**
* \mainpage The Open Graph Drawing Framework
*
* \section sec_intro Introduction
* The Open Graph Drawing Framework (OGDF) is a C++ library containing
* implementations of various graph drawing algorithms. The library is self
* contained; optionally, additional packages like LP-solvers are required
* for some implementations.
*
* Here, you find the library's code documentation. For more general information
* on OGDF see http://www.ogdf.net. There, you can also find further explanations,
* how-tos, and example code.
*/
#include <ogdf/internal/basic/config.h>
// include windows.h on Windows systems
#if defined(OGDF_SYSTEM_WINDOWS) || defined(__CYGWIN__)
#define WIN32_EXTRA_LEAN
#define WIN32_LEAN_AND_MEAN
#undef NOMINMAX
#define NOMINMAX
#include <windows.h>
#endif
//---------------------------------------------------------
// assertions
//---------------------------------------------------------
#ifdef OGDF_DEBUG
#include <assert.h>
#define OGDF_ASSERT(expr) assert(expr);
#define OGDF_ASSERT_IF(minLevel,expr) \
if (int(ogdf::debugLevel) >= int(minLevel)) { assert(expr); } else { }
#define OGDF_SET_DEBUG_LEVEL(level) ogdf::debugLevel = level;
#else
#define OGDF_ASSERT(expr)
#define OGDF_ASSERT_IF(minLevel,expr)
#define OGDF_SET_DEBUG_LEVEL(level)
#endif
//---------------------------------------------------------
// macros for optimization
//---------------------------------------------------------
// Visual C++ compiler
#ifdef _MSC_VER
#define OGDF_LIKELY(x) (x)
#define OGDF_UNLIKELY(x) (x)
#ifdef OGDF_DEBUG
#define OGDF_NODEFAULT default: assert(0);
#else
#define OGDF_NODEFAULT default: __assume(0);
#endif
#define OGDF_DECL_ALIGN(b) __declspec(align(b))
#define OGDF_DECL_THREAD __declspec(thread)
// GNU gcc compiler (also Intel compiler)
#elif defined(__GNUC__)
//// make sure that SIZE_MAX gets defined
//#define __STDC_LIMIT_MACROS
//#include <stdint.h>
#define OGDF_LIKELY(x) __builtin_expect((x),1)
#define OGDF_UNLIKELY(x) __builtin_expect((x),0)
#define OGDF_NODEFAULT default: ;
#define OGDF_DECL_ALIGN(b) __attribute__ ((aligned(b)))
#define OGDF_DECL_THREAD __thread
// other compiler
#else
#define OGDF_LIKELY(x) (x)
#define OGDF_UNLIKELY(x) (x)
#define OGDF_NODEFAULT
#define OGDF_DECL_ALIGN(b)
#endif
#ifndef __SIZEOF_POINTER__
#ifdef _M_X64
#define __SIZEOF_POINTER__ 8
#else
#define __SIZEOF_POINTER__ 4
#endif
#endif
//---------------------------------------------------------
// common includes
//---------------------------------------------------------
// stdlib
#include <cmath>
#include <ctime>
#include <fstream>
#include <algorithm>
#include <limits>
using std::ifstream; // from <fstream>
using std::ofstream; // from <fstream>
using std::min; // from <algorithm>
using std::max; // from <algorithm>
using std::numeric_limits; // from <limits>
#ifdef OGDF_SYSTEM_UNIX
#include <stdint.h>
#endif
// make sure that SIZE_MAX gets defined
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
//---------------------------------------------------------
// define data types with known size
//---------------------------------------------------------
#if defined(_MSC_VER)
typedef unsigned __int8 __uint8;
typedef unsigned __int16 __uint16;
typedef unsigned __int32 __uint32;
typedef unsigned __int64 __uint64;
#else
#undef __int8
#undef __int16
#undef __int32
#undef __int64
typedef signed char __int8;
typedef short __int16;
typedef int __int32;
typedef long long __int64;
typedef unsigned char __uint8;
typedef unsigned short __uint16;
typedef unsigned int __uint32;
typedef unsigned long long __uint64;
#endif
// ogdf
#include <ogdf/basic/Logger.h>
#include <ogdf/basic/exceptions.h>
#include <ogdf/basic/System.h>
#include <ogdf/basic/memory.h>
#include <ogdf/basic/comparer.h>
//! The namespace for all OGDF objects.
namespace ogdf {
#ifndef OGDF_DLL
/**
* The class Initialization is used for initializing global variables.
* You should never create instances of it!
*/
class Initialization {
static int s_count;
public:
Initialization();
~Initialization();
};
static Initialization s_ogdfInitializer;
#endif
/**
* @name Global basic functions
*/
//@{
// forward declarations
template<class E> class List;
enum Direction { before, after };
//! Returns random integer between low and high (including).
inline int randomNumber(int low, int high) {
#if RAND_MAX == 32767
// We get only 15 random bits on some systems (Windows, Solaris)!
int r1 = (rand() & ((1 << 16) - 1));
int r2 = (rand() & ((1 << 16) - 1));
int r = (r1 << 15) | r2;
#else
int r = rand();
#endif
return low + (r % (high-low+1));
}
//! Returns random double value between low and high.
inline double randomDouble(double low, double high) {
double val = low +(rand()*(high-low))/RAND_MAX;
OGDF_ASSERT(val >= low && val <= high);
return val;
}
//! Returns a random double value from the normal distribution
//! with mean m and standard deviation sd
inline double randomDoubleNormal(double m, double sd)
{
double x1, y1, w;
do {
double rndVal = randomDouble(0,1);
x1 = 2.0 * rndVal - 1.0;
rndVal = randomDouble(0,1);
double x2 = 2.0 * rndVal - 1.0;
w = x1*x1 + x2*x2;
} while (w >= 1.0);
w = sqrt((-2.0 * log(w))/w) ;
y1 = x1*w;
return(m + y1*sd);
}
//! Returns used CPU time from T to current time and assigns
//! current time to T.
OGDF_EXPORT double usedTime(double& T);
//! \a doDestruction() returns false if a data type does not require to
//! call its destructor (e.g. build-in data types).
template<class E>inline bool doDestruction(const E *) { return true; }
// specializations
template<>inline bool doDestruction(const char *) { return false; }
template<>inline bool doDestruction<int>(const int *) { return false; }
template<>inline bool doDestruction<double>(const double *) { return false; }
//! Compares the two strings \a str1 and \a str2, ignoring the case of characters.
OGDF_EXPORT bool equalIgnoreCase(const string &str1, const string &str2);
//! Tests if \a prefix is a prefix of \a str, ignoring the case of characters.
OGDF_EXPORT bool prefixIgnoreCase(const string &prefix, const string &str);
//@}
/**
* @name Files and directories
*/
//@{
//! The type of an entry in a directory.
enum FileType {
ftEntry, /**< file or directory */
ftFile, /**< file */
ftDirectory /**< directory */
};
//! Returns true iff \a fileName is a regular file (not a directory).
OGDF_EXPORT bool isFile(const char *fileName);
//! Returns true iff \a fileName is a directory.
OGDF_EXPORT bool isDirectory(const char *fileName);
//! Changes current directory to \a dirName; returns true if successful.
OGDF_EXPORT bool changeDir(const char *dirName);
//! Returns in \a files the list of files in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getFiles(const char *dirName,
List<string> &files,
const char *pattern = "*");
//! Appends to \a files the list of files in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getFilesAppend(const char *dirName,
List<string> &files,
const char *pattern = "*");
//! Returns in \a subdirs the list of directories contained in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getSubdirs(const char *dirName,
List<string> &subdirs,
const char *pattern = "*");
//! Appends to \a subdirs the list of directories contained in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getSubdirsAppend(const char *dirName,
List<string> &subdirs,
const char *pattern = "*");
//! Returns in \a entries the list of all entries contained in directory \a dirName.
/** Entries may be files or directories. The optional argument \a pattern
* can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getEntries(const char *dirName,
List<string> &entries,
const char *pattern = "*");
//! Appends to \a entries the list of all entries contained in directory \a dirName.
/** Entries may be files or directories. The optional argument \a pattern
* can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getEntriesAppend(const char *dirName,
List<string> &entries,
const char *pattern = "*");
//! Returns in \a entries the list of all entries of type \a t contained in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getEntries(const char *dirName,
FileType t,
List<string> &entries,
const char *pattern = "*");
//! Appends to \a entries the list of all entries of type \a t contained in directory \a dirName.
/** The optional argument \a pattern can be used to filter files.
*
* \pre \a dirName is a directory
*/
OGDF_EXPORT void getEntriesAppend(const char *dirName,
FileType t,
List<string> &entries,
const char *pattern = "*");
//@}
#ifdef OGDF_DEBUG
/** We maintain a debug level in debug versions indicating how many
* internal checks (usually assertions) are done.
* Usage: Set the variable ogdf::debugLevel using the macro
* OGDF_SET_DEBUG_LEVEL(level) to the desired level
* in the calling code (e.g. main()). The debugLevel can be set
* to a higher level for critical parts (e.g., where you assume a bug)
* ensuring that other parts are not too slow.
*/
enum DebugLevel {
dlMinimal, dlExtendedChecking, dlConsistencyChecks, dlHeavyChecks
};
extern DebugLevel debugLevel;
#endif
//! Abstract base class for bucket functions.
/**
* The parameterized class \a BucketFunc<E> is an abstract base class
* for bucket functions. Derived classes have to implement \a getBucket().
* Bucket functions are used by bucket sort functions for container types.
*/
template<class E> class BucketFunc
{
public:
virtual ~BucketFunc() { }
//! Returns the bucket of \a x.
virtual int getBucket(const E &x) = 0;
};
/**
* @name Atomic operations
*/
//@{
#ifdef OGDF_SYSTEM_WINDOWS
#define OGDF_MEMORY_BARRIER MemoryBarrier()
//! Atomically decrements (decreases by one) the variable to which \a pX points.
/**
* @param pX points to the variable to be decremented.
* @return The resulting decremented value.
*/
inline __int32 atomicDec(__int32 volatile *pX) {
return (__int32)InterlockedDecrement((LONG volatile *)pX);
}
//! Atomically decrements (decreases by one) the variable to which \a pX points.
/**
* @param pX points to the variable to be decremented.
* @return The resulting decremented value.
*/
inline __int64 atomicDec(__int64 volatile *pX) {
return InterlockedDecrement64(pX);
}
//! Atomically increments (increases by one) the variable to which \a pX points.
/**
* @param pX points to the variable to be incremented.
* @return The resulting incremented value.
*/
inline __int32 atomicInc(__int32 volatile *pX) {
return (__int32)InterlockedIncrement((LONG volatile *)pX);
}
//! Atomically increments (increases by one) the variable to which \a pX points.
/**
* @param pX points to the variable to be incremented.
* @return The resulting incremented value.
*/
inline __int64 atomicInc(__int64 volatile *pX) {
return InterlockedIncrement64(pX);
}
//! Atomically sets the variable pointed to by \a pX to \a value and returns its previous value.
/**
* @param pX points to the variable to be modified.
* @param value is the value to which the variable is set.
* @return The previous value of the modified variable.
*/
inline __int32 atomicExchange(__int32 volatile *pX, __int32 value) {
return InterlockedExchange((LONG volatile *)pX, (LONG)value);
}
//! Atomically sets the variable pointed to by \a pX to \a value and returns its previous value.
/**
* @param pX points to the variable to be modified.
* @param value is the value to which the variable is set.
* @return The previous value of the modified variable.
*/
inline __int64 atomicExchange(__int64 volatile *pX, __int64 value) {
return InterlockedExchange64(pX, value);
}
//! Atomically sets the variable pointed to by \a pX to \a value and returns its previous value.
/**
* @param pX points to the variable to be modified.
* @param value is the value to which the variable is set.
* @return The previous value of the modified variable.
*/
template<typename T>
inline T *atomicExchange(T * volatile *pX, T *value) {
return (T *)InterlockedExchangePointer((PVOID volatile *)pX, value);
}
#if defined(_M_AMD64)
//! Atomically subtracts \a value from the variable to which \a pX points.
/**
* @param pX points to the variable to be modified.
* @param value is the value to be subtracted form the variable.
* @return The resulting value of the modified variable.
*/
inline __int32 atomicSub(__int32 volatile *pX, __int32 value) {
return (__int32)InterlockedAdd((LONG volatile *)pX, -value);
}
//! Atomically subtracts \a value from the variable to which \a pX points.
/**
* @param pX points to the variable to be modified.
* @param value is the value to be subtracted form the variable.
* @return The resulting value of the modified variable.
*/
inline __int64 atomicSub(__int64 volatile *pX, __int64 value) {
return InterlockedAdd64(pX, -value);
}
//! Atomically adds \a value to the variable to which \a pX points.
/**
* @param pX points to the variable to be modified.
* @param value is the value to be added to the variable.
* @return The resulting value of the modified variable.
*/
inline __int32 atomicAdd(__int32 volatile *pX, __int32 value) {
return (__int32)InterlockedAdd((LONG volatile *)pX, value);
}
//! Atomically adds \a value to the variable to which \a pX points.
/**
* @param pX points to the variable to be modified.
* @param value is the value to be added to the variable.
* @return The resulting value of the modified variable.
*/
inline __int64 atomicAdd(__int64 volatile *pX, __int64 value) {
return InterlockedAdd64(pX, value);
}
#endif
#else
#define OGDF_MEMORY_BARRIER __sync_synchronize()
inline __int32 atomicDec(__int32 volatile *pX) {
return __sync_sub_and_fetch(pX, 1);
}
inline __int64 atomicDec(__int64 volatile *pX) {
return __sync_sub_and_fetch(pX, 1);
}
inline __int32 atomicInc(__int32 volatile *pX) {
return __sync_add_and_fetch(pX, 1);
}
inline __int64 atomicInc(__int64 volatile *pX) {
return __sync_add_and_fetch(pX, 1);
}
inline __int32 atomicSub(__int32 volatile *pX, __int32 value) {
return __sync_sub_and_fetch(pX, value);
}
inline __int64 atomicSub(__int64 volatile *pX, __int64 value) {
return __sync_sub_and_fetch(pX, value);
}
inline __int32 atomicAdd(__int32 volatile *pX, __int32 value) {
return __sync_add_and_fetch(pX, value);
}
inline __int64 atomicAdd(__int64 volatile *pX, __int64 value) {
return __sync_add_and_fetch(pX, value);
}
inline __int32 atomicExchange(__int32 volatile *pX, __int32 value) {
return __sync_lock_test_and_set(pX, value);
}
inline __int64 atomicExchange(__int64 volatile *pX, __int64 value) {
return __sync_lock_test_and_set(pX, value);
}
template<typename T>
inline T *atomicExchange(T * volatile *pX, T *value) {
return __sync_lock_test_and_set(pX, value);
}
#endif
//@}
} // end namespace ogdf
/**
* @name C++11 support
* OGDF uses some new functions defined in the C++11 standard; if these functions are not
* supported by the compiler, they are be defined by OGDF.
*/
//@{
#ifndef OGDF_HAVE_CPP11
int stoi (const string& _Str, size_t *_Idx = 0, int _Base = 10);
long long stoll (const string& _Str, size_t *_Idx = 0, int _Base = 10);
unsigned long stoul (const string& _Str, size_t *_Idx = 0, int _Base = 10);
unsigned long long stoull(const string& _Str, size_t *_Idx = 0, int _Base = 10);
float stof (const string& _Str, size_t *_Idx = 0);
double stod (const string& _Str, size_t *_Idx = 0);
long double stold(const string& _Str, size_t *_Idx = 0);
string to_string(long long _Val);
string to_string(unsigned long long _Val);
string to_string(long double _Val);
#else
using std::stoi;
using std::stoll;
using std::stoul;
using std::stoull;
using std::stof;
using std::stod;
using std::stold;
using std::to_string;
#endif
#if !defined(OGDF_HAVE_CPP11) || (defined(_MSC_VER) && (_MSC_VER < 1700))
inline string to_string(int value) { return to_string( (long long) value); }
inline string to_string(long value) { return to_string( (long long) value); }
inline string to_string(unsigned int value) { return to_string( (unsigned long long) value); }
inline string to_string(unsigned long value) { return to_string( (unsigned long long) value); }
inline string to_string(float value) { return to_string( (long double) value); }
inline string to_string(double value) { return to_string( (long double) value); }
#endif
// in C++11 we can directly pass a string as filename
#ifdef OGDF_HAVE_CPP11
#define OGDF_STRING_OPEN(filename) (filename)
#else
#define OGDF_STRING_OPEN(filename) (filename).c_str()
#endif
//@}
#endif
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