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/*
* $Revision: 3941 $
*
* last checkin:
* $Author: gutwenger $
* $Date: 2014-02-28 11:33:37 +0100 (Fri, 28 Feb 2014) $
***************************************************************/
/** \file
* \brief Declaration of several shortest path algorithms.
*
* \author Mark Ortmann, University of Konstanz
*
* \par License:
* This file is part of the Open Graph Drawing Framework (OGDF).
*
* \par
* Copyright (C)<br>
* See README.txt in the root directory of the OGDF installation for details.
*
* \par
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2 or 3 as published by the Free Software Foundation;
* see the file LICENSE.txt included in the packaging of this file
* for details.
*
* \par
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* \par
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* \see http://www.gnu.org/copyleft/gpl.html
***************************************************************/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef OGDF_SHORTEST_PATH_ALGORITHMS_H_
#define OGDF_SHORTEST_PATH_ALGORITHMS_H_
#include <ogdf/basic/SList.h>
#include <ogdf/basic/Graph_d.h>
#include <ogdf/basic/GraphAttributes.h>
#include <ogdf/basic/NodeArray.h>
#include <ogdf/basic/Array.h>
#include <ogdf/basic/BinaryHeap2.h>
namespace ogdf {
//! BFS to compute shortest path all pairs. The costs for
//! traversing an edge corresponds to /a edgeCosts.
OGDF_EXPORT
void bfs_SPAP(const Graph& G, NodeArray<NodeArray<double> >& distance,
double edgeCosts);
//! BFS to compute shortest path single source. The costs for
//! traversing an edge corresponds to /a edgeCosts.
OGDF_EXPORT
void bfs_SPSS(const node& v, const Graph& G, NodeArray<double> & distanceArray,
double edgeCosts);
//! Dijkstra algorithm to compute shortest path all pairs. The costs for traversing edge e
//! corresponds to \a GA.doubleWeight(e)
/**
* @return returns the average edge costs
*/
OGDF_EXPORT
double dijkstra_SPAP(const GraphAttributes& GA,
NodeArray<NodeArray<double> >& shortestPathMatrix);
//! Dijkstra algorithm to compute shortest path all pairs. The costs for traversing edge e
//! corresponds to \a edgeCosts[e]
OGDF_EXPORT
void dijkstra_SPAP(const Graph& G,
NodeArray<NodeArray<double> >& shortestPathMatrix,
const EdgeArray<double>& edgeCosts);
//! Dijkstra algorithm to compute shortest path single source. The costs for traversing edge e
//! corresponds to \a edgeCosts[e]. Note this algorithm equals Dijkstra<T>::call, though it does not
//! compute the predecessors on the path and is not inlined.
OGDF_EXPORT
void dijkstra_SPSS(node v, const Graph& G,
NodeArray<double>& shortestPathMatrix,
const EdgeArray<double>& edgeCosts);
//! Floyd-Wharshall algorithm to compute shortest path all pairs given a weighted graph.
//! Note the shortestPathMatrix has to be initialized and all entries positive. The costs
//! non-adjacent nodes should be set to std::numeric_limits<double>::infinity().
OGDF_EXPORT
void floydWarshall_SPAP(NodeArray<NodeArray<double> >& shortestPathMatrix,
const Graph& G);
} /* namespace ogdf */
#endif /* SHORTESTPATHALGORITHMS_H_ */
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