File: SimDrawCreator.h

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/*
 * $Revision: 3188 $
 *
 * last checkin:
 *   $Author: gutwenger $
 *   $Date: 2013-01-10 09:53:32 +0100 (Thu, 10 Jan 2013) $
 ***************************************************************/

/** \file
 * \brief Offers variety of possible SimDraw creations.
 *
 * \author Michael Schulz and Daniel Lueckerath
 *
 * \par License:
 * This file is part of the Open Graph Drawing Framework (OGDF).
 *
 * \par
 * Copyright (C)<br>
 * See README.txt in the root directory of the OGDF installation for details.
 *
 * \par
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * Version 2 or 3 as published by the Free Software Foundation;
 * see the file LICENSE.txt included in the packaging of this file
 * for details.
 *
 * \par
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * \par
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * \see  http://www.gnu.org/copyleft/gpl.html
 ***************************************************************/

#ifndef OGDF_SIMDRAW_CREATOR_H
#define OGDF_SIMDRAW_CREATOR_H

#include <ogdf/simultaneous/SimDrawManipulatorModule.h>

namespace ogdf
{
	//! Creates variety of possible SimDraw creations
	/**
	* This class is used for creating simdraw instances.
	* Possible features include reading a graph, randomly modifying
	* or clearing the edgeSubgraph value and changing the subGraphBits.
	*/

	class OGDF_EXPORT SimDrawCreator : public SimDrawManipulatorModule
	{

	public:
		//! constructor
		SimDrawCreator(SimDraw &SD) : SimDrawManipulatorModule(SD) {}

		//! returns SubGraphBits from edge e
		__uint32 &SubGraphBits(edge e) { return m_GA->subGraphBits(e); }

		//! returns SubGraphBits from edge e
		__uint32 &SubGraphBits(edge e) const { return m_GA->subGraphBits(e); }

		//! reads a Graph
		void readGraph(const Graph &G) { *m_G = G; }

		//! randomly chose edgeSubGraphs value for two graphs
		/**
		* Assigns random edgeSubGraphs values to all edges to create
		* a SimDraw instance consisting of two basic graphs.
		* Each edge in m_G has a chance of \a doubleESGProbability (in Percent)
		* to belong to two SubGraphs.
		* Otherwise it has equal chance to belong to either basic graph.
		*/
		void randomESG2(int doubleESGProbability = 50);

		//! randomly chose edgeSubGraphs value for three graphs
		/**
		* Assigns random edgeSubGraphs values to all edges to create
		* a SimDraw instance consisting of three basic graphs.
		* Each edge in m_G has a chance of \a doubleESGProbabilit (in Percent)
		* to belong to two basic graphs and a chance of \a tripleESGProbability
		* (in Percent) to belong to three basic graphs.
		*/
		void randomESG3(int doubleESGProbability = 50, int tripleESGProbability = 25);

		//! randomly chose edgeSubGraphs value for graphNumber graphs
		/**
		* Assigns random edgeSubGraphs values to all edges to create
		* a SimDraw instance consisting of \a graphNumber basic graphs.
		* Each edge has an equal chance for each SubGraphBit - value.
		*/
		void randomESG(int graphNumber);

		//! clears edgeSubGraphs value
		/**
		* This method clears all SubGraph values from m_G.
		* After this function all edges belong to no basic graph.
		* CAUTION: All edges need to be reset their edgeSubGraphs value
		* for maintaining consistency.
		*/
		void clearESG();

		//! randomly creates a simdraw instance
		/**
		* This method creates a random graph with \a numberOfNodes nodes,
		* \a numberOfEdges edges. It is transfered into a simdraw instance with
		* \a numberOfBasicGraphs basic graphs.
		*
		* randomSimpleGraph from graph_generators.h is used to
		* create a random graph. Furthermore randomESG is used on this graph
		* to generate \a numberOfBasicGraphs basic graphs.
		*/
		void createRandom(int numberOfNodes, int numberOfEdges, int numberOfBasicGraphs);

	};

}

#endif