File: TwoLayerCrossMinSimDraw.h

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/*
 * $Revision: 3833 $
 *
 * last checkin:
 *   $Author: gutwenger $
 *   $Date: 2013-11-13 11:23:15 +0100 (Wed, 13 Nov 2013) $
 ***************************************************************/

/** \file
 * \brief Declaration of interface for two-layer crossing
 *        minimization algorithms for Simultaneous Drawing.
 *
 * \author Michael Schulz
 *
 * \par License:
 * This file is part of the Open Graph Drawing Framework (OGDF).
 *
 * \par
 * Copyright (C)<br>
 * See README.txt in the root directory of the OGDF installation for details.
 *
 * \par
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * Version 2 or 3 as published by the Free Software Foundation;
 * see the file LICENSE.txt included in the packaging of this file
 * for details.
 *
 * \par
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * \par
 * You should have received a copy of the GNU General Public
 * License along with this program; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * \see  http://www.gnu.org/copyleft/gpl.html
 ***************************************************************/


#ifdef _MSC_VER
#pragma once
#endif

#ifndef OGDF_TWO_LAYER_CROSS_MIN_SIMDRAW_H
#define OGDF_TWO_LAYER_CROSS_MIN_SIMDRAW_H


#include <ogdf/module/LayerByLayerSweep.h>


namespace ogdf {


	class OGDF_EXPORT TwoLayerCrossMinSimDraw : public LayerByLayerSweep
	{
	public:
		//! Initializes a two-layer crossing minimization module.
		TwoLayerCrossMinSimDraw() : LayerByLayerSweep() { }

		//! Returns a new instance of the two-layer crossing minimization module with the same option settings.
		virtual TwoLayerCrossMinSimDraw *clone() const = 0;

		/**
		* \brief Performs crossing minimization for level \a L.
		*
		* @param L is the level in the hierarchy on which nodes are permuted; the
		*        neighbor level (fixed level) is determined by the hierarchy.
		* @param esg points to an edge array which specifies to which subgraphs
		*        an edge belongs; there are up to 32 possible subgraphs each of which
		*        is represented by a bit of an <code>__uint32</code>.
		*/
		virtual void call(Level &L, const EdgeArray<__uint32> *esg) = 0;

		void call(Level &L) = 0;
	};


} // end namespace ogdf


#endif