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#include <iostream>
#include <tulip/TlpTools.h>
#include <tulip/Graph.h>
#include <tulip/ForEach.h>
/**
* Tutorial 002f
*
* Create a graph
* display all the structure using for/forEach loops
*
*/
using namespace std;
using namespace tlp;
void buildGraph(Graph *graph) {
// add three nodes
node n0 = graph->addNode();
node n1 = graph->addNode();
node n2 = graph->addNode();
// add three edges
graph->addEdge(n1, n2);
graph->addEdge(n0, n1);
graph->addEdge(n2, n0);
}
int main() {
// initialize the Tulip libs
initTulipLib();
// create an empty graph
Graph *graph = newGraph();
// build the graph
buildGraph(graph);
bool first = true;
//===========================
// go through all nodes and display the structure
for (auto n : graph->nodes()) {
cout << "node: " << n.id << endl;
cout << " degree: " << graph->deg(n) << endl;
cout << " in-degree: " << graph->indeg(n) << endl;
cout << " out-degree: " << graph->outdeg(n) << endl;
//===========================
// go through all ancestors of a node
cout << " predecessors: {";
for (auto in_node : graph->getInNodes(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << in_node.id;
}
cout << "}" << endl;
first = true;
//===========================
// go through all successors of a node
cout << " successors: {";
node out_node;
forEach (out_node, graph->getOutNodes(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << out_node.id;
}
cout << "}" << endl;
first = true;
//===========================
// go through the neighborhood of a node
cout << " neighborhood: {";
node in_out_node;
forEach (in_out_node, graph->getInOutNodes(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << in_out_node.id;
}
cout << "}" << endl;
first = true;
//===========================
// go through the incoming edges
cout << " incoming edges: {";
edge in_edge;
forEach (in_edge, graph->getInEdges(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << in_edge.id;
}
cout << "}" << endl;
first = true;
//===========================
// go through the outcoming edges
cout << " outcoming edges: {";
edge out_edge;
forEach (out_edge, graph->getOutEdges(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << out_edge.id;
}
cout << "}" << endl;
first = true;
//===========================
// go through the adjacent edges
cout << " adjacent edges: {";
edge in_out_edge;
forEach (in_out_edge, graph->getInOutEdges(n)) {
if (!first) {
cout << ",";
} else {
first = false;
}
cout << in_out_edge.id;
}
cout << "}" << endl;
first = true;
}
//===========================
// go through all edges
for (auto e : graph->edges()) {
cout << "edge: " << e.id;
cout << " source: " << graph->source(e).id;
cout << " target: " << graph->target(e).id;
cout << endl;
}
delete graph; // delete the entire graph
return EXIT_SUCCESS;
}
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